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Vítor

@vitorlingbr

Game Localization EN to PT-BR 🎮 Helping indie & live service games reach Brazil Gamer | Tech enthusiast | Industry watcher

Katılım Temmuz 2014
108 Takip Edilen8 Takipçiler
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Vítor
Vítor@vitorlingbr·
EN>PT-BR Game Localization 🎮 Helping indie & live service games reach Brazil 🇧🇷 Fortnite (UEFN) | Candy Crush experience DM open if PT-BR localization is on your roadmap.
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Touya! ★
Touya! ★@Touyarokii·
These gotta be the ugliest trio of pokemon starters we’ve ever gotten
Touya! ★ tweet mediaTouya! ★ tweet mediaTouya! ★ tweet media
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LaurisKitty 🎀
LaurisKitty 🎀@LaurisKittyy·
É OFICIAL. POKÉMON VENTOS E ONDAS SÃO OS PRIMEIROS JOGOS DA HISTÓRIA DA FRANQUIA A ESTAREM EM PORTUGUÊS DO BRASIL NOSSO MOMENTO CHEGOU 🇧🇷🇧🇷🇧🇷🇧🇷
LaurisKitty 🎀 tweet media
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Vítor
Vítor@vitorlingbr·
@domo_yoro_ I am impressed. Keep up the great work! Love the Dream Block inspiration from Old Site in Celeste for that snow dashing.
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Vítor
Vítor@vitorlingbr·
@LaurisKittyy Só de lembrar da história do Arven... 😢❤️
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LaurisKitty 🎀
LaurisKitty 🎀@LaurisKittyy·
A nova carta imersiva do Pokémon TCG Pocket é simplesmente do ARVEN!! Não tinha ngm melhor em Paldea pra receber. Acertaram demais!
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Vítor
Vítor@vitorlingbr·
@infernitz Absolutely, feel free to DM me 🙂
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Infernitz | Wishlist StarDrift Delivery
Soo happy to announce I've just launched my first ever solo indie game's demo on Steam! Check it out! I don't have a big audience so even a simple RT would go a long way in reaching the right people, would really appreciate it. #indiegame #indiedev #gamedev
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Vítor
Vítor@vitorlingbr·
@GreyAlien Totally understandable. Resource allocation is always the real bottleneck. Makes the strong early traction even more valuable.
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Vítor
Vítor@vitorlingbr·
@infernitz Just tried the demo and sent some feedback through the form. Really enjoyed the movement boosting and the core delivery loop. There’s something very satisfying about chaining high-speed movement from asteroid to asteroid.
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Vítor
Vítor@vitorlingbr·
@GreyAlien Makes sense. Strong consolidation in English-speaking markets first. With narrative-heavy niche titles like this, does international growth usually happen organically, or do you plan for it early?
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Jake Birkett - Veteran Indie
Jake Birkett - Veteran Indie@GreyAlien·
@vitorlingbr To be clear: these stat are total since the start of next fest. But yeah the daily is pretty good! Mostly North American wishlists + other English speaking countries + Germany.
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Vítor
Vítor@vitorlingbr·
@KarmicBit The animation work is absolutely impressive. Kudos! I'll be keeping a close look for future updates. Is there a roadmap for a demo launch?
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Nonu 🔥 - Wishlist on Steam!
Step into a world where combat is tactical and filled with relentless enemies. We want to make every victory feel earned. ❤️‍🔥
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Vítor
Vítor@vitorlingbr·
@Rustic_Panda Can't get enough of all this action and movement fluidity. The soundtrack is fire too!
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Vítor
Vítor@vitorlingbr·
@BokehDev The atmosphere is absolutely on point. Maybe it is a "calm beforethe storm" situation? A boss coming next? 👀
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Vítor
Vítor@vitorlingbr·
@colorgravemhin Just got the end of the demo and the Mahlo boss fight is one of the highlights. The dialogues are another. Alexa is an impactful storyteller. Maggie is adorable. Old King Tom is a champ 😆
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MHINBRON
MHINBRON@colorgravemhin·
Bosses in Dawnthief are a little more dangerous and active than they were back in Curse Crackers. How did you like our first fight in the demo against Mahlo?
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Vítor
Vítor@vitorlingbr·
@HarkTheGhoul This is an exciting feature that is often forgotten. And yours looks incredible! Highlighting all the hard work behind the scenes really deepens appreciation for the game.
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HARK THE GHOUL - DEMO OUT NOW!
HARK THE GHOUL - DEMO OUT NOW!@HarkTheGhoul·
Why do games never do this anymore? We're bringing back in-game artbooks with fun gamedev commentary!
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Vítor
Vítor@vitorlingbr·
@ratpackdigital Intersting. So the game will include strenghts/resistances for super effective/not super effective moves?
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Vítor
Vítor@vitorlingbr·
@CosmicDev117 Zen cooking + zen shooting simulator. The whole experience!
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CosmicDev
CosmicDev@CosmicDev117·
Lore-Accurate Food Truck Simulator
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Vítor
Vítor@vitorlingbr·
@HarkTheGhoul Screaming at human bugs and hitting them with a bible was not something I was expecting. You have my attention.
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Vítor
Vítor@vitorlingbr·
@Siege__Wizard I actually hit that softlock yesterday, so glad it’s fixed already. The added tooltips are a big improvement too. From what I played, ring + element interactions combined with hand order already feel like they allow for some wild build variety.
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Siege Wizard
Siege Wizard@Siege__Wizard·
We've update the Demo based on your feedback, along with some balance and polish. You can find the full patch notes on Steam -Fixed graphics issues -Fixed the Tutorial bugs causing softlocks -"Dismiss" button to Spells -Audio updates -Added tooltips to Hexes and Empty spells
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