El Matador 809 🇩🇴🇩🇴

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El Matador 809 🇩🇴🇩🇴

El Matador 809 🇩🇴🇩🇴

@809Matador

video gaming lover, PlayStation fan, married, dominican. All around gamer.

Katılım Aralık 2019
511 Takip Edilen296 Takipçiler
B1gDaddyMarv
B1gDaddyMarv@B1gDaddyMarv·
1348 Ex Voto is one of the few disappointing PS5 exclusives. PushSquare review. ▪️Frustrating, broken combat. ▪️Too much linear travel. ▪️Choppy performance. ▪️Poor presentation.
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@Zuby_Tech
@Zuby_Tech@Zuby_Tech·
PlayStation Studios Working On Live Service Games: • Guerrilla Games: Horizon Hunters Gathering • Media Molecule: Multiplayer Live Service • Haven: Fairgame$ • Team LFG: Action Game #PlayStationStudios #PlayStation
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GandalfGrey1717
GandalfGrey1717@jcampanozzi87·
@xMBGx I will say this if this means that they are pulling back on GAAS then I'm okay with that. Trimming the fat to focus on how PlayStation was in the past. I'm all for that
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MBG
MBG@xMBGx·
Dark Outlaw Games was announced to be a new first party PlayStation Studio in March 2025 led by industry vet Jason Bundell. Just 1 year later they are closing. But it is worth noting this studio was formed after the failed partnership with Deviation Games. Seems like they just couldn't get it together sadly.
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kike.games🏆
kike.games🏆@kikegames97·
PLATINO 🏆 #677: SOUTH OF MIDNIGHT 🐊 Gracias a una clave cedida de @Xbox_Spain he podido terminarlo y sacarle el 100% de trofeos! En cuanto se levante el embargo el martes que viene podré contaros que tal. 32º Plat del año 🏆 #GiftFromXbox
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Joseph Moran
Joseph Moran@MrBadBit·
PlayStation what in the fuck are we even doing here? How does Hermen still have a job? What studio will Sony close next? Will they finally get this GAaS out of thier system and start focusing on what they're good at? These are the questions i constantly ask myself.
KAMI@Okami13_

PlayStation is reportedly shutting down Dark Outlaw Games. The studio was founded 1 year ago under COD Zombies veteran Jason Blundell. This is now the second studio under him that PlayStation has shut down after Deviation Games.

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TeamKill Media
TeamKill Media@TeamKillMedia·
It definitely would be very difficult. I will say though, Code UV is aiming to go for 60FPS from the beginning… so, development of this game is going to be a bit different from the start. Setting our priorities and goals now will make a massive difference in the way we develop and how the final game performs. Right now we are also looking at using the software side of Lumen this time around instead of the Hardware based form; it was amazing for CV but it did use a lot of render time to do… we will see… but the goal is 60 for this next game, hopefully we can achieve this goal 😇
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TeamKill Media
TeamKill Media@TeamKillMedia·
As far as what I can talk about, we have already moved to the next version of the engine, UE5.7, CV was made on 5.5 and then moved to 5.6 and there are a massive amount of improvements in 5.7 vs 5.6. Code Ultraviolet is going to take place in an open world map that connects all the majors parts of the game together so, things like the new Nanite voxel foliage will be used. Right now, we are getting all the fundamentals in place; Violet will be more mobile and gameplay will be more aggressive, more enemies, more enemies types, returning similar weapons and new ones 😇 We are testing and experimenting with a lot of different things, one being vehicle driving for the change to the open world style map. We are hoping to have something to show by this summer if all goes smoothly 😎 This new installment is going to be massive and more intense 😎 In the meantime, anyone who has things they’d like to see or feedback for this next game, let us know 😇 we take everything into consideration 🤩
El Matador 809 🇩🇴🇩🇴@809Matador

@TeamKillMedia I have a question...how you new project is going and after having success with code violet....will you increase on staff? What technology you want to invest for new project and what you want to improve and bring those new to the new project??? I know is alot 🫣🫡

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