suvlinux

35 posts

suvlinux

suvlinux

@suvlinux41137

Katılım Ocak 2026
6 Takip Edilen0 Takipçiler
Senhor Linguica Pro
Senhor Linguica Pro@SrLinguicaVIVE·
SUPER ZSNES v0.110b lançado! - Corrigido tecla ESC para limpar input - Adicionada emulação do chip especial S-DD1 (Star Ocean e Stree Fighter Alpha 2) - Corrigido problema da escrita de SRAM e espelhamento de ROM - Vc pode agora escolher o diretório para o seu save - Adicionada a opção de desabilitar a função de último save state e histórico de save
Senhor Linguica Pro tweet media
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StoneHouse
StoneHouse@BoulderBuilding·
Air movement has nothing to do with relativity. The drone is stationary relative to the car. Because the drone has the ability to hover, does not change its relative state to the car. If you put the drone on the seat, it is still traveling at 50 kph. The "air in the car" makes no difference, except that the drone is using it to hover. Put the drone in front of you on a motorcycle doing 50 kph, and you are doing 50 kph, the drone will appear to float because of it's relatively to you.
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Massimo
Massimo@Rainmaker1973·
Is the drone stationary, or is it moving at 50 km/h? [📹 Jeremy Lynch]
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suvlinux
suvlinux@suvlinux41137·
@BonyT48455127 @JamesBlazer007 @Rainmaker1973 Thank you most idiots don't explain this. The drone would have flew out of the car had there been no windshield. The air in the car moves with the car and drone is therefore stable. Same thing when people quote throwing ball up on a train coach, try doing that a open coach.
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Ben Robertson
Ben Robertson@BonyT48455127·
@JamesBlazer007 @Rainmaker1973 Because the air mass inside the car has to move along with the car. The drone is stationary within the air mass it’s actually in, but that air is moving relative to the earth at the same speed as the car.
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F. Eiji Marinas
F. Eiji Marinas@hyp36rmax·
#SONICMANIA #MisterFPGA ARM is at 0.3.0 with major updates from original release along with fixing input controls, Mistercade compatibility, animated intros, slow downs and complete rework of UFO Special Stages! AI Slop or not, these hotfixes are coming in hot! Great job Kimchiman52 and Giblet! github.com/kimchiman52/so…
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suvlinux
suvlinux@suvlinux41137·
@RetroMister87 @hyp36rmax Quoting an idiot "Only because it isn't for you it doesn't mean it's justified. YOU are not the whole fanbase. You aren't even a gamer with either taste. You're just a consumer."
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RetroMister
RetroMister@RetroMister87·
@hyp36rmax No, they are upset because it defies what the mister stands for. It looks greedy as fuck.
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F. Eiji Marinas
F. Eiji Marinas@hyp36rmax·
Looks like a lot of misinformation is rampant within #misterfpga community around #CoinOpCollection recent Midway beta. #arcade Let's talk facts... Yes, Accessing Midway beta requires authorizing Patreon to share information. The following information is shared: -Patreon Identity (Full Name) -Access status -Connected social accounts -Pledges -Amount -History -User email address Same information is accessible to Patreon Admins on platform already. Purpose for this level of authorization is the following: -Portal reads Patreon membership status and device ID's to manage license access -Quality control (We'll get to this) What's not shared? -Credit Card billing details -Full personal profile data -User Address How does it function? Similar to other models such as Patreon to Discord granting permission to tiers based on Patreon pledge. CoinOps is leveraging an OAuth permission model. How though? 1. User authorizes Patreon to CoinOp Portal connection (OAuth permission flow) 2. Patreon issues a token to CoinOp Portal 3. Coin Op Portal or subsystem calls Patreons API to check Patreon status !! Important !! -PII (Personal Identifying Information) is not stored on any CoinOp servers. Inclusive only to Patreon -Token is renewed periodically to ensure a secured experience Will these cores ever go public? Intent is YES! CoinOps is adamant to release quality requiring minimum to no major post release updates aiming for 100% accuracy against original hardware. It would be shameful for these cores to be locked down. They're doing this for the love of the game. For those who already familiar with CoinOp releases, they are solid in Beta form. Basically, a golden sample. For those familiar with Product Development, simply means development is finished and the master copy is ready for deployment. How does this control quality?! This program is designed towards scaling accessibility in a controlled environment. Although completely optional, gives fans and end users an earlier play test of Beta cores ahead of public release. CoinOps are now able to identify user issues on authorized Beta users running same release versions. Other FPGA developers give early access without all this level of control! Yes and no... Jotego as an example requires jtbeta file only accessible as a Patreon to enable Beta cores. That too is periodically updated. Let's talk about the elephant in the room. No one is regulating if that file is shared with Non-Patreons. Problem here is if an end user is playing an unauthorized Beta, they may not have the current Beta with updates, which can cause development delays when issues are pushed upstream. Remember FPGA developers are doing this in their spare time, many will not have capacity to support, especially if an issue has already been solved. Interesting Note Jotego and theEypsilon recently announced Jotego Patreon Access feature within Mister FPGA Update_All 2.7. "This feature automatically installs jtbeta zip in the correction locations... is required to access beta and release candidate version of Jotego cores weeks or even months before their public release." This will also include enhanced MRA's under a "Kai" label. All this is nested under a RetroAccount granting access in a similar way to CoinOps validation via Patreon. Personal thoughts? Natural progression how Betas are managed will mature within this community as we can see with Jotego and theEypsilon in similar efforts.
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CraftsMoogle
CraftsMoogle@CraftsMoogle·
@Cruzlink2 Cool story bro, Glad your able to do all that I can emulate PS3 better than PS3 with my 7950X3d and 7900 XTX I wouldn't pay 100$ for any operational retro console. Not to mention mods that are available as well. this whole retro scene needs to burn to the ground.
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suvlinux
suvlinux@suvlinux41137·
Surely you are talking about @topapate here. Surely.
B_Crez@b_cresva

@RSDCDN I agree, but these people have a reputation of announcing dates, missing them, then denying it. Unless they give transparency and timelines of a public release, you're essentially supporting the opposite of an open source project.

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PCSX2
PCSX2@PCSX2·
Mic Check...1...2...3... Is this thing still on? Hello folks! It's been a while since we last tweeted. PCSX2 has been shaping up quite well since then, but now we are back to posting semi-regular cool changes to PCSX2 that's been cooking up in the oven so far! Stay tuned!
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IGN
IGN@IGN·
DLSS 5 Isn't Anywhere Near As Impressive As V-Rally 3 on the Game Boy Advance bit.ly/4lXStjT
IGN tweet media
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suvlinux
suvlinux@suvlinux41137·
@s_on_vg @D_Ashby07 @pr4m0d Given the quality of his cores which anyone can verify by playing, I have no hope for the schematic service he provides.
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Pramod
Pramod@pr4m0d·
Wait... hold up a sec... so if you could just use CODEX, point it at MAME and have it spit out an FPGA core... then what does it come up with? I mean, no point to decap the chips like FURRTEK used to do right? Could just MAME2FPGA IT. Wouldn't the result be worse than MAME though due to resource limitations and such? LOL. Why not just play MAME on Pi as it is a better result? Sorry, this is the single most hilarious thing I have come across seeing as they spent a long time campaigning they are against AI, and somehow they think we were using AI, but it turns out they were using AI the whole time... the MEMEs write themselves.
Pramod@pr4m0d

Wow folks, turns out you could just get CODEX and point it at MAME, and with a few short directives, come up with a working FPGA core! Who knew? ABSOLUTE Genius. Looks like a fellow FPGA developer is trying it below... @timeextension64 good I guess now?? Thoughts?

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suvlinux
suvlinux@suvlinux41137·
@pr4m0d I have turned off Topapate update on the script, I don't need rubbish to fill up my SD card.
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suvlinux
suvlinux@suvlinux41137·
@pr4m0d 40k would be a conservative estimate. People give him PCBs to make cores of of and they never see it back. I know someone who didn't get his HW back. Atleast he is open up his broken sources so people know what they shouldn't be doing. A failure is can be good if documented.
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Pramod
Pramod@pr4m0d·
Well, just thinking about this in hindsight... Maybe I was a bit harsh. If I was in the same shoes, and I was running a $40k a month SOCIAL MEDIA business whose livelihood depended on making MAME ports to verilog for the subscribers, I think I'd use AI too to make them instead of the old MAME2FPGA golang scripts it was based on before. Good business decision! Always keep a lookout for your bottom line. Good thing I choose not to make money.
Pramod@pr4m0d

Wait... hold up a sec... so if you could just use CODEX, point it at MAME and have it spit out an FPGA core... then what does it come up with? I mean, no point to decap the chips like FURRTEK used to do right? Could just MAME2FPGA IT. Wouldn't the result be worse than MAME though due to resource limitations and such? LOL. Why not just play MAME on Pi as it is a better result? Sorry, this is the single most hilarious thing I have come across seeing as they spent a long time campaigning they are against AI, and somehow they think we were using AI, but it turns out they were using AI the whole time... the MEMEs write themselves.

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