Tehbeard retweetledi
Tehbeard
2.6K posts


@NovaWostra I wish they'd at least do a few blog posts covering the technical bits of the move from OpenGL -> Vulkan, if these meager drops are in fact because the render rewrite is taking so much effort.
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The more i see and hear the less i belive in this. Its going to be a slime reskin with some unique ability and just... dont they have anything better to do?
Nova Wostra@NovaWostra
Finger Crossed for Slime pets. something i always wanted from slimes ever since i saw slimes for the first time was to keep them as pets and it made me very sad when iron golems killed them.
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Tehbeard retweetledi

@harristic_ The best way to get thru MC:live's nonsense if you want to watch it live, is in a discord call with buddies and beer, pretending to be Statler and Waldolf
GIF
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@Minecraft Did the social media intern just have a fucking stroke while writing this?
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🚨Minecraft confirms "#MinecraftLIVE" as were once they are did.
They became the first ever to have the first as in the era of that when a block-based universe and the media began. Steve.
Congratulations 🎉

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@shadowbog_og @cubfan135 He's just gone a bit loopy from the constant campaigning for the fletching table to be usable by players.
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@cubfan135 What are you smoking cub? Bc I Kinda want sone of that
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@SmokeyStack_ Given the time taken for them to figure out bundles on bedrock, I'd say ETA is 2030 if it doesn't get shelved.
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Sadly we won't be a part of #MinecraftLIVE this time around but we're super excited to see what they have in store!👀
Minecraft@Minecraft
Get ready for #MinecraftLIVE! Tune in on March 21! Read more here: aka.ms/MinecraftLIVEM…
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@harristic_ Whichever one added the new management protocol. It's a nice improvement over trying to regex a string returned over RCON.
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Restless Moooooos echo in Lumbridge…
🐮 The F2P Cow Boss will be playable at 11:30am UTC today, dropping udderly delightful rewards!
🐄 Want a high-steak challenge? Hard Mode Cow Boss is ready for you.
osrs.game/Cow-Boss-Launch

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Tehbeard retweetledi


@realzwuwu @NovaWostra Vanilla is going to allow that? Where have you heard that from? I've not seen anything about them adding official shader support to resource packs.
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@NovaWostra I think this should be seen as a positive thing ^^
Aperture is gonna allow a bunch more features than Iris has, not to forget that vanilla is gonna allow some pretty cute optimized shader customization as well!!
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Ok checked in with 1 single shader dev and they said this will absolutly destroy shaders. If your favorite shader still gets updated you are in luck but for those who dont get updated, this could mean they are stuck on that version. Possible modern main modding version ahead?
Nova Wostra@NovaWostra
This is actually bigger news even for player who use mods that rely on OpenGL, as updating from one rendering engine to another is going to be a bit harder I imagine
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@CraftyMasterman @NovaWostra They lay eggs, so it's more of a cloacae
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@lumaa_uwu Really what you need is for Mojang to support the UI primitives you need to be able to create those kind of cool minimaps and HUD elements, rather than having to do some, frankly insane sounding workarounds to ship it as a text shader.
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@slicedlime For example, I've implemented a custom crosshair, minimap and a few other HUD elements using text shaders. It'd be such a shame to be forced to stay on a old version due to compatibility issues.
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Tehbeard retweetledi

Another step towards vibrant visuals minecraft.net/en-us/article/…
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@Nykwil31 @ibxtoycat They changed the dye textures at some point in the last 4 drops to not be distinct shapes but various blobs on cardboard instead.
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