DevDude

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DevDude

DevDude

@oldgamesnob

Game developer. Creator of Sorceress Game Creation Suite and WizardGenie game engine.

Cayman Islands Katılım Kasım 2021
55 Takip Edilen2K Takipçiler
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DevDude
DevDude@oldgamesnob·
I Built an AI Game Toolkit and AI Focused Game Engine sorceress.games/?ref=xx Build any game you can imagine.
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DevDude
DevDude@oldgamesnob·
3D AI Studio updates: Jiggle physics, start & end pose support, AI text to animation models: Hy-motion & Soma, frame tagging (to communicate with your coding agent) makes movement runtimes easy to add to your game. Of course you can generate 3D models and auto-rig (link in comments) #gamedev #aigamedev #meshy #tripo
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Keyba Marshal
Keyba Marshal@Keyba_Marshal·
@oldgamesnob I stopped because of the physics, I stayed because of the physics, then I saw the Fireball and stayed for more physics. Game looks really good, keep up the good work.
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DevDude
DevDude@oldgamesnob·
What a difference SFX & Music make! - The cool thing? All the SFX and music were AI generated (AND) generated by my coding agent (I didn't have to do anything except guide it) - (link to game prototype and Sorceress game suite in comments) #gamedev #aigamedev #fable5 #vibecoding
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DevDude
DevDude@oldgamesnob·
I've always wanted to make this game and AI workflows are making it more possible then ever. You play as a Sorceress and the emphasis is an elaborate magic system with unique mechanics for each spell. Building out my Sorceress Game Suite and WizardGenie game engine and create pipelines for things like character animation, models & environment (link to tools used in comments) #gamedev #aigamedev #fable5
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DevGirl
DevGirl@DevGirl81·
Honestly, making thumbnails for videos has always felt like a pain in the butt! Am loving this little method my brother @oldgamesnob taught me how to do in #sorceress game creation suite. Hope it helps you too.
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DevDude
DevDude@oldgamesnob·
Making a Diablo 2 styled Twin-stick spellcasting focused game using only AI coding and AI assets.. (link in comments to tools used) Devlog part #1 #gamedev #aigamedev #vibecoding #fable5
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Lee Hayward
Lee Hayward@vibedcoder·
Build a game in less than an hour with Sorceress Game Creation Suite and WizardGenie Desktop. Vibe Coders, Indie Game Developers and even those AAA game studios should give it a try. Yes, that's you @EASPORTS, @Ubisoft, @bethesda and @Blizzard_Ent, maybe you can build something great again. No? @Grummz check this out too, you might want to recommend it yourself to any Indie Dev buddies. sorceress.games/?ref=hayward
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DevDude
DevDude@oldgamesnob·
It's been a legit struggle to make AI 3D models game-ready (with no extra effort) but I'm getting closer - Just added some improved auto-weight painting tools for AI and other 3D models in the Sorceress 3D studio (link in comments) #gamedev #aigamedev #ai3d
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DevDude
DevDude@oldgamesnob·
@JayOKane probably not a bad idea (grin) thanks i appreciate that!
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DevDude
DevDude@oldgamesnob·
@liboar i think you may have mis-read the winds there good sir.
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🐱@liboar·
@oldgamesnob Add this slop to your game, guaranteed no more sales lmao Why the f are you wasting your time on this? People don't want AI slop in their games. Get it in your head already.
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DevDude
DevDude@oldgamesnob·
Nvidia Kimodo Soma 1.1 AI text to Animation is now integrated into my Sorceress 3D character studio for AI 3D models, Daz3D models (or any uploaded model) instant rigging and weight painting & full three.JS / unreal / unity export pipeline with animation blendspace testing for walk cycles. Getting there! Much more to come (link in comments) #aigamedev #gamedev #3DAI #meshy #kimodo #daz3d
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DevDude
DevDude@oldgamesnob·
@DualShot66 Sorceress suite is online tools - so no. And most AI features use online connections to various APIs and servers to achieve the (for example) AI animation generation -
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DualShot66
DualShot66@DualShot66·
@oldgamesnob can we buy and use this locally cause I am not a fan of running things via Internet . If possible I would like to install this on my PC and then use it
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DevDude
DevDude@oldgamesnob·
@polygrafix cool! support for any uploaded model (humanoid)
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polygrafix
polygrafix@polygrafix·
@oldgamesnob I need to try this now, building a game and need to test out some animations. Wont be using daz models though, will just use a generic base model
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