Toby Fox acaba de lanzar un comunicado para latinoamérica:
● Confirmó que Undertale y Deltarune NO tendrán traducción al español ni portugués porque no puede supervisar una traducción que encaje con su visión original. No por "odio a esos países".
● Se disculpó por su silencio, aclarando que nunca quiso ignorar a nadie.
@Captain_Rudimer@CartoonsOTMoon si, es de vago, fox no es precisamente una persona que se mate trabajando en sus juegos como para que supervisar un poco de traducción le quite tiempo de desarrollo y sus argumentos son un copypaste
@Simon_Ingari imagine being a company, train a highly skilled employee for 2 years, not pay him what he's worth, and for being a cheapo the employee you invested time and money is now working for the competition
𝗬𝗲𝗮𝗿 𝟭 𝗦𝗮𝗹𝗮𝗿𝘆: 80,000
𝗬𝗲𝗮𝗿 𝟮 𝗦𝗮𝗹𝗮𝗿𝘆: 100,000
𝗬𝗲𝗮𝗿 𝟯 𝗦𝗮𝗹𝗮𝗿𝘆: 120,000
At the start of Year 3, the employee decides to resign.
Suddenly, the same company that was “budget constrained” offers 250,000 to make him stay.
He still leaves.
Joins another company at 200,000
Not because money didn’t matter.
But because respect 𝗺𝗮𝘁𝘁𝗲𝗿𝗲𝗱 𝗺𝗼𝗿𝗲.
For 2 years, he delivered results.
For 2 years, he proved his worth.
Yet his value was only recognized 𝘄𝗵𝗲𝗻 𝗵𝗲 𝗱𝗲𝗰𝗶𝗱𝗲𝗱 𝘁𝗼 𝘄𝗮𝗹𝗸 𝗮𝘄𝗮𝘆.
That’s when it hit him:
“So the budget was always there… just not for me.”
Corporate 𝗥𝗲𝗮𝗹𝗶𝘁𝘆
𝗖𝗼𝗺𝗽𝗮𝗻𝗶𝗲𝘀 𝗱𝗼𝗻’𝘁 𝗿𝗲𝘄𝗮𝗿𝗱 𝗹𝗼𝘆𝗮𝗹𝘁𝘆.
𝗧𝗵𝗲𝘆 𝗿𝗲𝘄𝗮𝗿𝗱 𝗹𝗲𝘃𝗲𝗿𝗮𝗴𝗲.
Know your worth.
And don’t wait for a resignation email to be valued.
Bethesda's Todd Howard on The Elder Scrolls VI:
“It’s progressing really well. The majority of the studio’s on VI, but I’ll say this: We always overlap. So, we’re very used to overlapping development. And we have long pre-productions on things so that we feel good about them. And it’s a process. We all wish it went a little bit faster – or a lot faster – but it’s a process that we want to get right.”
[Source: @GameInformer]
🔴 GIVEAWAY 🔴
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Ends on November 6! Good luck 🚂
El ejército terrorista del apartheid israelí rocía de agua de alcantarillas a los Palestinos en los territorios ocupados de Cisjordania
La maldad del régimen nazi-sionista no tiene límites, desde el GENOCIDIO hasta la deshumanización completa de los Palestinos
Valve’s updates are insane... 😭
We’re giving away 5x 💖 MAC-10 | Neon Rider so you can trade up to your first CS2 knife! 🔪
1️⃣ Follow @CSGOWincom
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The new @Battlefield 6 Helicopter "rifleaim" just dropped.
Introducing:
AssistedAim.
We all skipped this setting because we want to fly manually. But you can't freelook and steer at the same time on manual flight.
The freelook aiming has to be deleted.
More details on why:
The vehicles in BF6 are a mess.
The strength of a helicrew should come from the positioning of the pilot and from how he deploys his gunner. Pilot damage output was always just an auxiliary force to aid with the destruction of a vehicle.
Piloting skills are rare in the community. This new assisted flight setting makes it braindead easy to fly a helicopter and lets you position and employ your own weaponry BETTER than the manual setting.
The worst part: These rocket pods. They are MADE to farm infantry, FASTER than your gunner can.
Go back to having to fly the helicopter yourself, having to AIM your nose to deal damage, and having to carefully balance the helicopter to position it around cover, and you will find that the 250 kill manhattan games that are popping up recently will remain the exception, and not become the norm.
One usual downside to inaccurate flying skills would be that the gunner would have a hard time hitting (as seen in BF2, BF3, BF4, BF2042) but the new camera stabilization in BF6 makes this completely irrelevant. You just zoom and hold the mouse button. It's not fun for anyone but the person racking up the kills.
In its current state, the helicopter needs to be nerfed. But it's currently kept in check by the lightspeed RPG which, in turn, makes tanks unplayable; as well as the braindead easy TOW which harrasses jets and helicopters from anywhere equally without even giving them a chance to dodge it. Oh, and did I mention the jets that have a 200ms TTK on the helicopter, and thus on each other?
It's just a rolling avalanche of balancing issues that currently most people that loved vehicle gameplay in prior battlefields I talk to, do not find very fun or engaging.
You have once again concocted an ecosystem that is flawed in its entirety because you wanted to reinvent the wheel.
I do NOT want to see what the littlebird scout helicopter, if it is added, would look like on this control scheme.
As per usual, less would have been more. @T0TALfps@DRUNKKZ3@ArmoredKill@tiggr_
Here's a code for some of the new Season 1 skins. I got more to giveaway!
9M1U-F85L-PR6D-TAO3
How to Enter:
FOLLOW • LIKE • COMMENT
#Battlefield6#Battlefield#BF6
Nvidia GeForce RTX 5090 Giveaway🏆
Need a new graphics card? We’re giving away a Nvidia GeForce RTX 5090 to one lucky winner!
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International Giveaway
Ends October 31st
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@BF6Media BF6 is like BF4 with everything made better, I find the vehicles a bit stiff, but things like this made you realize they're going for a bit more realistic conduction and firing, and I apreciate that, also, the tows are a bit broken, i've downed a fair bit of choppers using them
@susana023_ pero no es lo mismo esperar llendote a tomar un café sin tener que molestarte por las maletas (o peor arriesgarte a un robo), incluso me ha pasado un par de veces que tenían la habitación lista porque no es temporada alta y simplemente te dejan hacer check in a la hora que sea
@susana023_ osea, la limpieza se tiene que hacer en algún momento, y no lo encuentro malo, siempre y cuando tengan para dejar equipaje, y/o lugares para descansar o esperar al check in, muchas veces me ha pasado que llego a mi ciudad de destino tempranísimo y toca esperar