Rejor

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Rejor

Rejor

@theevilsine

Motion designer and multi-artist based in Tokyo. Cinema 4D | Houdini | Redshift | Generative Art | Creative Coding

Katılım Ekim 2014
265 Takip Edilen620 Takipçiler
Rejor
Rejor@theevilsine·
Just gave the new Liquify modifier in #c4d a go and it’s surprisingly capable and fast. This is running in real time and it takes less than 2 minutes to set up.
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Rejor
Rejor@theevilsine·
I just realized Vellum Brush works for Fluid and Grains as well. Since it runs in minimal solving mode it's super fast, you can essentially sculpt liquid sims in real-time. #houdini
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Rejor
Rejor@theevilsine·
quick 3d scanning FX test with @sidefx houdini and @kitbash3d assets. Twitter's video compression probably won't like this haha
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Haruko Hayakawa
Haruko Hayakawa@helloharuko·
I love CG food despite how difficult it is to pull off. This strawberry was done from scratch. Thanks to all the help from @iamrossmason discord. Shoutout to @theevilsine 🍓
Haruko Hayakawa tweet mediaHaruko Hayakawa tweet media
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Rejor
Rejor@theevilsine·
@jo_oldschool Basically you scatter the same amount of points on 2 shapes and blend between them using a mask based on the curveu attribute
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Jo_oldschool
Jo_oldschool@jo_oldschool·
@theevilsine Omg! Sir it's super cool and I need some hint I try thid once and I fail.
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Rejor
Rejor@theevilsine·
@fishwfeet Nice! I need this in Bryce 3D now ASAP
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Rejor
Rejor@theevilsine·
@ibrodecki Heard some great things about this app, which lets you to set up GPTK with minimal effort. getwhisky.app
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Igor Brodecki
Igor Brodecki@ibrodecki·
Imagine Steam implemented GamePorting Toolkit for MacOS 🥲
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Rejor
Rejor@theevilsine·
@motionpunk1 pretty sure it's sped up, look at the timer at top right. still pretty responsive tho
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