Brandon G. Neri
6.8K posts

Brandon G. Neri
@nerijs
Corgi man @ RetroDiffusion

I asked Codex 5.4 to reverse engineer a DOS game with no source code. It’s been running for 6 hours, I can’t look away. It unpacked assets, disassembled the EXE, rebuilt the renderer, and built my childhood favorite SkyRoads in Rust! Now think of all the games we can revive.


After building out a game of my own and using Retro Diffusion for every piece of art, I'm really curious to see what other people can come up with. So I'm going to host a mini game jam. $500 of Retro Diffusion credits in prizes (1st = $300, 2nd & 3rd = $100 each). Build a game over the next week that uses RD for the artwork. Whatever genre, whatever type of gameplay. On Tuesday March 10th I'll gather up all the games (video of gameplay is fine) and decide which I think is the most interesting. Make sure to repost this and/or @ me so I know what you're making! I'd love to see progress along the way as well :) TLDR: Make a game, $500 in prizes, you've got until the 10th, gotta use Retro Diffusion for the art, it has to be a *new* game, not something you've been working on.








Got another new style on Retro Diffusion! You can make sheets of pixel art items in an inventory context, meaning they are at a similar scale, and fit inside a sub-grid. "Gear for a 1920's gangster" is one of my favorite gens so far :)

Got another new style on Retro Diffusion! You can make sheets of pixel art items in an inventory context, meaning they are at a similar scale, and fit inside a sub-grid. "Gear for a 1920's gangster" is one of my favorite gens so far :)















