salt
223 posts


@stacygotme Fuck whoever said that bro let's go gang up on him and KILL him
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Interesting thought experiment.
The $100m developer is a single point of failure and likely a bottleneck for innovation. The 100 $1m developers represent a distributed system of intelligence that can tackle multiple problems simultaneously, learn from each other, and create a more resilient and scalable AI capability.
The network effect of 100 great minds collaborating would almost certainly outperform one genius working in isolation.
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@stacygotme Polypropylene rope is better for freaky rope throw that other lame ass rope away and get polypropylene rope instead they have it at home depot and you can purchase just a few feet at the rope cutter
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@suffragettedeth PEAK GAME THIS IS ACTUALLY THE BEST GAME EVER MADE I HAVE OVER 100 HOURS
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@Thunderfang7 @Arin_Yumi You just made me realize I won't have to deal with annoying ass fan service in Chinese anime holy fuck I'm making the switch
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@Arin_Yumi I'm not interested in censored chnk-shit.
You're never getting proper fanservice in a Chinese animesque show.
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@ravage_ca @Pro__Trading Almost all food related companies have pretty low profit margins, the only companies with really large profit margins are mostly big tech companies
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@Steel_cove_cool @2code_ @RBXNews_ If you've ever played I think you'll find it has some of the strictest moderation and censorship of any online game lol. Very over the top chat filters, voice chat is limited to ID verified people over 16, and automatically moderated by AI
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at @fal, we don't care about your fancy titles or ex-companies you worked with. if you are interested in diffusion models, can deliver high quality stuff, at a flash paced environment, in a consistent manner. DM me. we are hiring the best in their class.
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@MrKat295 @BUNNIMODER @vanillaopinions McDonald's is also a luxury, what's not luxury is making beans and rice at home
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@LincolnMargison @DefundABC @JakeSucky the inverse problem is also true, a player being swung wont see the enemy for 100ms until they just appear. So you would need to predict the movement of players somehow. And any glitches would result in completely invisible players.All of that to remove just one type of cheat lol
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This type of information culling is a lot more complex than you're assuming. In fact, in the 90s games you're referencing it was much easier with visleafs and closed rooms where the visleafs would pretty much guarantee that someone isn't visible. In an open level with varied complex terrain it would need much more robust visibility checks. And whilst it's possible, you have to consider that the server would have to check every player to every other player.
So if there were 50 players (ignoring teams and such), that would be 2500 checks per frame. Doable if it's just a simple linetrace. But that would only get you so far as deciding if one particular point on the enemy was visible. Which would cause them to pop in and out as that point was obscured. If you did a trace for every major bone, you would get a closer approximation but now you're doing 25,000 traces per frame. And even with this, you would still get popping. You'd likely have to trace the bounds of these bones, and it would turn it into 100,000 traces.
Let's say you conquered all of that somehow; sound positions still need relaying to the player. Which allows people to use a sound ESP to see (or aim) every time the player made a step/shot/etc. This would be pretty effective against aimbots but not against info.
So whilst more could be done, it certainly isn't a simple case of pressing a "don't send info" tickbox.
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@LincolnMargison @DefundABC @JakeSucky and even if that was solved, theres still the issue of ping. If you go around a corner looking for player while you have 100 ping, they will be invisible for 100ms until the server says "yeah there actually is a player here".
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@Crypt0W0rm226 @dbart777 @DailyLoud I really doubt they have the money to pay 4.6 billion in cash lol. Maybe if they don't wanna exist after
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@dbart777 @DailyLoud they got the money..even if they dont they dont deserve to keep flying! i worked on planes in the Air Force...you sign off that job knowing it was loose...they deserve to go broke and pay everyone on board!
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@linaqruf_ @haruu1367 i haven't seen an anime SDXL finetune that didn't look like the same generic garbage all over civitai. mainly because they are finetunes using AI generated images. Which makes it easy to fit to a style and look good, but not very good at being dynamic & being able to build ontop
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@pmddomingos @SpencerKSchiff I don't understand why anybody would have a mental breakdown over it. For me it's basically "cool, how can we make this better, how can we practically apply it, and how can we mitigate safety concerns". Which really applies to every technology ever
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@SpencerKSchiff Funny, because most AI experts, who understand it best, aren’t having mental breakdowns about it either.
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@Alice_comfy @wireless_anon @thecollegehill @random_walker I'm sure they thought of that there's just not much you can do except make it a pain in the ass. JS garbage has made reversing many APIs not worth my time lol
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@wireless_anon @thecollegehill @random_walker One site I've done this to before (not an LLM) had a pretty smart idea of generating the API key on each page (it's a data app) and a hash (probably based on some user information).
What they didn't think of is any JS they serve to the client is public.
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OpenAI's security team noticed that a group reverse engineered and was abusing ChatGPT's internal API. Instead of shutting them down, they quickly replaced ChatGPT with CatGPT… and then lurked in the attackers' Discord to watch the chaos. Absolute legend. youtube.com/watch?v=PeKMEX…

YouTube

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Midjourney seems to have released their first mobile app in partnership with Spellbrush.
It’s called “Niji Journey”.
Some key things:
- discord isn’t required
- there’s a live community feed
- there’s a free trial (20 images)
- you can subscribe via apple/google
- easy to find & add tokens to prompts
- variations, upscales, panning, & zoom are all still available, with new visual interfaces for choosing aspect ratio, style, modes, and images for blending.
More screenshots and download link below.
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