The HDK

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The HDK

The HDK

@TheHDK

C# - Verse 👨‍💻 UEFN - Map Maker 👷‍♂️ x1 EpicPick 🚀 Meilleur joueur du monde 🏆 Payez le prix pour l'effort demandé ou allez vous faire 🥕, vous êtes libre !

Katılım Aralık 2014
16 Takip Edilen124 Takipçiler
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The HDK
The HDK@TheHDK·
Map selected in the "Epic Pick" category 👌 ➡0841-2155-8296⬅ First project with @SMouskito 🚀 Verse: Myself 😎 Thanks to @spdevuefn for the UI work and @UefnModelDesig for the 3D models.
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The HDK
The HDK@TheHDK·
@akima3d Incomprehensible in any case, good luck with what comes next !
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AKIMA@Fortnite UEFN
@TheHDK Thanks for the tip! No arrays — it reproduces with pure tag lookup only (no @ editable refs). A single tag on one device: 57,672 → 146,800. Removing it reverts.
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AKIMA@Fortnite UEFN
verse tagをデバイスに設定すると、マップのメモリが膨張する。 マップ特有の問題か、tagの問題か切り分けできてないです! フォーラムにtag関連のバグ0なのでマップ特有かも versedevice, creativedevice 関係なく、versetagをセットすると膨張しました。 #UEFN
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Keenéo
Keenéo@Keeneo9·
I’ve been in Epic's Picks since Wednesday, Thursday evening I’m completely demonetized because of something about micro transactions, and the reason is really strange and is a non sense ( the thing is available since february but yeah okay ) but that’s not the worst part. They could have just disabled the micro transactions because this is the problem, but no they completely demonetized me for 2 days without being able to publish a version. I ask Epic for help, no response. I appeal, no response, and I will never get one because their system sucks. My demonetization is over, but I still can’t publish because of an error that is probably a bug. Congrats Epic for helping the creators who work in your ecosystem 🫩✌️ In 4 years, nothing changed. Those who want to follow the rules are punished, and those who don't want get nothing.
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Mouskito
Mouskito@SMouskito·
I've rarely been this disappointed with the Epic's Picks system. After months of work on Become a Brainrot, my map was finally selected for Epic's Picks this week... except the Epic's Picks rotation was already delayed by 1 day, which cost me an entire day of featuring. Then my map was demonetized (both V-Bucks transactions and engagement payouts) for 2 days because of an alleged PaidRandomItem issue. The problem? It was related to a starter pack where there is absolutely nothing random: players can see exactly what they're buying before they pay. After the 2-day penalty ended, we still updated our Verse code, even though we genuinely believe the behavior wasn't intentional and, honestly, didn't make much sense. Yet 2 days later, we were demonetized again for the exact same reason, on the exact same starter pack, even though the code had already been changed. The result? 5 days of Epic's Picks almost completely wasted. What makes this even more frustrating is that the Epic's Picks program is extremely selective. We're asked to provide our Discord so Epic can contact us if needed... but I never received a single message. Then, after being accepted, Epic even requested the complete Verse code handling our V-Bucks transactions. We provided everything, and it was approved. How is it possible for our implementation to be approved, only for us to be penalized twice for the exact same issue without any communication? Months of work to finally earn this opportunity... only to see almost the entire feature window ruined by such a broken system. It's incredibly discouraging. @alexbaileync @Flak , could you please look into this case and help move things forward? 🙏
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The HDK
The HDK@TheHDK·
Map selected in the "Epic Pick" category 👌 ➡0841-2155-8296⬅ First project with @SMouskito 🚀 Verse: Myself 😎 Thanks to @spdevuefn for the UI work and @UefnModelDesig for the 3D models.
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The HDK
The HDK@TheHDK·
@HowtwobossFNC Do the player's collision boundaries adjust to the player's size?
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Howtwoboss
Howtwoboss@HowtwobossFNC·
Additive Player Animations 🔥 Basically this is using the Anim Controller in Verse. If you set up an animation that only controls a few bones, be it an arm, the root or something else, you can do pretty wild stuff like resizing/transforming bones of the player. We might have struck a innovation gold mine, there's a few limitations though, but it's fun nonetheless. I'll have a tutorial out tomorrow going over this, it's surprisingly simple to do, it was going to be out today but all the audio for the video got corrupted got to re-record all of it. Thanks to @kliansenpai and @NoahUEFN for the help! #uefn #fortnite
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The HDK
The HDK@TheHDK·
@TrickTyger @FNCreate I hadn't renamed the mesh correctly, I wasn't selecting the right one from the list. Sorry for the trouble, and thanks for your help.
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TrickTyger
TrickTyger@TrickTyger·
How do I use skeletal meshes in SceneGraph and animate them? I got you! What a great update today, here's a short Tyger Byte showing how you play animations on skeletal meshes in Scenegraph - super simple but a real game changer! Great job @FNCreate! #UEFN
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TrickTyger
TrickTyger@TrickTyger·
@TheHDK @FNCreate Did you turn on skeletal mesh anims in project settings and have you compiled verse after importing?
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SP
SP@spdevuefn·
Recent UIs made for clients #UEFN #UIDesign
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The HDK
The HDK@TheHDK·
@ShubhXVerse We're just posting the "Become a Brainrot" map. If we're still not featured in a few days, that will be strange indeed, but for now, be patient. It often happens to me that things are featured after several days.
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shubhXVerse
shubhXVerse@ShubhXVerse·
How many of you are actually getting onto the Discovery tabs right now specifically the "New" tab? We were told every newly published island is supposed to get a fair shot in "New." If your map isn't showing up at all, are we being filtered out by a spam algorithm? If you're stuck in Discovery limbo, let's compare notes: -> Spam Filter? What exactly triggers it? -> Asset Reuse? Did you use any devices, mechanics, or assets migrated from your other previously published maps? -> The 10-Min Window: How many of you managed to get more than 10k impressions during that initial 10-minute Discovery push? In my case, 10 minutes at #1 generated 19k impressions, but others got only 10mins in #6 i guess its not more then 5k impressions. #Fortnite #UEFN #Verse #fortnitecreative #discovery
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