Bertan Orgun

588 posts

Bertan Orgun banner
Bertan Orgun

Bertan Orgun

@orgunbertan

Indie Game Dev. Support our game Sovereign Hand : The Last Enclave https://t.co/biwOkBeGxC

İstanbul, Türkiye Katılım Nisan 2013
865 Takip Edilen914 Takipçiler
Bertan Orgun
Bertan Orgun@orgunbertan·
Early 2000s game graphics had a serious soul. Max Payne with those trippy nightmare sequences or Enter the Matrix with the green tinted fog. Resolution was low, but the atmosphere had this unique, cinematic vibe that modern ultra realism just cannot replicate
English
1
2
35
1K
Bertan Orgun retweetledi
Nursah Sarıyıldız
Nursah Sarıyıldız@nursah_sylz·
Perfectionism is a disease in game dev. You chase the perfect vision in your head, but time, energy and skills can’t keep up. That gap is what kills most projects.
English
11
8
89
3.8K
RuneZapGames
RuneZapGames@RuneZapGames·
@orgunbertan And a lot harder to produce than I remember from when I was doing it in the 90s :)
English
2
0
4
92
Bertan Orgun
Bertan Orgun@orgunbertan·
Journey of pixel art is wild. Born out of hardware limits in the 80s, perfected in the 90s, survived the 3D era, and now completely dominating the modern indie game scene in 2026. Pixel art never died
English
7
3
71
2.6K
Bertan Orgun
Bertan Orgun@orgunbertan·
@Lynchosenpai06 Nothing wrong with liking mainstream games, everyone has preferences. But looking down on indie and pixel art titles as simple or easy to make is wild. That is the exact attitude I am calling out here
English
0
0
3
68
Lyncho
Lyncho@Lynchosenpai06·
@orgunbertan wouldn't say they're tourists tho Everyone has the kinds of games they enjoy most. Some people get so much enjoyment from shooters or sports games that they don't really feel the need to branch out. It doesn't mean they're dismissing other genres, they've just found what clicks
English
1
0
0
83
Bertan Orgun
Bertan Orgun@orgunbertan·
We call them Game Tourists. They only play mainstream stuff like FIFA, COD, and Fortnite, and then think every other game, especially 2D, is simple or easy to make. They have no idea. There is a whole world of indie, pixel art, and creative games out there
English
7
2
60
2.1K
Bertan Orgun
Bertan Orgun@orgunbertan·
@Satior420 Big difference between just liking AAA games and being someone who looks down on indie or pixel art titles. Calling a small game simple or not a real game just shows you have no idea how game development actually works. I am talking about them
English
0
0
0
66
Satior420
Satior420@Satior420·
@orgunbertan What do we call those who avoid the big ones and look for the little titles then?
English
3
0
1
100
Bertan Orgun
Bertan Orgun@orgunbertan·
Tech gets more powerful, yet we still go back to less is more. There is something special about saying a lot with simple sprites, limited colors, and clever design. That is exactly why retro inspired games still feel so good in 2026
English
2
4
36
1.3K
Bertan Orgun
Bertan Orgun@orgunbertan·
@Dravekor I used to think the exact same way. But working with a strict theme actually gives you a fun direction. It creates some great creative chaos
English
1
0
0
32
Bertan Orgun
Bertan Orgun@orgunbertan·
Entering Kenney Game Jam on July 17th. First time ever making a game with Godot. It is the perfect chance to see what we can actually create under a tight deadline
English
1
0
21
801
Bertan Orgun
Bertan Orgun@orgunbertan·
@bitculture Figuring out tools and setting up systems always feels like moving in slow motion. But those slow days are exactly what make fast progress possible later. Trusting the process is everything. so true
English
0
0
1
24
Jason
Jason@bitculture·
@orgunbertan In my experience, a bunch of days that feel like slow progress are the ones that enable the days that feel like fast progress. Like, setting up systems and tooling can feel slow if you're a more aesthetic driven person, but those things set you up to efficiently iterate later.
English
1
0
1
31
Bertan Orgun
Bertan Orgun@orgunbertan·
Discipline doesn’t always mean fast progress in creative work. Some days you make big leaps forward. Other days you move at a snail’s pace. But both days matter in the indie dev journey
English
4
1
32
722
Bertan Orgun
Bertan Orgun@orgunbertan·
Indie devs waste years looking for better engines and tools. In reality, the best stack is the one you already know and actually ship with
English
4
5
50
2K
Bertan Orgun retweetledi
Nursah Sarıyıldız
Nursah Sarıyıldız@nursah_sylz·
Hideo Kojima’s Boktai is peak UX creativity. A Game Boy Advance cartridge with a real sunlight sensor. Your gun only charged with actual sunlight. You had to go outside to play.
Nursah Sarıyıldız tweet media
English
0
1
17
732
Bertan Orgun
Bertan Orgun@orgunbertan·
@Panmet_Artist Also, It lets you set your own revenue share, even 0%. I think that’s a big advantage
English
0
0
1
63
Panmet 🎼
Panmet 🎼@Panmet_Artist·
@orgunbertan The most logical thing to do is to start assembling a team of like-minded developers, animators, musicians, etc. 🤔
English
1
0
1
85
Bertan Orgun
Bertan Orgun@orgunbertan·
Itch.io feels special. Weird and experimental games can still reach people without any pressure. I love indie spirit.
English
5
1
42
1.5K
Nursah Sarıyıldız
Nursah Sarıyıldız@nursah_sylz·
Build your game for months, post it with zero followers, and hope it gets discovered. Classic indie marketing struggle.The real first step is posting anyway
English
7
2
31
1.4K
Bertan Orgun
Bertan Orgun@orgunbertan·
You plan your game development thinking everything will go smoothly. Then reality hits and things don’t go as expected. Everyone experiences this once, and then we learn to plan better
English
2
1
21
658
Bertan Orgun
Bertan Orgun@orgunbertan·
Do something every day, even if it’s just 1%. Celebrate the small wins. Don’t treat yourself like a bad employee. This is the real indie game dev advice we all need
English
0
5
33
597
Bertan Orgun
Bertan Orgun@orgunbertan·
Indie devs are the new normal. You code, create the art, do the sound design, handle marketing, edit trailers and build the Steam page then burn out all by yourself. Welcome to indie gamedev.
English
11
6
152
3.4K