Eric Haines retweetledi
Eric Haines
1.6K posts

Eric Haines
@pointinpolygon
Computer graphics guy.
Somerville, MA Katılım Kasım 2010
160 Takip Edilen8.3K Takipçiler

We're entering graphics talk season. I recently ran across Jim Blinn's advice from decades ago. Much of it still holds up: realtimerendering.com/blog/giving-a-…

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My current fun thing while walking around is Scaniverse, a free app by Niantic, the Pokemon Go people. A note to a friend turned into a short blog post: realtimerendering.com/blog/scanivers…
Or just see Boole here: scaniverse.com/scan/ippfv6dt6…

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A great read (well, I skimmed some of the technical details - it's long, two parts - but still...) about a modder adding fast image loading for a game: @tomysshadow/fixing-the-loading-in-myst-iv-revelation-86e2814afbf8" target="_blank" rel="nofollow noopener">medium.com/@tomysshadow/f… - it's a pretty crazy amount of work this guy does to Myst IV.
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@wolfgangengel You're actually doing better than that - here's for all of Programming, amazon.com/gp/new-release… (and #10 currently in all of Computers & Technology)

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Eric Haines retweetledi

@davidpfohmann Yeah, I agree, that's probably a bad analogy on my part (it's a bit more work than "Hello world" ;) ). Maybe it's more like "I ported Doom to this vape pen, thereby proving it's video-game compliant."
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@pointinpolygon Don't know how to feel about graphics equivalent to "Hello World". But crazy stuff.
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Seven graphics things (well, more) for today, including the new book GPU Zen 3 (w00t!) and Doom run using E. coli cells. realtimerendering.com/blog/seven-thi…

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@GBH @gtjuggler One more to check out someday and hopefully add to your (great) map: honeypothill.com/bakery-goodies
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PSA: Alex Schwartz's New England Cider Donut Map with 260+ destinations is alive and well. It is truly spectacular. bit.ly/3L9mlsx

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Let her know! The Advances talk summaries, two currently with slidesets attached (more forthcoming), are here: realtimerendering.com/advances/s2024…
Natalya Tatarchuk 🇺🇦@mirror2mask
If you attended #rtradvances at @siggraph 2024 in person, would love to know your thoughts - send in: forms.gle/9QkRoeZG9eEXkG… In particular, next year it'll be 20 years since Advances started. Would love to hear your thoughts on what you'd like to see (if SIGGRAPH invites us!)
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Two links to too many hours of information: Stephen Hill's SIGGRAPH 2024 summary at blog.selfshadow.com/2024/08/03/sig… and my EGSR 2024 summary at realtimerendering.com/blog/egsr-2024…
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Eric Haines retweetledi

Some participants have shared their photos from EGSR 2024 - enjoy! And please share your own albums in the comments.
From Emilie Nogué: photos.app.goo.gl/GN1EVtxf381YZU…
From Eric Haines: photos.app.goo.gl/S2VG3nMe26aRzE…
From Cyril Prichard: photos.app.goo.gl/XGvLWk1Z7pnm4P…

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Eric Haines retweetledi
Eric Haines retweetledi

What a pleasant big surprise. Free to share a $1M secret to get a best paper award: to get Iliyan presenting the paper. @EGSympRendering @iliyang. Congrats to @tzumaoli, Trevor and Ravi.

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Eric Haines retweetledi

The EGSR 2024 Symposium-Only papers are now available at diglib.eg.org/handle/10.2312…
The CGF-Track papers also will soon be available, at diglib.eg.org/handle/10.2312…

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I'll certainly be there. The symposium-only papers will be up just before the conference, open access, at diglib.eg.org/communities/f9…
Eurographics Symposium on Rendering@EGSympRendering
We're happy to announce the papers schedule for EGSR 2024: #egsr" target="_blank" rel="nofollow noopener">egsr2024.uk/programme/#egsr
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Eric Haines retweetledi

Papers are being accepted and finalized, and we plan on having the schedule out at the beginning of next week. In the meantime, enjoy the soulful croonings of AI singing about EGSR 2024 in this work created by Martin Ilčík, distributed with permission: suno.com/song/66f09a84-…
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