WAV0 AI

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WAV0 AI

WAV0 AI

@wav0ai

the studio for everything audio // realtime collab with ai and humans // idea to sound in record times // backed by @vercel (OSS).

Katılım Ağustos 2022
11 Takip Edilen88 Takipçiler
WAV0 AI
WAV0 AI@wav0ai·
4x slowdown showing some cracks. getting 48fps-even 30-35 instead of 60+fps on the grid during playback. Working on it.
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WAV0 AI
WAV0 AI@wav0ai·
wav0 in the wild
ARTH 🔊@arthty

fuck im back on @NotionHQ . i stopped using it cause it's very easy to turn it into a spiral of anti-productivity counterintuitive to its premise (thanks to it adopting the most non-opinionated product design approach i've observed at scale and at this level of adoption). altho it's also extremely easy and convenient to keep it very focused for what you want. it's a primitives-based system and their app is their own playground. i think i love it again.

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WAV0 AI
WAV0 AI@wav0ai·
got that black friday badge, might keep it
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WAV0 AI
WAV0 AI@wav0ai·
shoutout @Sentry for sponsoring WAV0 AI. wav0 x sentry
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ARTH 🔊
ARTH 🔊@arthty·
wav0’s daw redesign is otw.
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Vercel
Vercel@vercel·
Open source powers the web. We're helping power open source. Meet the Vercel OSS Program, Fall cohort.
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ARTH 🔊
ARTH 🔊@arthty·
haven't posted any wav0 updates in a minute. say less. we're back. back. back. these automations are so fuckin sick tho + i added context menu shortcuts for curves. still busy extrapolating out the primitives from the poc i made for wav0 into wav0 daw-sdk and daw-react. build good primitives, they are extensible.
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Jean P.D. Meijer ― 🇪🇺 eu/acc
so opencut is back, nimbus is back, guess it's only appropriate for me to announce early: Analog is back i never really stopped, but due to personal circumstances it slowed down excited to get back and show some amazing AI features i've been working on
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Iza
Iza@izadoesdev·
everyone's heard about api, db, but nobody's heard about dn
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ARTH 🔊
ARTH 🔊@arthty·
all roads lead to wav0.app
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ARTH 🔊
ARTH 🔊@arthty·
WAV0 AI Links for you: - Discord - wav0ai.com/discord - Github - git.new/wav0 - Sponsor WAV0 - git.new/wav0-sponsor Live Link - wav0ai.com
ARTH 🔊@arthty

@wav0ai in action. 1. the DAW works. > needs more support for other audio formats. Exports are fast, you can even preview the clip visually before you export and get estimated size (think i missed that in the clip, added in the screenshot) 2. clip movement between tracks is extremely snappy and feels natural. automation points automatically transfer relative to their position in the clip. loop state follows as well. > needs more work on playback/visual sync and event cleanup when splitting/moving clips mid playback. 3. You should not even have to worry about the interface at all unless you want to. prompt and it will work. > AI SDK + WDK integration otw. watch out. and best part, aside from optional ai functionality and cloud/realtime persistence (also coming soon), it's all on the browser. some of you probably already know it's oss cause i won't shut up about it. but those of you new on my acc, check out github.com/fluid-tools/wa…, give it a star if you like it. fund if you're rich. expect more updates.

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ARTH 🔊
ARTH 🔊@arthty·
what we building today @wav0ai ♾️ clean library interfaces. dedicated route/sidebars/sheets/drawers/dialogs ♾️ quick generate on the landing ♾️ new /create route - quick generate songs/one-shots/samples. flow into /studio optionally for advanced editing. This would be really neat for beginners and producers tryna save time. ♾️ fully migrate /studio to new daw sdk + react package
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Siddharth Nikhil
Siddharth Nikhil@sickdarth·
support support support share w your friends who make music. all native inside the browser. @arthty been cooking for a long while now 🚀
ARTH 🔊@arthty

@wav0ai in action. 1. the DAW works. > needs more support for other audio formats. Exports are fast, you can even preview the clip visually before you export and get estimated size (think i missed that in the clip, added in the screenshot) 2. clip movement between tracks is extremely snappy and feels natural. automation points automatically transfer relative to their position in the clip. loop state follows as well. > needs more work on playback/visual sync and event cleanup when splitting/moving clips mid playback. 3. You should not even have to worry about the interface at all unless you want to. prompt and it will work. > AI SDK + WDK integration otw. watch out. and best part, aside from optional ai functionality and cloud/realtime persistence (also coming soon), it's all on the browser. some of you probably already know it's oss cause i won't shut up about it. but those of you new on my acc, check out github.com/fluid-tools/wa…, give it a star if you like it. fund if you're rich. expect more updates.

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