Neil M

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Neil M

Neil M

@njmcode

I like Web stuff. Software engineer, browser specialist and erstwhile dev manager. Cake, music, TTRPGs, retrogaming, creative coding. All views are my own.

Belfast Katılım Aralık 2010
138 Takip Edilen334 Takipçiler
Neil M retweetledi
nine inch nails
nine inch nails@nineinchnails·
30 years of The Downward Spiral.
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Neil M
Neil M@njmcode·
If you're writing code, set up your project in advance before the jam - get your dev environment ready, get your plugins and dependencies installed, etc. Saves a bunch of time at the start of the jam that would be better spent brainstorming!
Farset Labs Hackerspace@FarsetLabs

Hey, seasoned jammers! What's your #GGJ advice for folks going for the first one? 🤔 💭

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tweet davidson
tweet davidson@andyreed·
“when one door closes another one opens” the one that opens:
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anu
anu@anuatluru·
Home Alone but instead of an 8-year old kid its a 27-year old software engineer who works remotely and is still scared of their neighbor
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Katsuhiro Harada
Katsuhiro Harada@Harada_TEKKEN·
During the development of TEKKEN3 (Arcade release was in 1997, but development took less than two years, 1996-1997), we tried many animation captures, and Minoru Suzuki was one of them. He gave us ideas for all kinds of throws and throw combos, as well as capturing the King's stance. Also, the Arm Lock Suplex wrestling move that Michele and Julia perform was originally invented by Minoru Suzuki in the real world and taught to female wrestlers. Incidentally, at that time, the technology was called magnetic capture, not optical capture, and Minori Suzuki was performing the King's moves with a large number of spaghetti-like cables attached all over her body. By the way, this is a side note, but the weakness of magnetic capturing is that it not only restricts the actor's movements and is not very accurate, but it is literally heavily influenced by magnetism, so it did not work at all just because a train was passing by. It was even affected by all kinds of large vehicles and radio waves, which made it very difficult to record the data properly. He never complained about any of the difficulties, but solemnly and professionally carried out his work. He was a very gentlemanly fighter. At that time, Minoru Suzuki taught us, TEKKEN PROJECT, a lot about the physical and mental aspects of being a fighter. and One day, I asked him, "Ground techniques have become popular in recent years, and I often see fighters losing consciousness due to choke holds in fights. How is it possible for a fighter with such a thick neck to fall so easily?" I asked. (At that time, MMA was still in its infancy, and the structure of jiu-jitsu techniques was not widely known to the public.) Minoru Suzuki told me that the best way to learn is to experience it, so I decided to experience his techniques at namco's animation capture studio. His choke easily knocked me out as I watched the second hand on my watch. I thought I had fallen asleep for 20~30 minutes, when in fact the clock had ticked forward only 8~10 seconds. It was an amazing experience. (*By the way, it is not a good idea for you to imitate this, because I had a fair amount of experience in martial arts such as judo, karate, and taekwondo, and above all, Minoru Suzuki was a professional instructor). Every time I have had the opportunity to conduct an animated capture of a professional martial artist, I have attempted to experience their techniques in action. What I learned from those experiences. Yes, while I am honing my headshot skills every night on video games, they are working on their skills and physical modifications to knock people out every day. You all already understand what that means.....
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Paul Barrett
Paul Barrett@barrett_paul·
Doing a wee lightning talk on Godot 4 Game Engine at #NIDC2023 today (slot is at 15:50). It's called "Godot 4 Game Engine - Now with Go Faster Stripes". Hope folk enjoy it! 😅 #GodotEngine @NIDevConf
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NIDC
NIDC@NIDevConf·
And we’re off! Over 300 people through the doors already, and we’re only getting started. #NIDC2023 🚀
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Neil M
Neil M@njmcode·
I'm jumping out of a plane next month for a very good cause. (I might wear a parachute.) I know times are hard so *please* only donate if you're able. Any and all support is appreciated. 🙏 justgiving.com/page/neil-mcca…
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Neil M retweetledi
Michael Fry
Michael Fry@BigDirtyFry·
For October they should replace the singing of Ireland’s Call with our other national anthem: Ghost Town by the Specials.
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depths of wikipedia!
depths of wikipedia!@depthsofwiki·
This is truly one of the dumbest things that has ever been on the main page of Wikipedia but it makes me laugh every time I read it
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Neil M
Neil M@njmcode·
@chrislaughlin No pressure then 😅 Doubt it'll even get picked!
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Chris Laughlin
Chris Laughlin@chrislaughlin·
@njmcode I expect some insane browser based synth old school DND dice rolling crazy I can’t believe the browser can do this sort of talk And I’m 100000% there for it
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Chris Laughlin
Chris Laughlin@chrislaughlin·
This is an amazing, extremely welcoming and friendly conf to speak at. Submit a talk, all you need is a title and a short description. You’ll not regret it
NIDC@NIDevConf

#CFP is CLOSING is TONIGHT at MIDNIGHT! Most submissions: Cloud Fewest submissions: Games ...and there's a some room for a few more advanced talks 😉 Still time to even the odds!

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NIDC
NIDC@NIDevConf·
We've had a load of great talk submissions for NIDC 🧡 Sadly, our speaker diversity has dropped when we had hoped to build on last year. With this in mind, we've decided to extend our call for speakers for ONE MORE WEEK‼️ 📥 sessionize.com/nidc2023 #CallForSpeakers #Diversity
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NIDC
NIDC@NIDevConf·
*clears throat* ATTENTION!! 📅 Mark your calendars and set your alarms ⏰ TOMORROW at 10am, Early Bird tickets for #NIDC2023 go on sale! 🎊 Our website will update at 10am, so be fresh on that refresh button! 🔄🎟️ 🔗 nidevconf.com #NIDC2023 #EarlyBirdTickets
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