Rust GameDev WG 🦀🎮

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Rust GameDev WG 🦀🎮

Rust GameDev WG 🦀🎮

@rust_gamedev

#RustLang #GameDev curated feed, mostly run by @ozkriff. See also https://t.co/rZhm4qcVtp, https://t.co/h8lA73n9ad, https://t.co/1WnUMxqU2b, https://t.co/k2RhD1EAXA

Katılım Kasım 2018
31 Takip Edilen8.9K Takipçiler
Rust GameDev WG 🦀🎮 retweetledi
Kenney
Kenney@KenneyNL·
Yesterday I started learning a bit of Unreal Engine, after that spent a few hours in Godot to update my Starter Kits and now back to Unity to work on MakeRoom while watching a video on the new Bevy features. Stop releasing so many game engines, I can't choose.
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Bevy Engine
Bevy Engine@BevyEngine·
Bevy 0.14 is out now! It features Virtual Geometry, Screen Space Reflections, Depth of Field, Motion Blur, Volumetric Lighting, Filmic Color Grading, Anisotropy, Auto Exposure, ECS Observers and Hooks, Animation Graph, Rounded UI Corners, and more! bevyengine.org/news/bevy-0-14/
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@ọzkriff
@ọzkriff@ozkriff·
I have to stay in Russia longer due to family reasons and this drains the last bits of my mental energy for doing gamedevy stuff. So, I'm stepping down from #RustLang #GameDev WG and putting my community duties and personal projects on official pause: github.com/rust-gamedev/w…
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Jos Feenstra
Jos Feenstra@i_am_feenster·
Building a Townscaper-like tiny city builder in #rustlang. This was all made possible by @OskSta sharing his techniques, as well as the excellent folks behind the #bevyengine! What do you think: Should the game world be flat, or a sphere? #screenshotsaturday
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Chevy “look at my dog” Ray
finally got my immediate mode editor gui updated and running in the latest version of my rust engine yay
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bodd. ✨
bodd. ✨@bodd_build·
I thought using rapier with @BevyEngine would require complicated setup and value sync. Turns out it’s simply setting some params and add related components like RigidBody and Collider to the entity with sprite 😌
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Comi
Comi@cominu·
It's time to start my "autumn" side project, this time going completely out of my comfort zone trying #rust and #bevy. A very a good experience so far, basically everything works out of the box🤯 #SoloDev #GameDev #IndieDev
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evrim.zone
evrim.zone@evrimzone·
You can plop down some boulders to prevent movement. In this case, the knight mage has an easy double-hit as the first move. Can't have that! #indiedev #gamedev #rustlang #html5 #strategy
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Anselmo
Anselmo@ElmoSampedro·
This is the City Builder set during the Industrial Revolution that I am working on I am working on, using #bevyengine and #rustlang 🦀 #screenshotsaturday
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