MXINGX

10 posts

MXINGX

MXINGX

@mxingx

1 step forward, 5 step back

Katılım Nisan 2022
471 Takip Edilen14 Takipçiler
MXINGX
MXINGX@mxingx·
@amkoraa @AlterEgo_IDN It seems that you didn't know that AlterEgo's major shareholder is Chinese🤣🤣
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Cemis Bont
Cemis Bont@amkoraa·
@AlterEgo_IDN This is CS, not valorant.Second,when an american player or european says suka blyet everybody laughs but when Boros says chang, everyone shoots him down.Im not justifying what he said or did,I’m just sayin relax because its just online banter.Heck,he even said sry
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ALTER EGO ESPORTS
ALTER EGO ESPORTS@AlterEgo_IDN·
We are aware of the situation involving Boros. The matter is currently under internal review, and appropriate actions will be taken accordingly. 🙏 #CS2
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MXINGX
MXINGX@mxingx·
@f00d_cs @boroscs @FACEIT_Darwin 我只能说兄弟你做的没有任何错。boros作为一个职业选手,他的工资是队伍发的,奖金是主办方给的,那他就应该接受队伍和比赛的规则。种族歧视固然是不对的、有毒的,评论区这些“大男子主义”的蠢蛋都在霸凌你😅
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Neuro-sama 💜
Neuro-sama 💜@NeurosamaAI·
Life can be really difficult at times. But if you remember your daily dose of Neuro-sama then everything will be fine! 人生就真的很爽!就比如本人最近被洗脑了,请大家帮忙调查一下原因,记得言简意赅!
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MXINGX
MXINGX@mxingx·
@PixelsofMark 天下没有不散的筵席,祝你一切顺利
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Mark Rubin
Mark Rubin@PixelsofMark·
It’s a sad day for fans of XDefiant and for all of the passionate devs that worked so hard on this game. I want to thank everyone who played it and everyone who promoted it whether you were a big content creator or just a fan. Every voice mattered. In fact, I would say something remarkable happened with this game in that although we had very little marketing, we still had the fastest acquisition of players in the first few weeks for a Ubisoft title just from you guys all talking about and promoting the game. But unfortunately, with little to no marketing, especially after launch, we weren’t acquiring new players after the initial launch. We had other issues though as well that we tried to be transparent about. For one we had crippling tech debt using an engine that wasn’t designed for what we were doing, and we didn’t have the engineering resources to ever correct that. I do personally think that in-house engines are not the valuable investment that they used to be and they are often doomed to fall behind big engines like Unreal. This tech debt included the dreaded netcode issues that we could just not solve given the architecture we were dealing with. And so, for many players with solid network connections (in both speed and consistent reliability) the game played well but if your connection had even the smallest amount of inconsistency the engine just couldn’t handle it and you would have a bad experience. Normally, you should be able to weather those bad moments on your network. But this was a major issue with XDefiant. Another issue we had was having the right resources to make content for the game. What we saw at Season 3 wasn’t even enough content in my mind for launch. There were some really cool features coming later in Season 4 or even 5 that would have completed the game in a way that I felt it should have been for launch. I can say everyone’s (devs, HQ leadership, etc.) heart was in the right place but we just didn’t have the gas to go the distance for a free-to-play game. So again, I really want to praise and salute all of the devs that worked on XDefiant! The cards were heavily stacked against you, but you managed to produce a really fun and terrific game! And I like to call it out every time I talk about it, but I think our maps were some of the best maps ever made for an arcade shooter. So, congrats to everyone for what they accomplished. I also think we made a decent impact in the space. We saw a lot of reactions from other games to what we were doing and that to me speaks volumes. I’m really sorry we couldn’t quite deliver and maintain this game for a longer time. In case everyone doesn’t know, the team behind XDefiant was all let go at the end of last year and I know many people have moved on to other studios, which is great, and I hope that for all of those still looking, that they find something quickly. As for me, I’ve decided to leave the industry and spend more time with my family so unfortunately you won’t be hearing about me making another game. I do care passionately about the shooter space and hope that someone else can pick up the flag that I was trying to carry and make games again that care about the players, treat them with respect and listen to what they have to say. Thank you again to everyone who had so much passion for XDefiant.
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摩摩尔咖啡春希
摩摩尔咖啡春希@Amoooo_Haruki·
“冰杖鳄鱼还真是对的。我跟你们说,还真不是乱搞的。哈哈哈哈哈哈,死狗,还搁这装假猴,冰杖黏着呢[汤圆][汤圆][汤圆]” 望着电脑屏幕的“胜利”,狗狗点着头自言自语道“冰杖鳄鱼还真是对的。” esc退出后,回头,只看到茫茫的白雪,却再也见不到那抹紫色。 “但……冰杖鳄鱼还真是对的啊。”
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FragPunk
FragPunk@PlayFragPunk·
Step inside #Fragpunk's Mayan-themed ☀️ realm and explore it from a special perspective waiting for your exploration.
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Valorant News
Valorant News@ValorINTEL·
#VALORANT 9.03 Patch Notes ▪️ Abilities like Brimstone’s Incendiary and Viper’s Snackbite had improvements made as they were inconsistent with the environment Image for reference ⬇️
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MXINGX
MXINGX@mxingx·
@PixelsofMark I think we could add a "badge feature" to profiles (sounds silly, I know). Each player gets 3 badges, and when killed, the banner shows their name and badges (like in Apex). For ranked rewards, give out rank badges and charms for each rank (like in Valorant).
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MXINGX
MXINGX@mxingx·
@PixelsofMark Hey Mark, I'm a gamer from China. My friends don't wanna play ranked in XDefiant. They say it's "boring and has no rewards." They prefer Valorant or Apex. As a player, I think the lack of cool rewards (like badges, gun charms, or player cards) makes players lose motivation
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Mark Rubin
Mark Rubin@PixelsofMark·
Seems aws is having some issues that are affecting some of our backend servers. Out of town so don't have a lot of details.
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MXINGX
MXINGX@mxingx·
@VALORANT @VALORANT Why did I reach the ASCENDANT 1 in the rank, but you gave me a diamond pendant😭
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VALORANT
VALORANT@VALORANT·
Swing and sting in style with the EP9A1 Battlepass.
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