Matt Phillips

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Matt Phillips

Matt Phillips

@phatmillips

Liv Morgan stan account

Peterborough, Ontario Katılım Mart 2010
845 Takip Edilen625 Takipçiler
Matt Phillips
Matt Phillips@phatmillips·
@Tbjugg00 Absolutely terrible take, so bad I would save face and say you were joking or being sarcastic
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Matt Phillips
Matt Phillips@phatmillips·
@Acyn Jake and cnn finally got a what they wanted - they have been noticed by their senpai
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Acyn
Acyn@Acyn·
Trump: We’re trying to have CNN go in a normal path and we'll do that. Tapper: Well, I'm on a normal path right here, sir Trump: You are
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Lindsey Graham
Lindsey Graham@LindseyGrahamSC·
Statement from the Office of U.S. Senator Lindsey Graham (R-South Carolina).
Lindsey Graham tweet media
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Michael Does Life
Michael Does Life@MichaelDoesLife·
This is HORRIBLE! The flag doesn't blow in the wind in the Black Flag Remake until you get closer to it. We're in 2026 and they STILL can't get it right. YIKES!
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Matt Phillips
Matt Phillips@phatmillips·
Hated the 4th season as well - everything that happened could’ve been told in like 2 or 3 episodes max. They absolutely stretched out the season and left it on a nothing burger finale that felt more like an of episode cliffhanger, no where close to what should be for an end of season cliffhanger
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Mightykeef
Mightykeef@MightyKeef·
Yea I’m done with FROM. This shit is so ass man. The first three seasons were so good. Idk what happened
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Faz
Faz@ScrambledFaz·
Persona 4 Revival - New screenshot of the Investigation Team
Faz tweet media
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Matt Phillips
Matt Phillips@phatmillips·
@Gamerforever96 @assassinscreed All you gotta say is you’re going to wait till it’s cheaper, little bro. No need to tell the world you are waiting and willing to break the law to play the game.
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G H O S T
G H O S T@Gamerforever96·
@assassinscreed Hell no. I will play it when its $10 or voices38 crack it. Greedy company
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Assassin's Creed
Assassin's Creed@assassinscreed·
Dash my Buttons... Assassin's Creed Black Flag Resynced has already passed 2 million copies sold! 🏴‍☠️ Whether you're sailing with us again, or stepping aboard the Jackdaw for the first time: THANK YOU from the bottom of ARR hearts.
Assassin's Creed tweet media
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Matt Phillips
Matt Phillips@phatmillips·
@MightyKeef Just wish ezio collection was available on pc - assassins creed 2 on pc in 2026 is very unplayable.
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kyle
kyle@Lobbies_x·
its genuinely insane how many people are playing this bo2 port just to sit in corners, not shoot their guns and not help the team. if you wanna do that shit, please go back to black ops 7.
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Wario64
Wario64@Wario64·
God of War Laufey is releasing before January 2028
Wario64 tweet media
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Matt Phillips
Matt Phillips@phatmillips·
@TheCalumity This talking point has reached brain rot levels - I completely understand your frustration with the situation but this is a superior way to play the game even if it’s only digital. Gotta pick your battles and not be so narrow minded
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Tad Sallee
Tad Sallee@Tadbusters·
Sony used to understand why physical games mattered. Now they want $140 for 15-year-old Black Ops games and expect us not to worry about an all-digital future!
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Matt Phillips
Matt Phillips@phatmillips·
@nuhre_ Is 30 dollars on sale expensive to you? People will pay what it’s worth - if they don’t think it’s worth 30 dollars while it’s on sale each for both games + dlc then it won’t sell. Being upset and taking out your anger on people is not constructive or helpful.
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God Empress of Mankind
"Black Ops is unplayable everywhere else!" And your solution is to pay $80 plus DLC for two 15-year-old games instead? They could've sold it cheap. They could've bundled it. Hell, they could've made it free as goodwill. They didn't. Because they know some of y'all will happily pay premium prices for the same slop with a fresh coat of paint. And then wonder why publishers keep doing it.
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Matt Phillips
Matt Phillips@phatmillips·
What is your solution? That they never port the game to modern systems? They port it for free? I agree that it could have been cheaper or have the dlc included - right now it’s 30 usd per title with the dlc with PlayStation plus. Or are you just still upset that it’s digital only with the future being digital only; can you not provide any other solution or constructive feedback? Dismissing everything because big bad corporation is bad is genuinely not good for the dialogue.
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Matt Phillips
Matt Phillips@phatmillips·
@CultureCrave Showing up as 25 Canadian for me with the season pass at 13 bucks - both on discount because of PlayStation Plus
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Culture Crave 🍿
Culture Crave 🍿@CultureCrave·
‘Call of Duty: Black Ops’ and ‘Black Ops 2’ ports for PS4 and PS5 have released 🎮 • Each game costs $40 • PS4 & PS5 versions • No updates to the core games • DLC not included • Cross-play between PS4 & PS5 not supported
Culture Crave 🍿 tweet mediaCulture Crave 🍿 tweet media
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Matt Phillips
Matt Phillips@phatmillips·
@HannahDCox It’s just tribalism; no one wants to see their side be wrong. It completely shatters their identity.
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Hannah Cox
Hannah Cox@HannahDCox·
It’s funny how some people are talking about “due process” for Graham Platner - as if most rape accusations have a shot in hell at seeing a court room in this country. Yet even when they do, and the trial results in a guilty verdict, a lot of people will still try to claim the man is innocent or the case was rigged. It’s almost like a lot of you sick freaks are just rapist apologists and need to be shunned from society.
Hannah Cox tweet media
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Matt Phillips
Matt Phillips@phatmillips·
@IrisTaoTV How can you say that you work for or even are an independent journalist when you put emojis at the end of his response
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Iris Tao
Iris Tao@IrisTaoTV·
Watch: I asked President Trump what he'd say to Americans who don't realize that communism is knocking on their doorstep. He gives a dire warning, saying the U.S. is now "in more danger than it was during World War I, World War II...9/11, Pearl Harbor." "When you go communist, you never come back...You die in squalor. You die a horrible death. You die in squalor. And it gets very evil and very nasty." "And you're right. [Communism] has become international, but it's never worked, and it's not going to work. What is working is the United States." 🇺🇸🔥 Watch our full conversation at the NATO summit in Ankara, Turkey:
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Nadia Gear
Nadia Gear@NadiaGear·
I want your answer!
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Matt Phillips
Matt Phillips@phatmillips·
@apepatrickdev Anecdotal but I purchase games whether they have steam cloud - that is an extremely important feature for me regardless of the complexity of the game
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apepatrick
apepatrick@apepatrickdev·
two weeks after launching my game with around 2k wishlists, it reached about 6.8k sales while spending $0 on marketing it’s currently sitting at 90% positive reviews, with 170 reviews total. The game lasts about 1 hour, and the refund rate is around 11% which i think is around average worth noting I consider this an outlier case. from what i've seen, a launch like this is more often tied to much higher wishlists like +10k, so there are clearly many factors to take into account beyond just wishlist count on launch day, I got around 800 sales, with about a 10% wishlist conversion rate. but a lot of sales came from non-wishlist traffic such as steam showing the game in recommended sections etc.. The next day, I peaked at over 1k sales, which was the highest sales day I’ve had. That led to around 3k sales in the first 3 days steam seems to give games some launch visibility. If your game converts well, gets good reviews, and players respond positively, steam may keep showing it to more people the simplest explanation is that my game converted well, and people enjoyed it thus leading to more sales than expected WLs do matter, but they don’t tell the whole story. a game with a lower wishlist count can still perform well if other signals are strong enough my only real advice would be to care about your players and iterate with them. Get feedback, playtest a lot, and make the game better around what players actually respond to often times you'll struggle finding people to play your game, and you want the less friction possible when people plays it. have a web build and post it everywhere (itch, newgrounds etc..), users don't have to download anything and is much more accessible start building your community early, like a discord server so people can reach out to you and you connect with your players easier the more feedback the better one way to avoid mistakes other games in my genre did is read negative reviews of games similar to mine on steam, which helps pinpoint what really matters for your players, that will give you lot of directions in the beginning and what to focus the most don't skip the progression aspect, this is what will make your game fun. no matter how good your art, sounds, polish are, if progression doesn't follow it will likely won't work players care about having fun more than anything else, simple graphics can still work if art style is coherent it's hard to know whether your pacing feels good to your players without playtesting a lot yourself, and they won't always tell you what's wrong either. analytics are one way to spot this and confirm whether players are engaging. if median time is low like 10mn it is very likely that at this point you have friction issues like you encounter a big timewall and it isn't fun you may need a sample of at least 50 players to have "useful" analytics and something concrete, otherwise you might just keep guessing and hitting your head against the wall one thing to keep in mind, median playtime from a free web build will usually be lower than steam playtime. on steam, players are already more engaged because they bought the game as opposed to itch or other web platforms, the game is much more accessible, but players are also more likely to leave quickly TLDR: wishlists matter, but conversion, player feedback, pacing, and early reviews can matter just as much once steam starts testing your game
apepatrick tweet media
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