Pirate Software

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Pirate Software

Pirate Software

@PirateSoftware

Game Dev - Streamer 💛 Go Make Games - https://t.co/IfsqGOqzu8 💜 Ferret Rescue - https://t.co/r761eUgpXG 💛 Business: [email protected]

All Timelines Katılım Ocak 2016
370 Takip Edilen251.2K Takipçiler
Dexerto
Dexerto@Dexerto·
A man has been arrested after throwing a large rock at an endangered monk seal in Hawaii Igor Lytvynchuk faces up to a year in prison for each charge of harassing the animal
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Pirate Software
Pirate Software@PirateSoftware·
Since Oil is dead material that means a Necromancer should be able to control it.
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Pirate Software
Pirate Software@PirateSoftware·
We're finished with the overall site plan for our ferret rescue. After this is schematic designs and then finally permitting. It's been just over a year to get here and I am excited as hell. ferrets.live
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Path of Exile
Path of Exile@pathofexile·
Wield the crushing power of Nightfall or rain destruction with Redemption. Two new Unique Items await in Path of Exile2: Return of the Ancients.
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Pirate Software retweetledi
Maya
Maya@mayahiga·
MY TED TALK IS OUT NOW!!!!!!!!!!!!!!! The link is in my bio to watch it. I hope you guys love it. Thank you all for bringing me here and thank you @TEDTalks for everything.
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Alveus Sanctuary
Alveus Sanctuary@AlveusSanctuary·
Soooo You might start seeing some familiar faces in @Twitch chat during Hype Trains 👀💜
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Pirate Software
Pirate Software@PirateSoftware·
We got over 500 submissions and I just turned off the form. Absolutely awesome turnout on this. Give me a few days to review everything and you should expect an email in your inbox about your submission. If you're not in for this round don't despair! We're going to run this event twice a year every year so you can always be on in the future. We've only got 50-60 slots so you won't be in the minority if you didn't make it in.
Pirate Software@PirateSoftware

With #Indiecember going so well my plan was to do two yearly shows. We're right on track and the next Pirate Indie Games Show is now open for submissions. As before all of this is free for the developers and there are no hidden fees or gotchas. This time I have a website setup, an automated form submission process, and a special discord for those who participate. I am planning to keep the format the same as well. One hour of gameplay on live broadcasts and then at least an hour of interview with the developers. This gives a huge amount of time for the devs to show you why their work is special and gives you more of a feel for the game than a trailer alone. All of this turns into YouTube videos after the fact so if you miss one that's ok. For those that submit please understand I can only show around 50-70 games over the month of June. During the December showcase I did 85 and it was way too much. If you don't make it in for this round don't worry about it as we can always get you in later. I want to thank each and every one of you for making the last event such a success. None of this would be possible without your viewership and it absolutely helps these devs get out there to more people. Go Show Games: show.games

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Shaye
Shaye@FerretPosting·
At 1:30 am today, May 10th, Henry passed away. Never in my life have I known such pure and unconditional love as I did for the past 2 years, 2 months, and 9 days. From a little boy ferret that many thought was better off not being given the chance to live his life, purely because of his disability. Who became the absolute gravitational center of my universe above all other things, and inspired so much love in the hearts of thousands of people all over the world. Every part of him and all of the lessons he taught me are woven so tightly within who I am as a person, there isn't a word that exists in the entirety of the english language which holds enough weight to appropriately describe how I feel right now. I am humbly requesting your patience with me in the following days while I process this Thank you for being part of his adventure, and for loving him just as much as I have.
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Pirate Software
Pirate Software@PirateSoftware·
Animal Rescue is the hardest thing I've ever done in my life. They're there for you as much as you're there for them.
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Daniel Clancy
Daniel Clancy@djclancy999·
A number of streamers have suggested that embeds are the primary viewbot vector. While this is an attack vector we monitor, embeds only account for 0.37% of total hours watched on Twitch and are not the primary source of the problem today. We have policies around embed usage and actively detect and take action against sites that violate them and will continue looking at ways to address this attack vector.
Pirate Software@PirateSoftware

The more I see the public discourse on this the less it all makes sense. If Twitch can identify viewbots through historical data then why can't they strip only viewbots instead of just apply an arbitrary cap on views overall? It's because they can't. The viewbots people use today are primarily done through embedded traffic on third party sites. Distributed over many different areas and routed back to the channel. That means it's real people, real traffic, and real websites but the stream is in the corner as an ad or hidden as a single pixel. This still counts as a viewer and inflates the channels numbers. The view capping they are planning doesn't actually fix the issue and it will likely paint targets on streamers backs. If someone gets capped it will be seen as "proof" of view botting even if it was someone else trying to hit that streamer. We already see tons of people using third party browser plugins and starting witch hunts over flimsy data thinking viewers are bots. This just makes it "official". The real issue here is embeds over anything else. If you want to do actual damage to view botting then kill off embeds and shift everything back to user traffic in-site. From there you can actually fight this behavior instead of using blanket methods like this.

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Pirate Software
Pirate Software@PirateSoftware·
@Zizaran Agreed. At the same time nobody can verify the 0.37% and it just feels like a weird response overall. Viewers should be authenticated users and not embeds imo.
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Zizaran 🇳🇴
Zizaran 🇳🇴@Zizaran·
Thats fine actually, if its such a small number anyway, fully disable all viewership from embedding counting. If i was lets say featured on a poe launcher or some sort of promotional thing, id be benefitting because extra people would be clicking on my stream. So especially if its that low while you are tackling this issue just disable all viewership from embeds and only make people directly watching streams count.
Daniel Clancy@djclancy999

A number of streamers have suggested that embeds are the primary viewbot vector. While this is an attack vector we monitor, embeds only account for 0.37% of total hours watched on Twitch and are not the primary source of the problem today. We have policies around embed usage and actively detect and take action against sites that violate them and will continue looking at ways to address this attack vector.

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Pirate Software
Pirate Software@PirateSoftware·
@AdelDemento Not a tourist. I play HC SSF exclusively and enjoy the hell out of the game. Planning ti make a SC char to play around with this new endgame content without worry.
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Pirate Software
Pirate Software@PirateSoftware·
@UndeadMunch Been to maps more than a few times in HC. Might make a SC just to play all of this new stuff.
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Undead Munchies
Undead Munchies@UndeadMunch·
@PirateSoftware Have you made it past campaign yet? I havent watched you play since the first time. This entire update is like 99% endgame focused, so if you keep with full hardcore mindset, you likely wont see any of it.
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Pirate Software
Pirate Software@PirateSoftware·
Being an adult means you can make Au Gratin potatoes any time you want.
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Pirate Software
Pirate Software@PirateSoftware·
@LeftThe52833 Except adrev displays within 12 hours and will even show before your broadcast is done if you stream long enough. Turbo takes at most 24 hours. What you're describing hasn't worked that way for a few years.
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The Dirtbag Left
The Dirtbag Left@LeftThe52833·
@PirateSoftware Twitch has always been able to identify viewbots using historical data. This is why Adsense is 2-3 days delayed in paying out creators. The problem is in real time and always has been. TWITCH HAS ALWAYS KNOWN WHO IS VIEWBOTTED, just not who is doing the botting
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Pirate Software
Pirate Software@PirateSoftware·
The more I see the public discourse on this the less it all makes sense. If Twitch can identify viewbots through historical data then why can't they strip only viewbots instead of just apply an arbitrary cap on views overall? It's because they can't. The viewbots people use today are primarily done through embedded traffic on third party sites. Distributed over many different areas and routed back to the channel. That means it's real people, real traffic, and real websites but the stream is in the corner as an ad or hidden as a single pixel. This still counts as a viewer and inflates the channels numbers. The view capping they are planning doesn't actually fix the issue and it will likely paint targets on streamers backs. If someone gets capped it will be seen as "proof" of view botting even if it was someone else trying to hit that streamer. We already see tons of people using third party browser plugins and starting witch hunts over flimsy data thinking viewers are bots. This just makes it "official". The real issue here is embeds over anything else. If you want to do actual damage to view botting then kill off embeds and shift everything back to user traffic in-site. From there you can actually fight this behavior instead of using blanket methods like this.
Twitch Support@TwitchSupport

A note on our work to combat viewbotting, from CEO Dan Clancy: There’s been a lot of discussion recently about viewbotting on Twitch, and I wanted to share an update on our enforcement efforts. Viewbotting is bad for our business. We don't benefit from it, and we believe it harms the creator ecosystem overall. However, effectively combatting viewbotting is challenging. As we deploy updates to our real-time detection algorithms, viewbotting companies quickly respond with updates to avoid detection. Also, our detection systems must be precise to ensure that legitimate viewers are appropriately counted. Today, we’re introducing a new enforcement type that we plan to roll out over the next few weeks. For channels identified as persistently viewbotting, we will apply a cap to the streamer’s CCV for a fixed period of time, on all of the Twitch surfaces. The cap will be based upon historical data regarding that creator’s non-viewbotted traffic. Repeated violations will result in longer penalties. Streamers will be notified when an enforcement is applied, along with the duration of the penalty, and can appeal through the appeals portal. While streamers will be notified, we will not make a follow-on announcement when we begin issuing these enforcements, and will not publicly share details about when and where these enforcements are applied. Unfortunately, providing details simply makes it easier for companies to work around our interventions. We believe this approach will help us make meaningful progress against viewbotting. We will continue refining our systems and expand when we apply these enforcements over time. - Dan Clancy

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DaOpa
DaOpa@GamingWithDaOpa·
@PirateSoftware Create a 1x1 Twitch Embed Player and report back if you see it working / playing.
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Pirate Software
Pirate Software@PirateSoftware·
@jcrichman The views are absolutely counted as per my test above. You can see the exact moment their browsers loaded the 1x1 embed. Everyone keeps trying to look the other way but this needs to be handled.
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Jeff Richman 🎃🎄
Jeff Richman 🎃🎄@jcrichman·
@PirateSoftware I'm on a project that uses Twitch embeds. They're a valuable capability for the community. Whether their views are counted, and to what extent they are, is a different question. The embeds detect obstruction and size, which should help. The views reported may be false.
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