Sarah

384 posts

Sarah banner
Sarah

Sarah

@srpmcc

investing in 🇨🇦 founders from idea to seed+ / prev: public mkts, psychology, film & tv / dms are open

Toronto, Ontario Katılım Ocak 2025
645 Takip Edilen312 Takipçiler
Sarah
Sarah@srpmcc·
we are heading to queen’s!! if you’re building something cool come demo and share your works in progress luma.com/37ux2b5y
English
1
3
6
318
danny
danny@danielnieto_·
team baguette
danny tweet media
English
3
0
4
203
Sarah retweetledi
Ryo Lu
Ryo Lu@ryolu_·
keep struggling when things come too easy, you don’t exercise the brain nor the emotions. ease can feel like progress, but it often skips the reps that actually change you. growth is usually a loop, not a straight line – you take passes. you try, you fail, you reframe. you come back with a slightly better model, a slightly calmer nervous system, a slightly wider range of what you can handle. hardship isn’t the goal. but friction is gold. it shows you where your understanding is thin, where your habits are brittle, where your ego is doing the steering. the struggle is the curriculum. agents are making things easier, and that’s good. but don’t confuse speed with depth. use AI to remove busywork, then spend the saved energy on the parts that still hurt a little: the unclear problem, the uncomfortable conversation, the hard tradeoffs, the things you can’t yet explain in words. instead of putting all your wishes into the black box, actually keep thinking, and seeing things fully. keep the difficulty where it matters. outsource the tedious, keep the meaningful resistance. that’s how we keep learning – and how we stay human while your tools get superhuman.
English
67
269
2.2K
94.8K
Sarah retweetledi
The Other Stuff Podcast
The Other Stuff Podcast@OtherStuffPod·
Ahmed Saleh (@saleh_digital), Steven Yuen (@steven_yuen), and Gabriel O’Flaherty-Chan (@_GABRIELOC) of Falcon (@falcon_ide). Falcon is a new design tool for curious designers. Their team is based in the West End of Toronto. In this episode, we explored the games, tools, and software that shaped each of us growing up, from Doom and Zelda to Macromedia Flash and KidPix, and how those early experiences rewired our understanding of what computers could be. We discussed Falcon’s approach to building creative tools: the idea that anything can be anything if you expose the right primitives, the concept of mutation as a design principle, and why the beginning of the creative process deserves far more attention than the optimization at the end. Along the way, Gabe walked us through ray tracing from first principles, demonstrated geometry nodes in Blender, and showed how Falcon can turn math into fire, visuals into audio, and signals into whatever you want them to be. We talked about why most design tools today are built around optimization rather than expression, the false thesis of simplicity, and how the dimensions of the tools we inherit quietly become the boundaries of what we think is possible. This is a conversation about software, self-expression, and how the tools we use shape the world we live in. The Other Stuff is hosted by @internetvin — filmmaker, entrepreneur, and possibly the most curious man on Earth. Produced by New. The Other Stuff #32 — Falcon: A Romance of Many Dimensions — Timestamps 00:00:00 Intro 00:01:42 Doom and id Software 00:16:14 Open World Games 00:36:05 Ray Tracing 00:45:14 Blender Demo 00:50:07 Early Web 00:56:20 Macromedia Flash Era 01:00:34 2Advanced 01:10:52 KidPix and Expressive Tools 01:21:03 Mutation in Design Tooling 01:30:41 Node Editors and Falcon 01:44:45 AI and Creative Tools 01:49:59 Craftsmanship and Intent 02:00:50 Worldview Over Technology 02:09:03 Making Fire with Math 02:17:28 Information Density 02:28:40 Flatland: A Romance of Many Dimensions
English
2
13
27
7K
Laurence Liang
Laurence Liang@LaurenceLiang1·
a good friend of mine is considering throwing an AI research hackathon at @mcgillu this semester, if there's a strong enough demand is anyone interested in helping co-host? happy to connect!
English
2
0
6
589
Sarah retweetledi
ramona
ramona@ramonable·
canada is great at building tech - we’re worse at distribution best advice I learned from GTM day: be experimental - ai makes it cheap hypothesis → experiment → signal → system if your message works for the first 10 customers, it should work for the next 100
ramona tweet mediaramona tweet media
English
5
1
57
2.7K
Sarah
Sarah@srpmcc·
experiment intentionally #gtmday
Sarah tweet media
English
1
0
7
955
Sarah retweetledi
danny
danny@danielnieto_·
Happy GTM DAY to those who celebrate -- also good morning @harleyf ☀️
danny tweet media
English
3
6
16
2.1K
Sarah
Sarah@srpmcc·
gm, happy gtm day week to those who celebrate 🟨⬛️
English
0
0
2
208
Sarah
Sarah@srpmcc·
@dhasandev no i think speed and functionality are advantages of desktop vs web, at least for me
English
0
0
1
13
danialhasan
danialhasan@dhasandev·
@srpmcc no.1 thing i heard for desktop apps over web apps was that you dont deal with unrelated tabs on desktop. do you think this is the biggest deal for people using desktop apps?
English
1
0
0
19
Sarah
Sarah@srpmcc·
ok yes everything is done with mobile and agents but sometimes I just want to use a website on desktop and have it still work (👀 canadian fintechs)
English
0
0
3
169
Sarah retweetledi
Andrew Yeung
Andrew Yeung@andruyeung·
Feels like we're in the early days of an inevitable career path: the IRL creator A person who brings relevant people together, designs tasteful gatherings & curates spaces to facilitate serendipity With AI reshaping how we work and live, in-person experiences will be the last way for us to find meaning and feel something significant.
English
98
54
727
68.3K