I've been part of the TFT community since Set 1 in 2020, so when I say the constant complaints about Set 17 seem like bitching at this point but they're all valid — I mean it. Which makes me sad, because I cannot explain how taxing this must be for the dev team, especially since @RiotMort conveniently went on sabbatical.
Reading Clement Chu's piece this morning gave me a lot to think about.
Smart marketing move on Golden Spatula keeping Set 16 as a playable option. I agree with Chu, it's the right move. The fact that they're buying an insurance policy against their own live service speaks to how methodically the team thought this out. But is it the community being picky, or is player base feedback a reflection of the TFT dev team's performance?
I had no idea about Honor of Kings Chess, rumored to drop as early as June 2026. I would love to see the numbers on how much of a threat this will be as a competitor. What I can say is this is Tencent being a monopoly in gaming, even if it means drowning another game they own. It isn't bizarre, it's smart. Letting different internal studios battle it out for the same audience guarantees that no matter which title wins, 100% of the genre's revenue stays under the corporate umbrella.
Chu is writing from his vantage point in Taiwan. I'm just a TFT enjoyer in NA. But the business of this industry is just as compelling to me as the game itself.
What will Set 18 have in store?
Full credit to @ClementKChu
I do know how to articulate opinions and assuming that my work is “obviously ai generated” is bizarre LMAO… I’ve done multiple strategic methods to write about my favorite video game just for the fun of it. Why the fuck would I waste my time…? I use ai as a tool, not to make up a whole response or make up an opinion. Anyways here are raw talking points I got out of the article. I was mostly just invested from a marketing stand point.
@LevelWithKevin I use down-C on 64 so it’s kinda similar to X but tbh the GameCube controller isn’t ergonomic at all so you kinda just gotta tough it out with whatever lets you play the longest without pain lmao
Is wavedashing with Y + R common? Y + L feels unintuitive but there isn't any squeeze that so it will probably hurt less. All I know is that this shit makes my wrist hurt very quickly.
@TheTruexy This is a good design decision and should be a staple in the 4-cost pool for future sets. Being able to flex in a traitless tank opens up more comps now that you’re not tied to a unit package for your main tank, like Rammus needing 2-3 other units to activate Meeple/Bastion.
Coming in 17.3 (2 weeks from today), Morgana will be moving from a 5-cost Fighter to a 4-cost Tank. Similar to Set 16's Taric, Morgana's will have a teamwide Durability Aura, a powerful tank spell, some small additional healing to her team.
Why are we doing this change post launch? Coming form Lore & Legends, we saw the benefits of providing as many viable options as possible late-game for players. In Space Gods, late-game builds of all cost strategies converged on 4-cost tanks, and specifically those that fit the traits of their specific comp. This left players feeling overly constricted and contested.
Morgana as a threat-like 5-cost was splashable before, but never really had a great spot to shine, as her ceiling would never be higher than other champions with traits. This is something that would feel better in a larger roster where her utility could shine. The two problems led to what we felt would be the best solution for Space Gods and we hope this helps players feel more flexible when transitioning into Stage 4 and 5.
New comp going up in popularity - Akali carry.
item prio = nashors nashors + qss/dcap/shojin(?)
there was a post on reddit and Darth Nub was seen playing it testing it. will link the original reddit post ⬇️
Some ppl's playstyle in 64 is literally just hoping their opponent messes up or over commits. These same people look completely lost when they finally face someone who actually plays the game. I wish everyone would just play the game. Nothing more boring than execution testers.