JustSimy 🌹📸 Indiedev

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JustSimy 🌹📸 Indiedev

JustSimy 🌹📸 Indiedev

@simymonna

👩🏼‍🏫Freelance Teacher and Artist 👩‍🎨 | 👩🏼‍💻Indiedev : Adventures of Helio| 🦸🏼‍♀️Lead: She Tells her Story| |👩🏼‍🔧biz: [email protected] - CM@ASGC

Check my website Katılım Eylül 2011
2.9K Takip Edilen1.2K Takipçiler
JustSimy 🌹📸 Indiedev
4 hours into Crimson Dessert and already hating the game for not having an option to make the QTE slower or turn off button smashing :/
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JustSimy 🌹📸 Indiedev retweetledi
Marathon
Marathon@MarathonTheGame·
Access granted. You have found your way to the Marathon. The ice around Cryo Archive cracks and groans. It seems nothing can stop you from getting in. It will be interesting to see if you can get out. 10 AM PT, March 20, 2026
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Marathon
Marathon@MarathonTheGame·
Marathon's unique ranked system can be a lot to understand when you're new to it. We've prepared a resource to help you get used to figuring out score targets, loss penalties, and more.
Marathon tweet media
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OzonicsGaming
OzonicsGaming@ozonicsgaming·
Not the update I wanted to give My Mother has passed away. I am beyond broken.
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Game Drive
Game Drive@GameDriveNL·
@simymonna this is the very old date. in 2026 its: March 28th, 2026
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OzonicsGaming
OzonicsGaming@ozonicsgaming·
Update My mom is still in critical condition in the ICU. She has made good progress though. Still no plans for me to return.
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Jimmy Bowers 🍕 TMNT: EC
Jimmy Bowers 🍕 TMNT: EC@jimmysbowers·
Last night I spent 3 HOURS on Dire Mash trying to do the first priority contract for Traxus. The one where you have to collect two rare rods from Maintenance. Played solo and as a crew. I’d either… 💀 Die on route ❌ Find them but be immediately killed 👀 Find no rods at all
Jimmy Bowers 🍕 TMNT: EC tweet media
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Evan Berman
Evan Berman@Scapes·
Marathon 1.0.0.4 Gameplay ⬇️ Slightly reduced UESC health and boss shields ⬆️ More Med Cabinets and Munitions Crates on Perimeter ⬆️ More ammo in Sponsored Kits ⬆️ Longer gunfire/explosion audio distance Thermal Scope ⬇️ Less target clarity ⬇️ Lower max distance 🛠️ Many fixes!
Marathon@MarathonTheGame

Marathon update 1.0.04 is live: ITEM ECONOMY 🔹Increased the number of Med Cabinets and Munitions Crates that can spawn on Perimeter 🔹Increased the amount of starting ammo in MIDA, CyberAcme, and Arachne free Sponsored Kits 🔹Reduced the frequency UESC Grenadiers drop EMP grenades COMBAT 🔹Fixed an issue where players could sometimes die instantly in confinement events 🔹Fixed an issue where the shield break screen effects could constantly play when you had a heal over time effect and a damage over time effect on you at the same time 🔹Increased the range gunfire and explosions can be heard from WEAPONS Thermal Scopes 🔹Reduced visual clarity on targets with thermal scopes 🔹Adjusted max distances for thermal highlight: 🔸Pistols: 40 meters (down from 55) 🔸Rifles/LMGs/SMGs: 60 meters (down from 65) 🔸Precision Rifles: 80 meters (down from 100) 🔸Snipers: 100 meters (down from 180) Overrun AR 🔹Increased default ammo capacity by 5 ROOK 🔹Fixed an issue where backpacks could be deleted when exfiling with Rook 🔹Fixed an issue where Rook’s position was not being displayed on the map screen. 🔹Increased CyAc reputation gain from exfilling with Rook 🔹Rook will now have the same Faction reputation bonus for exfilling that solo players receive 🔹Rook’s WSTR shotgun will now spawn as Compromised (Compromised items require use of a Matter Fixative during the run to exfil with the item) UESC 🔹Reduced health of most UESC enemies and shield hp of UESC bosses by a small amount 💡DEVELOPER NOTE: With this change we hope to alleviate some of the resource burden in both Solos and Crews when it comes to engaging UESC in combat. The goal here is to allow your bullets and meds to go further without reducing too much of the UESCs bite. We see the feedback loud and clear that players appreciate the friction that our UESC combatants provide and we have no plans to change that direction. CONTRACTS 🔹Increased default distance objective nav points appear from 10m to 20m 🔹Introducing NuCaloric Contract: Fixed an issue where enemy Crews could receive NuCal contract VO audio and subtitles from a long distance away 🔹Introducing Traxus Contract: Reduced the difficulty of the UESC Commander encounter OUTPOST 🔹Temporarily disabled switches access route to the Broken Wing on Outpost 💡DEVELOPER NOTE: We are temporarily disabling the "Broken Wing" entrance into the Pinwheel while we make some tuning changes to it. In its current state it trivializes entrance into the Pinwheel. We are making some tweaks to maintain the spirit of the "silent" entrance while better matching the risk / reward of the Pinwheel. Runners can continue to take advantage of all other ways into the Pinwheel (including the additional silent method) in the meantime. REWARDS PASS & STORE 🔹Fixed an issue where Silk balances were not updating correctly without restarting the game 🔹Fixed an issue where bundle prices could be displayed incorrectly 🔹Fixed an issue where cosmetic items might incorrectly say "Savings" when they are full price 🔹Increased the LUX bundle from (1000 + 100) to (1000 + 120) STABILITY 🔹Fixed a rare issue that could cause dedicated server crashes 🔹Fixed several issues that could cause client crashes GENERAL 🔹Fixed an issue where doors would lock preventing players from finishing the new player intro mission 🔹Updated the description of Perimeter (Beginner) on the Zone Select screen 🔹Fixed a bug where the Text Chat window could get stuck open 🔹Fixed a crash that sometimes occurred when attempting to use an IME Keyboard 🔹Fixed a crash that sometimes occurred when typing quickly with an IME Keyboard 💡DEVELOPER NOTE: Some issues may still remain with third-party IME software and we are continuing to investigate. Windows built-in IME may be a temporary workaround for users who are experiencing issues while we work on a permanent fix. 🔹Adjusted the location of the IME keyboard to be closer to the Text Chat window 🔹Players will no longer see an extended black screen during the map load sequence

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