
uRun
22 posts

uRun
@urunml
Infrastructure for the interactive era.


















Today, we released Lyra 2.0, a framework for generating persistent, explorable 3D worlds at scale, from NVIDIA Research. Generating large-scale, complex environments is difficult for AI models. Current models often “forget” what spaces look like and lose track of movement over time, causing objects to shift, blur, or appear inconsistent. This prevents them from creating the reliable 3D environments required for downstream simulations. Lyra 2.0 solves these issues by: ✅ Maintaining per-frame 3D geometry to retrieve past frames and establish spatial correspondences ✅ Using self-augmented training to correct its own temporal drifting. Lyra 2.0 turns an image into a 3D world you can walk through, look back, and drop a robot into for real-time rendering, simulation, and immersive applications. ➡️ Learn more: research.nvidia.com/labs/sil/proje… 📄 Read the paper: arxiv.org/abs/2604.13036

We’re open-sourcing HY-World 2.0, a multimodal world model that generates, reconstructs, and simulates interactive *3D worlds* from text, images, and videos. Outputs can be integrated into game engines and embodied simulation pipelines. Key highlights: 🔹 One-click world generation Turn text or image into interactive 3D worlds automatically. 🔹 Pipeline-ready 3D outputs Editable 3D worlds for Unity and Unreal Engine, with standard 3D exports including mesh, 3DGS, and point clouds. 🔹 Unified world model system One model family for world generation and reconstruction across synthetic and real-world scenes. 🔹 Interactive character mode Explore generated 3D worlds in real time with physics-aware movement and collision support. ✨ Apply for access: 3d.hunyuan.tencent.com/sceneTo3D 🔗 GitHub: github.com/Tencent-Hunyua… 🤗 Hugging Face: huggingface.co/tencent/HY-Wor… 📄 Technical Report: 3d-models.hunyuan.tencent.com/world/world2_0…




Spark 2.0 was built to make massive-scale 3D open and accessible on the web. It’s exciting to see builders already using the LoD system to stream high-fidelity worlds, like the 100M+ splat environments in STARSPEED. Take a look at how creators are shaping the future of 3D. 🧵👇

