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Tinotenda

@tinotendawrites

Writer and Game Dev. #gamedev #indiedev #horrorgame #Unity3D

Coventry, England Katılım Nisan 2020
198 Takip Edilen52 Takipçiler
Tinotenda
Tinotenda@tinotendawrites·
@guycalledfrank Amazing still. I'll assume around 960p ish based on your other stuff but if you get get it this buttery on a 3060 I'm happy :)
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Mr F
Mr F@guycalledfrank·
@tinotendawrites I'm on a 4070Ti, and it can obviously churn through pretty much anything. Will have to test it on slower systems, but at a glance it doesn't seem to be affecting performance much.
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Mr F
Mr F@guycalledfrank·
I don't post WIP content from Faded very often as there're many unfinished/unpolished parts, but as I already mentioned the crowd sim... here is its test scene. About 800 characters, 56 bones each, animation is 3.5 minutes (!) with random offset, LOD0 is at ~20k verts #indiedev
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Tinotenda
Tinotenda@tinotendawrites·
@bufuakgames You've earned it. The game is getting more and more impressive
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ALATURKA | Wishlist on Steam!
🔥15.000 WISHLISTS 🔥 thanks, every single one of you for wishlisting my game. i cannot post frequently since i am developing this game in my free time, entirely live on stream with a $0 budget. your support motivates me to work harder and share more early footage of ALATURKA.
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Tinotenda
Tinotenda@tinotendawrites·
@DiscussingFilm He's come a long way from tipping -$23 or whatever it was😂
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DiscussingFilm
DiscussingFilm@DiscussingFilm·
Curry Barker’s ‘OBSESSION’ is now at 96% on Rotten Tomatoes. • One of the highest rated horror films of 2026. Read our review: bit.ly/ObsessionDF
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Tinotenda
Tinotenda@tinotendawrites·
@kimarzuru yeah, same. I would do it were it not for the time associated with levels that large. thanks, keep it up.
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kimar
kimar@kimarzuru·
@tinotendawrites Def not gonna have any "open world" sections, it'll be about the same level of linearity/open-ness of re3, I initially wanted it to be more open but I decided to sacrifice that to be able to make environments with this amount of detail and care put into them consistently.
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Tinotenda
Tinotenda@tinotendawrites·
@Kempy161 great work putting this all together. amazing work :)
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Michael Kemp
Michael Kemp@Kempy161·
Here it is. The most definitive breakdown of Amy Hennig's Uncharted 4 ever made. This has been a huge undertaking but I hope you all like it! youtu.be/qJ7RN3wBr94
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Miss Self Destruct
Miss Self Destruct@MissSelfDstrct·
👁 Hell Is Other People Steam page is now live!! 👁 Super excited to share the first trailer! A psychological horror adventure game about social anxiety 💀 #indiegame
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Tinotenda
Tinotenda@tinotendawrites·
@ernest_anpilov i played your demo and i liked it. looking forward to the full version later this year.
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Ernest Anpilov | BECROWNED
Ernest Anpilov | BECROWNED@ernest_anpilov·
Hey everyone! Been quiet for a while, fully focused on development. 🖤 Here are some new shots from BECROWNED. How does the atmosphere feel?
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Sean // Game Dev🥀
Sean // Game Dev🥀@sean_gause·
🚫Incorrect! 🚫 We must RETURN to the 19th century.
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Tinotenda
Tinotenda@tinotendawrites·
@kimarzuru straight silent hill 2 vibes. you've nailed look man
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kimar
kimar@kimarzuru·
sum screenshots
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Atom Brain Games | Dunwich Horror
Atom Brain Games | Dunwich Horror@atombraingames·
Too busy making the game to do fancy promo stuff, so let's just roll out the trailer for Dunwich Horror! Enjoy, and have a great weekend! Wishlist link below ⬇️
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Tinotenda
Tinotenda@tinotendawrites·
@to_be_from Yup, painful but neccessary lol. that auto LOD add-on looks like a life saver. which one are you using, if I may ask?
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Tinotenda
Tinotenda@tinotendawrites·
I wanted something a bit more detailed than full low-poly for this game. Here's where Dean and the other main character landed. Still very much going for that PS2-era feel with the fidelity. #survivalhorror #HorrorGames #indiegame #gamedev #PS2
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Tinotenda
Tinotenda@tinotendawrites·
@MystiveDev these gamers love jumping to conculsions lol. props for seeking out proper talent mate.
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MystiveDev ⛓️ Wishlist Saint of Chains
Here we go again. Someone played the demo: "It's great! Except they use AI voices". Absolutely nothing in Saint of Chains is done with AI. Not even placeholders. - 3600+ 3D handcrafted models by us - 4000+ hours worked in 8 months (15-20h days) - Real professional actors
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