Retrowax

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Retrowax

Retrowax

@retrowaxgames

Solo video game developer based in Barcelona Creator of the #OpenSource video game #Zombusters https://t.co/YygXb0zwGh

Sant Andreu de Llavaneres Katılım Ocak 2010
168 Takip Edilen97 Takipçiler
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Ferran Pons
Ferran Pons@ponsaffair·
I strongly recommend Sasha Luccioni’s talk “We’re Doing AI All Wrong. Here’s How to Get It Right.” The Llamatik library and app I’m building are aligned with this vision — a more sustainable approach to AI. youtu.be/Bl-vPf_IAoA?si…
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AKABroMontana
AKABroMontana@BrodyMaurice·
After spinning my Indie Wheel of Goodies, these are the three games I have the pleasure of playing tomorrow! Tune it at 9:00 AM and we will start with Zombusters! @retrowaxgames @PUNKCAKE_delice @cairn4
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itch.io
itch.io@itchio·
The Bundle for Ukraine, organized by @necrosofty, has crossed 5 million dollars raised! Just under 4 days remain to pick up your bundle before it's gone! itch.io/b/1316/bundle-…
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Retrowax
Retrowax@retrowaxgames·
Go and contribute! Zombusters is included 😊
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Retrowax@retrowaxgames·
Happy new year 2022! 🎉🎉🎉
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Museo Arcade Vintage
Museo Arcade Vintage@Arcade_Vintage·
Ya tenemos la próxima ponencia #AVCultural del próximo sábado. Anunciaremos y probaremos los 8 videojuegos finalistas del concurso de desarrollo de videojuegos Arcade organizado junto a @ESIMURCIA Vamos calentando motores para la Gala de entrega de premios del 18 de septiembre
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Museo Arcade Vintage
Museo Arcade Vintage@Arcade_Vintage·
#MuseoArcadeVintage - Día grande en el museo ! Ayer fue presentado el Arcade en el que será posible probar todos los proyectos participantes en la primera edición del ‘Concurso de Desarrollo de Videojuegos’ organizado junto a @ESIMURCIA . Este fue el momento de su presentación!
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Retrowax
Retrowax@retrowaxgames·
Note that this is the #arcade version for arcade machines
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itch.io
itch.io@itchio·
#CreatorDay has begun! For the next 24 we've set everyone's revenue share to 100%! Go support your favorite independent creators on @itchio, buy some games, assets, comics, books, music, unmentionables, etc. 🎉 itch.io/blog/252069/an… Post your recommendations in the replies
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Ray
Ray@raysan5·
Wow! Amazing! Last game I published was for PSVita, using PlayStationMobile (C# framework, XNA style), just before the PSM store was closed... Now I can use raylib for PSVita! Nice! 👍😄
bigboss@psxdev

Today i ported #raylib 3.7 to PlayStation Vita with piglet/Es gl backend and also an experimental and ugly vitaGL backend with homebrew vitasdk used in this sample

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