
Ryoichi Ando
25 posts

Ryoichi Ando
@ryichando
Research and development - physics simulation for graphics.




claude blender MCP 試しました 半年前cursorからやった時より進化してる💡 blender側からGUIでやったのはレンダリングのショートカットキー押しただけ。 アニメーションもできました。 claudeくんはテキストを瓶に沿させるのは苦手でした。 それも指示してskillsに入れておけばできそう✨





We’ve released the official Blender add-on for ZOZO’s Contact Solver, our open-source physics solver developed at ZOZO, Inc. Blender users, please take a look! github.com/st-tech/ppf-co…


@GKunstwerk @_chair Thank you for closely looking into this. It can keep going, but simulation time per frame exceeds 30 minutes per video frame, and I stopped it. It's mostly a matter of patience one can wait.

the line between simulation and reality is dissolving. this new research paper shows how to simulate millions of collisions with zero intersections. just pure physics.





Every cape is one bug away from becoming a scarf. 🦸♂️ But one scientist finally fixed it - millions of ribbons, noodles, and fabrics twisting together. Human ingenuity at its best! What a time to be alive! Full video: youtu.be/VOORiyip4_c








