SP

59 posts

SP

SP

@spdevuefn

UEFN Generalist // Dms Open Discord - spdevue

🇬🇧 Katılım Şubat 2025
229 Takip Edilen201 Takipçiler
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Edd Coates | Game UI Database 2.0
This is probably the biggest moment of my life 😭 After 4 years, the Game UI Bible has finally launched for all the world to see. A 400+ page tome of Game UI/UX goodness, celebrating all the weird and wonderful intricacies of this field. From a thorough history of UI in games, to games that break all the rules, to Nintendo's forward-thinking approach to interfaces, and UI's influence on branding and meme culture. Not only that, I got to interview the legendary designers who have worked on some of the most iconic games of all time, giving a deep dive on each one. Fortnite! Half-Life Alyx! The Batman Arkham Trilogy! LittleBigPlanet! Tunic! We have them all! I am SO proud of this book, and for you all to read it!
Lost In Cult@lostincult

From a database to a full-fledged bible! ✨🕺 We've collabed with @EddCoates on the Game UI Bible, a 500+ page hardback adventure through the UI/UX of loads of your favourite games 🎮 Let us entice you with a limited signed bookplate by Edd himself and more below 🔗👇

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Lost In Cult
Lost In Cult@lostincult·
From a database to a full-fledged bible! ✨🕺 We've collabed with @EddCoates on the Game UI Bible, a 500+ page hardback adventure through the UI/UX of loads of your favourite games 🎮 Let us entice you with a limited signed bookplate by Edd himself and more below 🔗👇
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Volak
Volak@RealVolak·
With Scene Graph UI, I've noticed a lot of people don't know event verse fields have a param parameter. It's honestly one of my favorite things for UI. Instead of making an Event Verse Field for every single button, you can make one event for a whole group of buttons and use the param to tell which one was pressed. You can even make different events for different groups (inventory, shops, etc.) to keep everything organized instead of having dozens of individual events. #UEFN
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SP@spdevuefn·
@LanderUEFN thank you for the response, a lot of it is down to the client of course but ye would look very nice with the monster previews might give that a go
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LanderUEFN
LanderUEFN@LanderUEFN·
Simple and Clean! I love the animations for the Prev and Next arrows It adds so much dynamism and responsiveness that it really inspires me! One thing to rework would be the colors. It's all contrasted in dark brown, the color pallette isnt optimized for fortnite. In addition, you should really consider making a IN GAME UI with the monsters preview etc.. it's sexy, the UI can be cleaner and so good to play with
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SP@spdevuefn·
Monster Selection UI for a client #UEFN #UIDesign
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SP@spdevuefn·
@GismoMaps Appreciate you 🙏
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OzyCreates
OzyCreates@OzyCreates·
Here's all the UI work I did for Escape Zombie Apocalypse 🖌️ #UEFN
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Supreme
Supreme@SupremeUEFN·
🔥 UEFN Python Verse Fields Tool is finally here! Direct Python Tool: github.com/supremeuefn/ue… Claude/Codex Skill: github.com/supremeuefn/ue… This tool lets you create, manage, and bind Verse fields, either individually or in batches, making UI workflows much faster and easier. I'd love for you to put it through its paces! If you have ideas for improvements, whether it's the UI, workflow, or anything else, feel free to leave feedback or open a PR on the repository. Current limitations: - Event bindings and event Verse fields are not supported. - Bindings that require conversion functions (such as ToVisibility, MakeBrush, etc.) are not supported. It really shines for Verse Field to Verse Field bindings. For example, if you have a slot widget with fields like Name and Image, and a parent widget containing 10 of those slots, you can quickly generate the corresponding fields in the parent widget and bind each slot's fields to them automatically. 🔥 If you have any questions, feel free to DM me or leave a comment below. I'd love to hear your feedback! 🙏 #UEFN #Python #Verse @FNCreate
Supreme@SupremeUEFN

A lot of people i think want to know now, how you can create verse fields with the help of python and also bind it. Just an heads up, This uses Claude, Codex or any AI you are using and we use an MCP server that sends Python commands to the editor to do stuff. I will try to make a tool version of it so you don't have to use any AI sub or something and just use the tool to quickly make a lot of variables and bind stuff. Stay Tuned! 🙌

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The HDK
The HDK@TheHDK·
Map selected in the "Epic Pick" category 👌 ➡0841-2155-8296⬅ First project with @SMouskito 🚀 Verse: Myself 😎 Thanks to @spdevuefn for the UI work and @UefnModelDesig for the 3D models.
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SP@spdevuefn·
Anime Roguelike Upgrades UI for a client #UEFN #UIDesign
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SP@spdevuefn·
Recent UIs made for clients #UEFN #UIDesign
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Luxy2x
Luxy2x@Luxy2x·
Looking For A UEFN Dev To Do FULL UI For A Parkour Map! 🚨1 Week Deadline🚨 Dm with portfolio
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SP@spdevuefn·
New Daily Rewards UI made for a client #UEFN #UIDesign
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SP@spdevuefn·
Another Premium Shop UI for a client if you need any uis dm me #UEFN #UIDesign
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