

TeamKill Media
8.7K posts

@TeamKillMedia
TeamKill Media is a game studio, specializing in PlayStation games. @codevioletgame OUT NOW | https://t.co/yz1Za2B9L2 #codeultraviolet





@TeamKillMedia I have a question...how you new project is going and after having success with code violet....will you increase on staff? What technology you want to invest for new project and what you want to improve and bring those new to the new project??? I know is alot 🫣🫡























As far as what I can talk about, we have already moved to the next version of the engine, UE5.7, CV was made on 5.5 and then moved to 5.6 and there are a massive amount of improvements in 5.7 vs 5.6. Code Ultraviolet is going to take place in an open world map that connects all the majors parts of the game together so, things like the new Nanite voxel foliage will be used. Right now, we are getting all the fundamentals in place; Violet will be more mobile and gameplay will be more aggressive, more enemies, more enemies types, returning similar weapons and new ones 😇 We are testing and experimenting with a lot of different things, one being vehicle driving for the change to the open world style map. We are hoping to have something to show by this summer if all goes smoothly 😎 This new installment is going to be massive and more intense 😎 In the meantime, anyone who has things they’d like to see or feedback for this next game, let us know 😇 we take everything into consideration 🤩







I can officially say that I’ve hit 100% and got the Platinum trophy for @TeamKillMedia’s Code Violet. I’m eager to see where Violet Sinclair’s story leads to in the future with Ultraviolet. Until then, I’ll have to find something else to bide my time.


