MrTom (Daniel Tomás)

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MrTom (Daniel Tomás)

MrTom (Daniel Tomás)

@ticidici

Game developer, bass player. Mobile Developer at Social Point. Worked on Monster Prom and Narita Boy.

Barcelona, Spain Katılım Ekim 2016
256 Takip Edilen75 Takipçiler
MrTom (Daniel Tomás)
MrTom (Daniel Tomás)@ticidici·
@ElPonete @salbaFR Justamente el otro día le comentaba a un amigo que yoshi necesita el bananza treatment o mínimo un kirby forgotten land. Es triste que el primer juego es con diferencia el que tiene más caché para su momento.
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ElPonete
ElPonete@ElPonete·
@salbaFR Los Yoshi siempre son algo digno de admirar a nivel artístico. Es una IP a la que le dan mucha libertad creativa. Me gustaría ver algún día un juego de Yoshi 3d tipo Mario, juraría que no existe.
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MrTom (Daniel Tomás)
MrTom (Daniel Tomás)@ticidici·
@Seiyii @claudiapinaFAN @MovistareSports Las shonen de base no valen millones, xdd. Justamente es lo contrario de lo que dices. Lo único cierto es que estas revistas ya estaban en 6 cifras antes de que él hiciera la compra, pero de base las shonen no eran caras y a día de hoy aún hay baratas que serán caras.
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セルヒオ🌊 🇪🇸
@claudiapinaFAN @MovistareSports Es lo de siempre, necesitan un cabeza de turco para que ellos se sientan menos especuladores. Sera idiota Logan pero él lo hace con cosas que ya de base vale millones, los problematicos son los que se quieren hacer millonarios con objetos que antes estaban al alcance de todos
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Movistar eSports
Movistar eSports@MovistareSports·
🟣 Logan Paul se gasta más de 550.000$ en mangas y Speed le responde sin filtro: "No sabes una mierda de One Piece". Logan asegura estar "orgulloso de tener los mejores mangas del mundo" y avisa: "El viaje del manga ha comenzado". Parte de la comunidad ya muestra preocupación porque este tipo de compras podría disparar los precios para los coleccionistas📈
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Anish Moonka
Anish Moonka@anishmoonka·
If you beat this level as a kid, your brain was doing the same fifty-hour training researchers now run on adult volunteers in a lab. Action gamers react about 45 milliseconds faster than non-gamers and make decisions a quarter quicker without sacrificing accuracy. Brain scientists at Rochester and Geneva have been measuring this for over twenty years. The level is Mine Cart Carnage. Eighth stage of Donkey Kong Country. November 1994. Built by a team of twelve working out of a village in rural Leicestershire. It was the first time the game ever took control away from you. The cart started rolling. You couldn't slow it down. You had to time jumps between broken tracks while lizards drove carts at your face from the opposite direction. And the cart weighed more than you did, so every jump messed with your landing. Daphne Bavelier at the University of Geneva has spent her career studying exactly this kind of game. Her 2003 Nature paper showed that fast-paced action games physically rewire the brain's attention circuits. Fifteen years later, Bediou and colleagues combined dozens of these studies into one big review of the field. You get sharper at picking out what matters and ignoring what doesn't. Spatial puzzles get easier. And in one Bavelier experiment, gamers figured out made-up vocabulary from a fake language in twenty minutes. Non-gamers needed forty. Rare bought Silicon Graphics computers, roughly eighty thousand pounds each, to build this game. Those were the same kind of computers that animated the dinosaurs in Jurassic Park. A single picture of Donkey Kong, rendered on one of those computers, took up more memory than an entire Super Nintendo game could hold. So Rare built a compression trick from scratch and squeezed the 3D models into flat images the console could actually run. The computers ran all night. A massive air conditioner kept the machines from frying, while the team worked through the summer heat with no AC of their own. 9.3 million copies sold. Nintendo spent sixteen million dollars marketing it in America alone, more than triple the industry average. Every kid who got stuck on Mine Cart Carnage and kept restarting until they beat it was running the same kind of experiment neuroscientists now study in their labs. Fifty hours of it.
Nostalgia@nostalgiaa

‘How are you so focused under pressure?’ Me in 1995:

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MrTom (Daniel Tomás)
MrTom (Daniel Tomás)@ticidici·
@lukecagg @KaihatsuYT @Genki_JPN I don't know, when you see pictures of desks of the 90s it does not scream hospital at all to me. You can see miyamoto's desk filled with stuff. Maybe the office itself does not have 1:1 statues of characters and the likes, but the desks had definetely many traces of their games.
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Luke
Luke@lukecagg·
@KaihatsuYT @Genki_JPN This is nothing new. That's how Nintendo HQ has been since the 70s. Not sure why you're acting like it's new
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Daniel Kaihatsu (開発 妥仁得)
I've spoken to a few people who have been inside both of Nintendo's buildings in Kyoto for business reasons, and they've always emphasised how different it is to the HQs of other game developers like SEGA. Like "a hospital". All-white, clinical. No trace of their games.
Genki✨@Genki_JPN

Tomodachi Life Living the Dream devs recreated their Nintendo office inhabited by the development staff’s Miis using the games Island Builder feature! lol

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MrTom (Daniel Tomás) retweetledi
Bird Land Press 2.0
Bird Land Press 2.0@birdlandpress2·
🎉¿Quieres un pack con los 3 números de BIRD LAND PRESS 2.0 firmados por TAKASHI MATSUYAMA? Pues a participar: 🔁 RT, Like y síguenos 🫂Menciona a un amigo 📆Hasta 15 Abril 23:59 📍Solo España 🚫Si gana una "cuenta sorteos" se volverá a realizar 📷También en Instagram
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thomasmahler
thomasmahler@thomasmahler·
@kiwitalkz Shawn Layden is a wickedly smart dude. It's easy to see how Sony won back so many hearts with the PS4 since they had people like him at the helm who actually got it.
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Reece “Kiwi Talkz” Reilly
Every time I see a failure of a live service game I think back to my interview with Shawn Layden where he explained why these games fail. The Highguard devs provided a mediocre product that no one wanted, in an overcrowded market. It really is that simple.
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MrTom (Daniel Tomás)
MrTom (Daniel Tomás)@ticidici·
@0xEdwoods @Stealth40k The game was amazing in everything except in the core gameplay. And it's not even about competitive gameplay, which of course it's way worse than melee, but even at casual play the speed of the game makes it way less exciting.
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0xEdwoods
0xEdwoods@0xEdwoods·
@Stealth40k When we all thought we was getting a a good game then it came out and it was terrible.
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Shadows 🇵🇸🇺🇦
Shadows 🇵🇸🇺🇦@OutOfTheShadow9·
@St1ka Right?? That and I also find the Japanese localization of police quest ii really fascinating where they tried to give it a bit more of an anime aesthetic
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MrTom (Daniel Tomás) retweetledi
Wario64
Wario64@Wario64·
Follow @Wario64 and repost for a chance to win 1 of 5 Steam codes for Code Vein II courtesy of @GamesplanetUK. Giveaway closes on Jan 29th, 2:30 PM PT Game is $58.30 at Gamesplanet w/ code BLOODWARIO buff.ly/laoWLaf
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MrTom (Daniel Tomás)
MrTom (Daniel Tomás)@ticidici·
@gunnmask @Creseki It's actually the biggest snes cartridge, as far as i know, with 48 Mb (6MB). Also it is compressed so it's actually double that.
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gunmask
gunmask@gunnmask·
@Creseki This was all inside a 16MB SNES cartridge. A full game. With voice acting.
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Wakkap
Wakkap@wakkapoficial·
Desde Nintendo España avisan de que Paper Mario Origami King y Pikmin 1+2 se descatalogan en edición PAL España Aún hay unidades disponibles pero una vez agotados no se podrá reponer wakkap.com/lists/ultimas-…
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⑨☄️
⑨☄️@fcbniine·
@Gosutori15 Pretty funny that Ueda clears everyone with just 3 games, generational talent
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MrTom (Daniel Tomás) retweetledi
Dumpus
Dumpus@FrumpnDump·
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Esteban Gonzales
Esteban Gonzales@Esteban11176810·
@JosedZiur @LaOdiseaDLMemes retro studios? pero si desde el primero ya eran propiedad de nintendo, me imagino que eso se debe al reinicio que tuvo el desarrollo del juego.
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Bafi
Bafi@Leoabfi·
@salbaFR La lista justa en mi opinión. Acabo de empezar Yotei y no me está generando demasiado, me falta probar el Split pero por el tipo de juego dudo que destronara a ningún otro
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Salva Fernàndez Ros
Salva Fernàndez Ros@salbaFR·
Se ha caído Split Fiction (para mí lo merecía), el resto lo esperaba. KDC2 era de cajón pero pensaba que no entraría, así que bien.
Geoff Keighley@geoffkeighley

Your nominees for Game of The Year at #TheGameAwards on December 11: 🎨 Clair Obscur: Expedition 33 🏖️ Death Stranding 2: On the Beach 🍌 Donkey Kong Bananza 🔥 Hades II 🕸️ Hollow Knight: Silksong ⚔️ Kingdom Come: Deliverance II 🗳️ Vote Now: bit.ly/tgavote

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Aero
Aero@ActualAero·
Depends what angle you look at it from Obviously comparing it to today's 4K games yes it doesn't come close but looking at this as the Wii game it was when it released in 2010? Absolutely insane 10/10 graphics for the hardware it was on
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SecondGearEli@SecondGearEli

@ActualAero Idk about graphics ngl. Art direction absolutely a 10, but graphic quality, texture quality, and overall fidelity idk man.

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MrTom (Daniel Tomás) retweetledi
RPG Spain
RPG Spain@RpgSpain·
🎁¡Nuevo SORTEO!🎁 Gracias a @wakkapoficial tenéis la oportunidad de ganar una copia de Trails in the Sky 1st Chapter o Leyendas Pokémon A-Z a vuestra elección para la plataforma que queráis. 🔁RT ➡️Sigue a @wakkapoficial y @RpgSpain ¡Mucha suerte a todos!
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