Nyengo and Nyengo

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Nyengo and Nyengo

Nyengo and Nyengo

@nyengo

I make structures to feed my body and content to feed my soul. Writer | Podcaster

Malawi Katılım Ağustos 2009
859 Takip Edilen1.1K Takipçiler
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Nyengo and Nyengo
Nyengo and Nyengo@nyengo·
“A Eulogy for My Big Brother“ by Nyengo Mtawali on Medium: @nyengo/a-eulogy-for-my-big-brother-5a460ec4f880" target="_blank" rel="nofollow noopener">medium.com/@nyengo/a-eulo…
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2 Old 4 Gaming
2 Old 4 Gaming@2_Old_4_Gaming·
I will be making a physical PS5 manual for Saros! So the most important question: which cover? 1, 2 or 3?
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The Cinéprism
The Cinéprism@TheCineprism·
The most intelligent show Netflix ever made, left unfinished.
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Nyengo and Nyengo
Nyengo and Nyengo@nyengo·
@Magnadur Yup exactly. The industry keeps trying to chase what it feels like is technological advancement but it's done it at the expense of actually making creative games consistently
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IamNgomaI
IamNgomaI@Magnadur·
@nyengo You wonder how your ps3 and ps4 catalogues were larger in mid cycle as U realize we are at same mid cycle but double hardware + game prices, drip release of first party titles (ND remake era), 3rd party game struggles: EA,Activision,Bethesda,Arkane,. PS4 backlog is still king.
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Chayenne Zhao
Chayenne Zhao@GenAI_is_real·
unpopular opinion: 16GB is plenty if software engineers actually cared about memory efficiency. chrome eating 4GB for 12 tabs is not a hardware problem its a software disgrace. docker consuming 2GB idle is not a feature its laziness. we live in an era where people optimize every single token to save $0.001 on API costs but happily ship electron apps that eat 500MB to display a todo list. if the industry treated RAM the way we treat inference compute - obsessively measuring every byte - 16GB would feel luxurious. the hardware isnt the problem, the software is @adxtyahq
aditya@adxtyahq

never buy a 16GB RAM laptop in 2026. you’ll regret it within a week

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Nyengo and Nyengo
Nyengo and Nyengo@nyengo·
This SongDNA thing is Spotify's best new feature in a very very long time
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Nyengo and Nyengo
Nyengo and Nyengo@nyengo·
@Nikfor_ I've been feeling the same. They've highlighted accessibility a lot with the recent marketing, which makes sense to draw more players in, but I hope they don't dilute the experience for those of us that loved the challenge and tension of Returnal
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𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆
As a Returnal fan, Saros has my attention for both good and bad reasons. 🤔 I platinumed Returnal, so I’m hyped for Housemarque’s next game. My only concern is the talk about it being more approachable. Returnal’s difficulty, tension and the payoff of tough runs were a big part of what made it special. A lot of players never beat the first boss, so a smoother entry could help more people enjoy the full game. I’m fine with that as long as the challenge stays for those who want it. The trailers look great. Saros seems strong in movement, combat flow and presentation. I still haven’t preordered because I want to see reviews and hear direct comparisons to Returnal. Replayability matters to me. Returnal kept me hooked because every run felt meaningful. If Saros leans too much into accessibility and loses depth, it might not have the same long term pull. Housemarque nailed the visuals and tech. Now it depends on whether the gameplay loop and difficulty curve match that level. How are other Returnal fans feeling about Saros? Excited, cautious or waiting for reviews? Also curious if people who never finished Returnal are interested now that it is supposed to be more approachable. 🧐
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Nyengo and Nyengo
Nyengo and Nyengo@nyengo·
I've been saying this for years. They're living off the back of the good work done in the PS4 era
Pigeon@PigeonGoGaming

🗣️ Opinion: PlayStation management has been ass ever since Layden left. For context: Sony acquired 11 studios since 2019... let's see how they're doing! - Bluepoint Games (A Remake studio who transitioned to a Live Service title - Closed). - Firewalk (Sony spent hundreds of millions to launch Concord to 2K players on Steam - Closed). - Neon Koi (Sony funded a Mobile Live Service game - Closed before release). - Bungie (Sony spent $3.6B, Destiny 2 down from 300K to 10K players on Steam, Marathon in danger - Studio downsized). - HAVEN (Released their FairGame$ trailer, everyone hated it, failed internal playtests - Still working on FairGame$). - Valkyrie (Purchased as a support studio, worked on Concord - Unknown if they have another project). - Firesprite (Purchased to work on PSVR2, Herman put them on Horizon duty, PSVR2 failed anyway - Currently working on Star Citizen of all games...). - Nixxies Software (Bought to make PC Ports, successful at that for the most part - Rare success). - Insomniac (Had their live service game canceled, Sony let the Spider-Man 2 budget balloon to >$300M. Profit was thin as a result, Will probably only work on MARVEL for the future :/ - Working on Wolverine). - Housarque (Launched Returnal on PS5. Niche success on PS5, Underperformed heavily on Steam - Working on SAROS). - Fabrik (Sony canceled their Twisted Metal Live Service title, no games released - Status unknown). 🤔 Do you think Sony is doing a good job?

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Nyengo and Nyengo
Nyengo and Nyengo@nyengo·
I'm old enough to remember when the NBA dunk contest actually used to mean something
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J. Cole
J. Cole@JColeNC·
Mannnnn. Thank yall for the love. For real!!! Yesterday I had daddy duties that came before album release celebrations. Today I got my old civic (with the brand new engine) a tour bus and some sprinters. In the trunk of my car is boxes of The Fall-Off CD’s. As a teenager I had copies of the Fayettenam Bommuh’s album that Nervous gave me to sell. I used to go up to the gas stations trying to sell the album to strangers “yo you like hip hop??” Was the beginning of the sales pitch. When I was working on this album I had the desire to go feel that feeling again, and that’s what I’m about to do. Trunk Sale Tour 26!! I don’t know where we bout to drive to, but catch me outside! Cop a CD from me or just show love. I truly appreciate all the love and the reaction to the music.
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