Wu, Kuan-Ying

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Wu, Kuan-Ying

Wu, Kuan-Ying

@rainage

the Interactive Designer/Engineer of @thedesignium

Tokyo-to, Japan / Taiwan Katılım Nisan 2009
511 Takip Edilen918 Takipçiler
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Wu, Kuan-Ying
Wu, Kuan-Ying@rainage·
Using #Google #geospatialAPI for new #AR game concept. AR game is not limited where user watching area any more. We could switch to virtual view (VR world) with physical world 3d tiles data, enabling people to freely move between the virtual and real world as needed. #designium
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Wu, Kuan-Ying
Wu, Kuan-Ying@rainage·
Rethinking travel with LBS × Stamp × AI. AI picks photo spots, tasks guide exploration, and your journey becomes a book. Not just visiting places—creating perspectives. #desginium
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デザイニウムXR ⚡️Designium
Niantic Spatial「VPS 2.0」を実機検証しました。WPS統合によるCoarseモードで未スキャン場所でも測位可能に。速度は大幅改善、都市スケールARがいよいよ現実的になってきています。 🔗 note.com/thedesignium/n… #VPS #NianticSpatial #都市スケールAR
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デザイニウムXR ⚡️Designium
「1年のタイムラグで効いてきたCHI 2025のAR研究 — そして今日、CHI 2026がバルセロナで始まる」をnoteに公開しました。 昨年のCHI 2025で発表されたAR研究が1年を経て現場に効いてきた実例を振り返りつつ、本日開幕するCHI 2026の注目ポイントを整理しています。 🔗 note.com/thedesignium/n… #CHI2026 #XR #体験デザイン
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Wu, Kuan-Ying
Wu, Kuan-Ying@rainage·
Building a quick prototype: AI-gen 2D characters → loop animation → WebAR. Potential use cases: product showcase, location-based characters, and social-friendly AR content. A simple way to bring characters into reality. #designium
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デザイニウムXR ⚡️Designium
場所に行くことが、集める喜びになる——LBS Stamp Collectionが目指すリピート体験の設計 をnoteに公開しました。 位置情報×AIで「その場所に行く理由」を作る。スタンプラリーの再発明として、観光地のリピート率向上を目指すサービスの設計思想をまとめました。 🔗 note.com/thedesignium/n… #WebAR #AR #位置情報 #スタンプラリー #観光DX
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Wu, Kuan-Ying
Wu, Kuan-Ying@rainage·
Working on an LBS prototype: → generate location-based stamps directly from geodata → turn places into collectible units → design repeatable exploration loops → explore AI for validation Trying to make location itself the system. #designium
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mechpil0t
mechpil0t@mechpil0t·
More AI powered VR Maps 🗺️ Using @xai Grok’s X search to find events in Tokyo happening today & web search to pull Tokyo ghost story locations, then visualizing everything with @Mapbox #designium
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デザイニウムXR ⚡️Designium
同じ場所に立ったまま、現実・過去・フィクションを切り替えられたら? Street ViewとWorldLabsを組み合わせて、実在の場所を「別の時代・別の世界」に変換するプロトタイプを作りました。スマホブラウザでそのまま体験できます。 今回は3つの場所で試しました: 🎬 須賀神社の階段(君の名は) → あのシーンの場所が、アニメの世界に 🏙️ 日本橋(ALWAYS 続・三丁目の夕日) → 高架のない、昭和の日本橋へ 🚉 桜木町駅前(コクリコ坂から) → 昭和の駅前広場が蘇る
Wu, Kuan-Ying@rainage

Reality / history / fiction—switch at the same spot 🌏 Street View + #WorldLabs demo Before/After on mobile/web 🎬 Yotsuya 🌇 Nihonbashi 🚉 Sakuragicho #designium

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Wu, Kuan-Ying
Wu, Kuan-Ying@rainage·
Reality / history / fiction—switch at the same spot 🌏 Street View + #WorldLabs demo Before/After on mobile/web 🎬 Yotsuya 🌇 Nihonbashi 🚉 Sakuragicho #designium
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Wu, Kuan-Ying
Wu, Kuan-Ying@rainage·
Bringing hand-drawn characters to life by combining WebAR and drawing scans ✍️✨🐋 Your sketches, placed directly into the environment. #webar #ar
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Rubén ᯅ
Rubén ᯅ@studiodelatorre·
@rainage Do you need a Google dev account to access the 3D tiles?
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Wu, Kuan-Ying
Wu, Kuan-Ying@rainage·
CesiumJS now supports Google Photorealistic 3D Tiles. Integration and workflow feel much smoother than using it in Unity. This could open up interesting possibilities for web-based geospatial worlds. #designium #CesiumJS #WebXR #Geospatial
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スクウェア・エニックス
スクウェア・エニックス@squareenix_jp·
30周年の感謝をこめて #クロノ・トリガー時を超える旅人 キャンペーンを開催 1⃣ @squareenix_jp をフォロー 2⃣ このポストをリポスト/引用リポスト で応募は完了 30周年を記念して発売された各種グッズや、30年の時を超えてお届けする非売品グッズをプレゼント🎁
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Wu, Kuan-Ying
Wu, Kuan-Ying@rainage·
What if Google Street View became an interactive world? Experimenting with Street View panoramas + #WorldLabs to generate location-aware worlds. 📍 Pick a place 🕰 Generate a new era 📱 View it in #AR Same location. Different world. #designium
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Wu, Kuan-Ying
Wu, Kuan-Ying@rainage·
Can Bot Factory is a fast experiment in collecting everyday cans & bottles and turning them into reusable parts for custom robot. Scan → analyze visuals → generate UV layouts → assemble your own bots. Tested mostly with beer cans (for now 🍺🤖). #designium #AR #Unity #Gemini
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Alex_
Alex_@Alex_dg_dev·
Move your hand toward or away from the camera or move it left, right, up, down etc. to guide the butterfly through the 3D scene. See if you can land on the flowers! The first tries are not necessary simple but once you understand and with some practice I had the feeling it was starting to be fun so decided to share it! -> React-Three-Fiber + Mediapipe Hand Tracking ~ Demo (not free of 🐛) lnkd.in/gt2GDPME
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Alex_
Alex_@Alex_dg_dev·
Transform your surroundings into a manga with this WebAR experience, revealing manga characters, panels, and other classic Japanese sound-effect words. ズバッ! #designium
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