Ron Tenin
63.6K posts

Ron Tenin
@rpt62960
Independent Free-Thinker, Observer, Commentator, Futurist, and Father.



Anonymous Kingslayer The United States has teleportation, 'perfect propulsion,' and zero-point, 'free energy' technology. I'm going on Tim Pool with Dr. Yu from NASA soon and we're going to expose all of it. Zero Point Energy disclosure is coming. The Emperor has no clothes.



In Gaza today, israelis criminally blow up & destroy multiple homes owned by displaced Palestinian families in broad daylight @ytirawi



The damn cloud photos are a nightmare. I am starting to think the whole file is fake / fabricated. The angles of the clouds, the sunset time, light direction are highly inconsistent. The plane ticket is very sus as well. Here is what I found 👇

You can absolutely turn a 2D photo into a 3D scene without AI, and this was standard practice in visual effects long before commercial AI tools existed. Here’s how it’s typically done: Artists use 3D modeling software like Blender, Maya, or 3ds Max to manually build geometry that matches the objects in the 2D image. The process starts by importing the 2D image as a reference in the 3D workspace, then modeling basic shapes (planes, cubes, etc.) to match the perspective and outlines of objects in the image. Using tools like extrusion, edge loops, and sculpting, the artist refines these shapes to add detail and match the original photo’s forms. For depth, they create a grayscale “depth map” or manually assign depth values, then use these to displace geometry or create parallax between layers. To generate two different camera angles (like stereo or “satellite” views), the artist sets up virtual cameras in the 3D scene and renders the scene from each angle. If the scene needs animation (like moving clouds), artists can use techniques like layering, mesh warping, or particle effects to animate parts of the image realistically. So, the steps are: 1. Import the 2D image as a reference in your 3D software. 2. Model the main objects and terrain to match the image. 3. Assign textures from the original image to your 3D models. 4. Set up virtual cameras for your desired viewpoints. 5. Animate or add effects as needed. 6. Render out the scene from each camera angle. This process is labor-intensive and requires skill, but it’s been used for decades in film and games—no AI required.



Turns out turning 2D pictures into a 3D scene is an extremely manual labor intensive process, and not something a random person could do. Lets assume someone did make the videos; Who exactly is the hoaxer of the MH370 videos who decided to spend every waking hour after the plane disappeared building two complex story telling videos with no errors on any frames? I guess they must have psychic powers since they somehow knew to put GPS coordinates of the Nicobar Islands where a real person saw the plane. They also knew we'd never find the plane. So we're looking for a psychic hoaxer who knows about classified military systems, beyond PhD quantum physics expert, AND better VFX skills than top studios. Plus they're an altruist who did it all for free for no recognition and didn't want the $150k reward we offered last year.














