Stephen Key

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Stephen Key

Stephen Key

@stephenjkey

Husband, Tech Manager, Clean Code Advocate, Design Enthusiast, Studied Computer Science

Katılım Nisan 2009
287 Takip Edilen41 Takipçiler
Stephen Key
Stephen Key@stephenjkey·
@DrewskysChannel I would prefer some sort of entry key that you spend each time and you have a max you can spend each week. That way you still limit flooding the game with gear and people can do it on their own time.
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Drewsky
Drewsky@DrewskysChannel·
While I was initially against scheduled ranked, this makes sense to me. The two biggest points are gear loss/preparation loop, and most importantly an active population. The biggest issue to me at this point is the overlap between ranked & cryo.
Ziegler@Ziegler_Dev

Cryo and Ranked are coming and we're excited to see players battle it out over Tau Ceti and traverse into the big scary moon-like ship in the sky. We've put out a few posts about Cryo, poured through the variety of comments and feedback we've seen so far, and wanted to take some time to explain some of the initial decisions we've made around Cryo and Ranked with regards to weekend scheduling. So without further ado, here's what we have been thinking: We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points: - Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle. - Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden. - Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better. We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future. Things we may iterate on in the future: - Staggering Ranked and Cryo queues more so they overlap less - Looking at changing the days we do either Cryo or Ranked - Changing the ante values of Cryo or Ranked - Looking at any other conditions (solo experience, crew fill experience, etc.) and iterating on it! Marathon is an evolving game and part of evolving is seeing how this initial launch plays out and adjusting as we go =). Thanks for the feedback, keep it coming and we'll update you when we figure out the next evolution.

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Stephen Key
Stephen Key@stephenjkey·
@Ziegler_Dev Love the game, but as a solo player I’m bummed that I there aren’t ways I can participate in this content without joins squads. I get having squad requirements for battle royal games, but solo play is a staple of extraction shooters and not having this is tough.
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Ziegler
Ziegler@Ziegler_Dev·
Cryo and Ranked are coming and we're excited to see players battle it out over Tau Ceti and traverse into the big scary moon-like ship in the sky. We've put out a few posts about Cryo, poured through the variety of comments and feedback we've seen so far, and wanted to take some time to explain some of the initial decisions we've made around Cryo and Ranked with regards to weekend scheduling. So without further ado, here's what we have been thinking: We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points: - Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle. - Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden. - Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better. We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future. Things we may iterate on in the future: - Staggering Ranked and Cryo queues more so they overlap less - Looking at changing the days we do either Cryo or Ranked - Changing the ante values of Cryo or Ranked - Looking at any other conditions (solo experience, crew fill experience, etc.) and iterating on it! Marathon is an evolving game and part of evolving is seeing how this initial launch plays out and adjusting as we go =). Thanks for the feedback, keep it coming and we'll update you when we figure out the next evolution.
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nathINSANE
nathINSANE@nathINSANE·
So is Marathon still alive? Is it good?
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Stephen Key
Stephen Key@stephenjkey·
@Tyraxe Using a skill without spending any resources def needs a nerf.
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Tyraxe
Tyraxe@Tyraxe·
How about we don't nerf the thief slide cancel tech and just buff vandal instead.. Embrace the movement PLEASE!🙏
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Stephen Key
Stephen Key@stephenjkey·
@isolatedrook If the reduced the cool down they need to make it where you lose invis when taking damage.
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Rook
Rook@isolatedrook·
I kind of feel like Assassin's abilities should be reversed. Invisibility (especially in an extraction shooter) having a much lower cooldown than a bunch of smoke grenades seems backwards to me. Just a thought I had, don't come for me.
𝚅𝚎𝚜𝚜𝚎𝚕𝙾𝚏𝚃𝚊𝚞𝙲𝚎𝚝𝚒𝙸𝚅@vesseloftauceti

I gotta say that Assassin’s invisibility needs to be adjusted visually. Invisibility should be noticeable if you notice a gleam or shimmer, not be lucky before getting completely trounced on because you actually cannot see them. It’s absurdly strong in soloes especially

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Stephen Key
Stephen Key@stephenjkey·
@vesseloftauceti Not sure why the released like this. They have years of data with void hunter in d2 to know that complete invis is too powerful. I’m all for a camouflage mechanic but it’s too much like it is.
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Stephen Key
Stephen Key@stephenjkey·
@FadeAwayMedia People forget him mumbling and stumbling out on raw high as a kite. Something about him makes people forget the lackluster stuff.
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FADE
FADE@FadeAwayMedia·
THERE WAS NOBODY LIKE SHAWN MICHAELS IN THE 90S MAN HE WAS UNTOUCHABLE 🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐
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Stephen Key
Stephen Key@stephenjkey·
@ArcRaiderAlerts For venator I think that angled grip is better for m+kb and vertical grip is better for controller.
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ARC Raiders Alerts
ARC Raiders Alerts@ArcRaiderAlerts·
If you are into PvP but don't have time to theorycraft, try these loadouts. Equip a Looting MK3 augment and a Medium Shield, and you’re set, just don't forget to use your brain during gunfights.
ARC Raiders Alerts tweet mediaARC Raiders Alerts tweet media
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Arc Raiders Intel
Arc Raiders Intel@ArcRaidersIntel·
Should Embark add a Bow Weapon to Arc Raiders?
Arc Raiders Intel tweet media
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Stephen Key
Stephen Key@stephenjkey·
@TStorm106 PVP lovers sure hate playing with fellow PvPers 😄
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Stephen Key
Stephen Key@stephenjkey·
@TheRooster Was hoping the new map would land in March but April isn’t too bad. Gives me an excuse to try out Marathon when it comes out.
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ARC Radar
ARC Radar@ARCRaidersNews·
If you could save one blueprint before the expedition wipe, which one would you choose?
ARC Radar tweet media
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Stephen Key
Stephen Key@stephenjkey·
@ArcRaiderAlerts If you know the map well you can often turn a late spawn into something decent. I think the challenge is you have to hit multiple spots since you’re scavenging a looted map and since you spawned in late you don’t have time to do that.
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ARC Raiders Alerts
ARC Raiders Alerts@ArcRaiderAlerts·
ARC Raiders dev admits late spawns suck for specific objectives but are vital to keep lobbies full. While frustrating, data shows late joiners actually profit more by scavenging remnants of previous fights and hitting high-value areas that have become quieter. Do you agree? 👀
ARC Raiders Alerts tweet mediaARC Raiders Alerts tweet media
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Rooster
Rooster@TheRooster·
First things to do after installing a game: > turn off motion blur > disable vsync > increase fov > ?
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Stephen Key
Stephen Key@stephenjkey·
@burntpeanutclip This is not a competitive game and shroud has done everything so he is just waiting for the reset. He is acting rather entitled here, like it’s some sort of gift that he is willing to group with peanut, meanwhile peanut has 3 times his audience. Get over yourself.
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The Burnt Peanut Clipped
The Burnt Peanut Clipped@burntpeanutclip·
Shroud got pissed at The Burnt Peanut and had to get real with him😭
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