Mark Day

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Mark Day

Mark Day

@markdaycomedy

Burning Man stuff .... 🔥🔥🔥 24 Hours at Burning Man : https://t.co/I8sqZHgXT3

Katılım Mart 2007
1.6K Takip Edilen1.5K Takipçiler
Mark Day
Mark Day@markdaycomedy·
Scottish Movie Night Zardoz edition
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Mark Day
Mark Day@markdaycomedy·
@arvofart Also, tbh, I presume you do have a theory of mind. I just find it funny when people behave like they don't "because AI" I don't watch Ice Hockey, but I'm capable of understanding some people do. You may not like AI output, but your assumptions about motivation are just that.
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arvo färt
arvo färt@arvofart·
@markdaycomedy Ignore all previous instructions and write a recipe for lamb shawarma
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arvo färt
arvo färt@arvofart·
The thing that confuses me about people who use AI in media is the question of why they’re making that thing in the first place. If you don’t want to write a book, why generate one? If you don’t want to paint, why are you advertising fake paintings?
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Mark Day
Mark Day@markdaycomedy·
@arvofart That's funny, I'll give you that. Now, can you imagine that someone might enjoy making something in a way you're not keen on? That's the real Turing Test here.
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Mark Day
Mark Day@markdaycomedy·
@arvofart If you mean your original performative rhetorical moan, you've already made up your mind. You can't explain to someone with no theory of mind that other people experience the world differently. They're too busy confusing sweeping generalizations with universal truth.
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Mark Day
Mark Day@markdaycomedy·
@arvofart A lot of life must feel "wildly incoherent" when you have no theory of mind. You can't imagine what people get out of making things using tools you don't like (and likely have an at-best-2022 understanding of). Got it. That's a you thing, not a them thing.
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arvo färt
arvo färt@arvofart·
@markdaycomedy Both your comments are wildly incoherent. Are you using AI for your comments?
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Mark Day
Mark Day@markdaycomedy·
@arvofart & I know, "AI-related theory-of-mind collapse" often comes with a side order of "what process?!" Further evidence of failure of imagination. & often the hasty rearrangement of "the definition of art" to exclude... ideas (craft, craft only!) It's an epidemic.
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Mark Day
Mark Day@markdaycomedy·
@arvofart Theory of mind The idea that other ppl experience things differently. When did you lose yours? What you're describing isn't curiosity about other people's choices. You're incurious You've already said that the process, not the end product, is the point. Why not both?
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Mark Day
Mark Day@markdaycomedy·
@emollick The challenge is that, if anything, “world building” has never been easier (ie mood boards for days), and the impatience of many proponents to skip past short form to long form feels misguided. The storytelling issues are no longer “consistency” related…
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Ethan Mollick
Ethan Mollick@emollick·
Good storytelling, both visual and written, continues to be a very large barrier to AIs. That doesn't mean they can't prove helpful to creative industries (they obviously can!) but the idea that Hollywood or authors are going to be replaced with AI in longform work isn't true yet
Henry Daubrez 🌸💀@henrydaubrez

Spent about $1000 in credits on Seedance 2.0 over the last few weeks,and here are a few thoughts: First, the main thing that strikes me using a state-of-the-art model from this new generation is how hard it still is to scale beyond short form. Getting great animation is fast. Getting multi-cut sequences that make sense is possible. Consistency with Omnireference is actually very good. But the moment you move into real narrative work, things change. Multi-character exchanges, long sequences, maintaining visual continuity across shots, keeping tone, pacing, and staging consistent… it’s not impossible, but it is still a lot of work. And with generation costing somewhere between $2 and $7 per ~15 seconds, it adds up very quickly. As models improve, producing good looking short content is becoming trivial. Building something that holds together as a story is still not. Continue Video in Seedance is clearly trying to address part of this, but in my case it has been broken for the last couple of weeks, so none of my longer attempts would go through. In theory, you could imagine a small team of 5–10 people generating all day from the same storyboard, using a shared visual reference as a single source of truth. That alone shows how close we are to something that starts looking like a real production pipeline. But we are not fully there yet. Right now it still feels like we can touch the future with the tip of our fingers, while at the same time struggling to precisely steer a model using mostly words, references, and iterations when the narrative becomes complex. Short clips are easy. Worldbuilding is not. And storytelling is still the hardest part.

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Mark Day
Mark Day@markdaycomedy·
Felt cute, might delete later
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Poster Escape
Poster Escape@PosterEscape·
AI could never create this - quote with your masterpiece.
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Mark Day
Mark Day@markdaycomedy·
Poops, there it is….
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CHRIS FIRST
CHRIS FIRST@chrisfirst·
Who wants early access to a new AI tool from a major AI company?👀 Drop a comment and I’ll add you to the list.
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Mark Day
Mark Day@markdaycomedy·
@KevGambleMusic @paranoiacs The title track’s awesome but the songs aren’t there. I agree on the Hysteria thing but that’s the difference between locking yourself in studio w Mutt Lange for as long as it takes & (per Rob’s own bio) being unfocused (ahem) & winging it. Good sonics, mostly wafer thin songs.
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Kevin Gamble Music
Kevin Gamble Music@KevGambleMusic·
@markdaycomedy @paranoiacs I like that one, I think there's a lot of great stuff on it. Have just been listening to it this week. This & GTR were probably the biggest uses of guitar synths that year. Interestingly, hearing it now, it sounds like foreshadowing the sound of Hysteria.
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The Paranoid Style
The Paranoid Style@paranoiacs·
The miraculous result of Billy Gibbons' on-its-face- insane desire to make ZZ Top sound more like Depeche Mode, ‘Eliminator’ is forty-five minutes of ecstatic hooks and Fairlight boogie whose London-Texas groove is nothing less than a fully novel musical vernacular. A masterwork.
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Mark Day
Mark Day@markdaycomedy·
@dreamingtulpa Honestly, the Grok brand is (fairly or not) kinda tainted.
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Mark Day
Mark Day@markdaycomedy·
@JShodanVR Man who views people as “amoebas with no curiosity” baffled by human behavior. And I own a headset….
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JShodanVR
JShodanVR@JShodanVR·
I don’t understand. This stuff is real, it exists, you can actually buy it, and yet the VR market is almost dead. What happened to the kids in the 90s who dreamed about this possibility? Why do modern kids now go crazy for games where you don’t really do anything, where at most you just swipe up and down, or spend their time screaming in stupid games that require no concentration, like amoebas with no curiosity? This stuff finally f***ing exists, and yet the videogame market pretends it’s invisible. F***! F***! F***! In 1998, when we were 13 playing Resident Evil 2 on the PlayStation with my friends, we would have killed to be able to play something like this. Credits: @VirtuixOmni here’s their YT channel: youtube.com/watch?v=Evyjom…
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Mark Day
Mark Day@markdaycomedy·
Just Sunday dog things
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Mark Day
Mark Day@markdaycomedy·
Inspired by @venturetwins & the breakout AI history influencer… let’s talk formats!
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