Sarah
384 posts

Sarah
@srpmcc
investing in 🇨🇦 founders from idea to seed+ / prev: public mkts, psychology, film & tv / dms are open
Toronto, Ontario Katılım Ocak 2025
645 Takip Edilen312 Takipçiler

we are heading to queen’s!! if you’re building something cool come demo and share your works in progress
luma.com/37ux2b5y
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Sarah retweetledi

keep struggling
when things come too easy, you don’t exercise the brain nor the emotions. ease can feel like progress, but it often skips the reps that actually change you.
growth is usually a loop, not a straight line – you take passes. you try, you fail, you reframe. you come back with a slightly better model, a slightly calmer nervous system, a slightly wider range of what you can handle.
hardship isn’t the goal. but friction is gold. it shows you where your understanding is thin, where your habits are brittle, where your ego is doing the steering. the struggle is the curriculum.
agents are making things easier, and that’s good. but don’t confuse speed with depth. use AI to remove busywork, then spend the saved energy on the parts that still hurt a little: the unclear problem, the uncomfortable conversation, the hard tradeoffs, the things you can’t yet explain in words. instead of putting all your wishes into the black box, actually keep thinking, and seeing things fully.
keep the difficulty where it matters. outsource the tedious, keep the meaningful resistance. that’s how we keep learning – and how we stay human while your tools get superhuman.
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Back in January @danielnieto_ messaged me asking if I wanted to speak at his GTM Day event.
I said YES:)
This Wednesday I did the talk + ran a storytelling workshop for a room full of founders in Toronto.
It was a blast. Full talk coming soon!
Thanks to @danielnieto_, @raineemistry, @srpmcc, @BDC_Capital, @MaRSDD, etc for hosting<3



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Sarah retweetledi

Ahmed Saleh (@saleh_digital), Steven Yuen (@steven_yuen), and Gabriel O’Flaherty-Chan (@_GABRIELOC) of Falcon (@falcon_ide). Falcon is a new design tool for curious designers. Their team is based in the West End of Toronto.
In this episode, we explored the games, tools, and software that shaped each of us growing up, from Doom and Zelda to Macromedia Flash and KidPix, and how those early experiences rewired our understanding of what computers could be. We discussed Falcon’s approach to building creative tools: the idea that anything can be anything if you expose the right primitives, the concept of mutation as a design principle, and why the beginning of the creative process deserves far more attention than the optimization at the end. Along the way, Gabe walked us through ray tracing from first principles, demonstrated geometry nodes in Blender, and showed how Falcon can turn math into fire, visuals into audio, and signals into whatever you want them to be.
We talked about why most design tools today are built around optimization rather than expression, the false thesis of simplicity, and how the dimensions of the tools we inherit quietly become the boundaries of what we think is possible.
This is a conversation about software, self-expression, and how the tools we use shape the world we live in.
The Other Stuff is hosted by @internetvin — filmmaker, entrepreneur, and possibly the most curious man on Earth. Produced by New.
The Other Stuff #32 — Falcon: A Romance of Many Dimensions
— Timestamps
00:00:00 Intro
00:01:42 Doom and id Software
00:16:14 Open World Games
00:36:05 Ray Tracing
00:45:14 Blender Demo
00:50:07 Early Web
00:56:20 Macromedia Flash Era
01:00:34 2Advanced
01:10:52 KidPix and Expressive Tools
01:21:03 Mutation in Design Tooling
01:30:41 Node Editors and Falcon
01:44:45 AI and Creative Tools
01:49:59 Craftsmanship and Intent
02:00:50 Worldview Over Technology
02:09:03 Making Fire with Math
02:17:28 Information Density
02:28:40 Flatland: A Romance of Many Dimensions
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a good friend of mine is considering throwing an AI research hackathon at @mcgillu this semester, if there's a strong enough demand
is anyone interested in helping co-host? happy to connect!
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Sarah retweetledi

Going to be a great day! Building agents live, what could possibly go wrong?
danny@danielnieto_
Happy GTM DAY to those who celebrate -- also good morning @harleyf ☀️
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LET’S GO🫡 super excited to present on storytelling + world-building and to rep my work @composio :)
danny@danielnieto_
t minus 2
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@dhasandev no i think speed and functionality are advantages of desktop vs web, at least for me
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@srpmcc no.1 thing i heard for desktop apps over web apps was that you dont deal with unrelated tabs on desktop. do you think this is the biggest deal for people using desktop apps?
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Sarah retweetledi

Feels like we're in the early days of an inevitable career path: the IRL creator
A person who brings relevant people together, designs tasteful gatherings & curates spaces to facilitate serendipity
With AI reshaping how we work and live, in-person experiences will be the last way for us to find meaning and feel something significant.
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