Hey @gentoo, a quick bug report for you guys. While installing Gentoo, I found you have this page with two European countries listed under the Asia section:
gentoo.org/downloads/mirr…
TR under the Europe section is also debatable (especially compared to BY/RU in Asia lol).
@panoplied I think it's more like rolling the dice and hoping for a coherent result. But at least when we venture a bit beyond just building interfaces and databases.
Nowadays, we summon code like techno-sorcerers — half logic, half ritual. We vibe it into existence. Hence the term: #vibecoding. The trouble starts when we lean too hard on ritual and forget the logic.
Both character portraits and isometric sprites need some tweaking, but I'd say the pipeline itself is nearly production ready it you're already established pixel artist / game developer. Gotta clean pixel noise up a bit and add some control net driven animation, and there you go.
Been thinking about #pixelart and #gamedev applications of #AI. Tried a small experiment to establish a pipeline for the production of sprites for Jagged-Alliance-like something, but with anime girls. Two hour experimenting with SD and Gimp resulted in the proof of concept.
Since I experiment with everything about SD (and neural networks in general) a lot, I'll be dropping some AI art on this acc, just saying.
Recent weekend brought a bunch of kinda-pfp pixel art stuff.