Andrey Panfilov | Humanica

654 posts

Andrey Panfilov | Humanica banner
Andrey Panfilov | Humanica

Andrey Panfilov | Humanica

@panfachdev

Solo indie dev. Currently working on ancient city-builder Humanica 🌳🌾🏠 Add to wishlist! [email protected]

Katılım Ağustos 2022
677 Takip Edilen1.4K Takipçiler
kanifeli
kanifeli@kanifeli·
@panfachdev it has been a while since i last played this... are map configs good to go yet?
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Indie Bandits
Indie Bandits@IndieBandits·
It’s #ScreenshotSaturday! 📸 Want us to repost your game? Do this 👇 🖼 Share up to 4 screenshots from your indie game. 🔀 Repost this. ❌ No embedded posts, no quote reposts, no trailers or storefront links. #CelebrateIndies
Indie Bandits tweet media
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Andrey Panfilov | Humanica
Andrey Panfilov | Humanica@panfachdev·
@devsanddorks Hello! Thanks for hosting! Just want to show how the railings on the bridge adapt to the adjacent cells. The railing is only rendered if there is a height difference nearby and no other bridge is present
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Andrey Panfilov | Humanica
Andrey Panfilov | Humanica@panfachdev·
Just want to show how the railings on the bridge adapt to the adjacent cells. The railing is only rendered if there is a height difference nearby and no other bridge is present #screenshotsaturday
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Andrey Panfilov | Humanica
Andrey Panfilov | Humanica@panfachdev·
Updated version of the landscape editing. Now everything is blinking, and the selected sector is marked with a colored indicator
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Andrei
Andrei@__CGhogeh_·
@panfachdev Clever move, does it affect FPS noticeably?
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Andrey Panfilov | Humanica
Andrey Panfilov | Humanica@panfachdev·
I figured out how to render the construction grid (and cell pointers) on top of all other objects. Basically, I just disabled the depth test for them. For some reason I really like this effect #indiedev #indiegame #gamedev
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