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@primalrandy

game dev is life. Working on Terrafactor.

Katılım Şubat 2017
5 Takip Edilen12.9K Takipçiler
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randy
randy@primalrandy·
Been working on this factory building game for around 1 year now. Your goal is to feed a black hole increasingly advance tech.
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randy
randy@primalrandy·
Been working on this factory building game for around 1 year now. Your goal is to feed a black hole increasingly advance tech.
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randy
randy@primalrandy·
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randy@primalrandy·
You are guessing at your priorities until you observe someone else play your game. That will reveal the actual problems you need to fix. Not the ones you think you need to fix.
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Jonas Tyroller
Jonas Tyroller@JonasTyroller·
Marketing for Indie Games New video on my channel featuring @AdventureMtn
Jonas Tyroller tweet media
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Alex Hormozi
Alex Hormozi@AlexHormozi·
No one gets to the end of their life and says I wish I had played it safe. You’re gonna die. Don’t let your dream die with you.
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randy
randy@primalrandy·
Work on what you wanna work on. The only wrong move is inaction.
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randy@primalrandy·
@xbanki already on it
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Banki
Banki@xbanki·
@primalrandy May I interest you in opening up a temple somewhere in the mountains that may or may not be designated cult status in 3-5 years time?
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randy
randy@primalrandy·
Solve real problems that come from code you have written. Not imaginary problems in code you are yet to write. Just type it out first.
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randy@primalrandy·
@jnvcia my tweets are notes to self
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Ian JCV
Ian JCV@jnvcia·
@primalrandy christ man you've finished one game and now you're going full self help code guru mode you aren't wrong, but still
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randy
randy@primalrandy·
I don't think it's possible to create anything in public without receiving some level of hate. Hate is just a cost that needs to be paid in order to create.
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randy
randy@primalrandy·
Percieved problems aren't real problems. Don't overthink, just do. Then solve the real problems that arise from the doing.
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randy
randy@primalrandy·
I think the phrase "work smarter, not harder" has hurt me more than it's helped. It's encouraged me to look for the easy way out and to pursue different opportunities when things get hard. When in reality, I just need to work 10x harder to accomplish what I want.
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randy
randy@primalrandy·
Game dev without an engine is surprisingly easy when you learn the skills needed to make the specific style of game you're after. Learning them is the hard part.
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randy@primalrandy·
Do not program a game engine. Instead, become the game engine.
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randy@primalrandy·
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Ryan Fleury
Ryan Fleury@rfleury·
Programmers Are Users (Bad Performance Makes Everyone Less Efficient) On the often-referenced notion of saving “programmer cycles” at the expense of CPU cycles. rfleury.com/p/programmers-…
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