PolyCorn Games retweetledi

When art directing you need to design everything towards a quality bar. We accept that games don’t look real because the anim, textures, lighting all hit about the same bar.
This looks incredibly off because the texture and asset bar is way above the animation and general movement. Photo realism with game level anim will always look incredibly off.
NVIDIA GeForce@NVIDIAGeForce
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
English

















