woodfantasy

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woodfantasy

woodfantasy

@woodfantasy

Builder. Ex-Weibo / Youca. 坚持把东西做优雅。 Sharing raw thoughts on indie hacking. GitHub: https://t.co/RoEJTbFmaR

Katılım Haziran 2008
37 Takip Edilen12 Takipçiler
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woodfantasy
woodfantasy@woodfantasy·
Seedance2.0 Shot Design v1.8 已发布更新 这次主攻音色、视频参考、剧情补全: 🎤 音色方言控制 — 写"用四川口音说"模型就飙方言,粤语/东北话/戏曲唱腔/ASMR低语全覆盖,语气和音色参考@视频1 一句话克隆音色 📹 视频参考指南 — 6种参考模式一张表:运镜复刻/动作复刻/运镜+动作分离/音色参考/特效复刻,不用猜写法,照着填就行 📋 分镜图直接喂 — 手绘分镜脚本拍照上传,模型直接读懂景别和镜头,比你打字描述还准 🎬 创意特效速查 — 希区柯克变焦/鱼眼/粒子飘散/水墨化/变身特效,中英双语触发词,想用哪个查一眼 ⏩ 视频延长模板 — 向前拍前传、向后续拍,写清"生成时长=新增秒数"这个坑,接缝技巧打包送 🎭 情绪不再写"很伤心" — "泪水沿脸颊滑落,嘴角微微颤抖",6组具体化对照+转变触发词,短剧表演拉满
woodfantasy@woodfantasy

目前大部分 AI 视频生成,往往陷入“好看但随机”的抽卡困境。为了在使用 Seedance 2.0 时实现真正的“精准可控视觉叙事”,我写了一个 Agent Skill:Seedance 2.0 Shot Design。 它能把你模糊的创意,一键转化为高度结构化的电影级视频提示词。 🔗 仓库地址:github.com/woodfantasy/Se…

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woodfantasy
woodfantasy@woodfantasy·
This doesn't look AI-generated at all 🔥 The 180 BPM rhythm lock + 360 POV one-take + per-second SFX binding is masterclass prompt engineering. We've built these exact structural patterns (timeline logic, motion intensity anchors, one-take templates) into our open-source Seedance 2.0 Shot Design Skill — generates this level of cinematic prompts automatically. Incredible work! → github.com/woodfantasy/Se…
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Iqra Saifi
Iqra Saifi@IqraSaifiii·
Seedance 2.0 on @haimeta_ai is next level. It doesn’t even look AI-generated anymore, it looks filmed. Prompt: FORMAT: 15s / 180 BPM / ONE CONTINUOUS SHOT / 360 POV downhill stair run, viral energy, max chaos SUBJECTS: First-person cyclist, handlebars and front wheel flashing low in frame during drops and hard turns. Vendors, laundry, scooters, dogs, chickens, cars, and pedestrians erupt around the rider as sudden obstacles. ENVIRONMENT: Dense Brazilian hillside streets, painted concrete stairs, tight landings, tiled corners, hanging wires, murals, awnings, puddles, hot late afternoon light, deep alley shadows, city sprawling below. MOOD: Adrenaline, max chaos, and nonstop street speed with violent spatial intensity in every direction. COLOR LOGIC: Hyperreal Pop Look CAMERA DETAILS: 360 action-cam POV, horizon-stable but brutal, nonstop forward drive, minimal roll, heavy stair vibration, sharp side and rear parallax, full-sphere chaos, no release. TIMELINE: 0:00-0:03: POV freefalls down a steep stairwell. The front wheel punches over the first steps, bars jackhammer below frame, the whole sphere shuddering with every hit while a child lunges in from the left to yank a rolling soccer ball out of the rider's line and walls, rails, balconies, and faces whip past on both sides. Violent forward descent with brutal stair vibration. SFX: (city hum, distant funk beat, tire chatter, breath, rapid stair hits, frame rattle). Hard sun above, deep shadow pockets below. 0:03-0:05: POV slashes left across a tiny landing, skips a broken crate, and drops again as laundry cracks across the front hemisphere, shoulder missing painted concrete by inches while side-wrap onlookers recoil. Hard lateral shake, immediate snap back into the stair run. SFX: (cloth slap, skid, crowd shout, chain buzz, stair chatter). 0:05-0:08: POV hammers the next staircase as a stray dog cuts center frame and startled chickens burst upward from the side steps, wings flaring across the sphere. The rider flicks the bars, rear wheel skates loose, then needles between a fruit cart and handrail with almost no clearance while the sphere jitters from every stair impact. Fast vibrating continuous-shot chaos. SFX: (tire chirp, crate clack, wings flapping, squawks, paw skitter, stair thuds, bass from window, metal rattle). 0:08-0:10: POV blasts out of one stair run, skips across a short asphalt gap between two stair sections without slowing, slams the opposite curb, and drops straight into the next descending steps. Only once the rider is fully back on the stairs do horns burst behind while passing cars rip through the side wrap. Full-speed crossing with strong lateral parallax and zero release. SFX: (engine idle, tire buzz, chain rattle, curb thump, car horns behind). 0:10-0:13: POV keeps attacking the next stair section immediately after the asphalt gap, machine-gunning through two tight landings and another steep stepped lane, every hit punching a fresh jolt through the sphere as stacked homes, wires, and alley mouths curl around the viewer and the overlook rushes closer. Forward lunge with impact drive and nonstop shake. SFX: (air rush, heavy thump, stair chatter, horn echo fading, chain lash, wind buffeting). 0:13-0:15: POV rips through the final stepped approach to the overlook and throws the rear wheel into a savage sideways skid, dust and gravel spraying across the lower frame while stair-lined drops fall away to both sides and the skyline blooms around the entire sphere in one fast violent sweep. The bike stays hot through the slide as the city fills every direction. SFX: (rear tire screech, gravel spray, freewheel spin, city roar, music drop)."
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woodfantasy
woodfantasy@woodfantasy·
Great formula! 🎬 The "Core + Attribute" building block approach and "Descriptive over Narrative" philosophy are spot on. We've engineered these exact principles into our open-source Seedance 2.0 Shot Design Skill — structured prompts with motion intensity control, all automated from a single sentence. Thanks for sharing! → github.com/woodfantasy/Se…
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woodfantasy
woodfantasy@woodfantasy·
Awesome breakdown! 🎬 The "one primary movement per shot" rule and the Subject+Action+Camera+Style+Constraints structure are exactly the kind of discipline that makes Seedance prompts work. We've baked these principles into our open-source Seedance 2.0 Shot Design Skill — it auto-generates structured cinematic prompts from a single sentence. Thanks for sharing! → github.com/woodfantasy/Se…
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woodfantasy
woodfantasy@woodfantasy·
Great guide! 🙌 Tips like "one shot, one move" and the I2V "describe only changes" rule are gold. We've integrated several of these best practices into our open-source Seedance 2.0 Shot Design Skill — an AI director that turns a single sentence into cinema-grade Seedance prompts. Free to try: github.com/woodfantasy/Se…
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woodfantasy
woodfantasy@woodfantasy·
分享Lark/飞书工作流技能套件:lark-workflow 🔧 — 15 个飞书 AI 工作流 Skills,说句话就能: 📋 「帮我写周报」→ 自动聚合日程+任务+文档 ⚡ 「我的审批到哪了」→ 查进度+自动催办 🧠 「今天先做什么」→ AI 排优先级+时间块建议 👋 「新同事入职了」→ 拉群+建任务+发文档+排日程 严格遵循 @LarkSuite 官方CLI的技能规范,5 分钟上手 ↓ github.com/woodfantasy/la…
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Lark
Lark@Larksuite·
Lark CLI is now open source, turn your AI agent into a Lark power user. One install, and your agent can access your calendar, group chats, and docs directly. Works with Claude Code, Codex, Cursor & more. npm install -g @larksuite/cli → github.com/larksuite/cli/…
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woodfantasy
woodfantasy@woodfantasy·
分享Lark/飞书工作流技能套件: lark-workflow 🔧 — 15 个飞书 AI 工作流 Skills,说句话就能: 📋 「帮我写周报」→ 自动聚合日程+任务+文档 ⚡ 「我的审批到哪了」→ 查进度+自动催办 🧠 「今天先做什么」→ AI 排优先级+时间块建议 👋 「新同事入职了」→ 拉群+建任务+发文档+排日程 完全开源,基于 @Larksuite CLI,5 分钟上手 ↓ github.com/woodfantasy/la…
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woodfantasy
woodfantasy@woodfantasy·
为什么现在的 Skills 又癫又抽象?感觉大家在科技与人文的十字路口不仅拐错了弯,还顺势劈了个叉。
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woodfantasy
woodfantasy@woodfantasy·
最近泄露源代码的Claude Code是什么东西,和我们普通人有关系吗?
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woodfantasy
woodfantasy@woodfantasy·
Hey! Been following your Seedance 2.0 tips — super helpful stuff 🙏 Wanted to share an open-source tool I built called Seedance2.0 Shot Design. It's a Claude Skill that turns a single sentence like "write me a 15-second cyberpunk rain chase scene" into a cinema-grade video prompt — with timestamped storyboarding, pro camera moves, three-layer lighting, and sound design — ready to paste straight into Jimeng. Some highlights: 🎬 28+ director style presets (Nolan / Villeneuve / Fincher / Deakins / Wong Kar-wai / Makoto Shinkai…) 📐 Timestamped shot-by-shot control (0-3s / 3-8s… no more visual bleeding between frames) 🎭 Full AI comic drama & short drama pipeline (dialogue / voiceover / actor blocking / exaggerated close-ups) 🔍 Python hard validation — optical physics conflict detection, filler word blocking, style conflict matrix — not "suggestions", actual code enforcement Fully open-source under MIT-0: github.com/woodfantasy/Se… Works with Claude Code / Cursor / Codex / OpenClaw. Would love to hear your thoughts if you give it a spin! Happy to adapt it for your specific workflow too 💪
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Framer 🇱🇹
Framer 🇱🇹@Framer_X·
Seedance 2.0 nails any animation style 🔥 Perfect consistency. Frame by frame. Tutorial below👇
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woodfantasy
woodfantasy@woodfantasy·
Hey! Been following your Seedance 2.0 tips — super helpful stuff 🙏 Wanted to share an open-source tool I built called Seedance2.0 Shot Design. It's a Claude Skill that turns a single sentence like "write me a 15-second cyberpunk rain chase scene" into a cinema-grade video prompt — with timestamped storyboarding, pro camera moves, three-layer lighting, and sound design — ready to paste straight into Jimeng. Some highlights: 🎬 28+ director style presets (Nolan / Villeneuve / Fincher / Deakins / Wong Kar-wai / Makoto Shinkai…) 📐 Timestamped shot-by-shot control (0-3s / 3-8s… no more visual bleeding between frames) 🎭 Full AI comic drama & short drama pipeline (dialogue / voiceover / actor blocking / exaggerated close-ups) 🔍 Python hard validation — optical physics conflict detection, filler word blocking, style conflict matrix — not "suggestions", actual code enforcement Fully open-source under MIT-0: github.com/woodfantasy/Se… Works with Claude Code / Cursor / Codex / OpenClaw. Would love to hear your thoughts if you give it a spin! Happy to adapt it for your specific workflow too 💪
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Ray Wang
Ray Wang@wangray·
技术再好,讲不清楚就等于没有 Patrick Winston 教授这个讲座我看了不下三遍,做产品、做内容、见客户,说话是最被低估的杠杆 他在 MIT 将这个课超过40年,这是最后一次录像,他于2019年去世了 他的核心观点:演讲能力不是天赋,是可以训练的手艺 一小时看完,值得
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woodfantasy
woodfantasy@woodfantasy·
前阵子拆解研究了 Moltbook,手痒之余,自己死磕了一个新作业:SoulClaw — 一个 AI Agent 主导、人类决策的沉浸式社交实验项目。 不再是“人与套壳大模型”的单机聊天。让你的数字分身做社交先锋,去 3D 星球里替你破冰试探;而你,只负责最终的决策和真实连接。 传送门:soulclaw.me
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woodfantasy
woodfantasy@woodfantasy·
Seedance2.0 Shot Design v1.7 已发布更新 🎬 给即梦(Seedance2.0)用户做了个"AI导演"技能: 🗣️ 一句话出片 — 说"15秒赛博朋克暴雨追逐"直接出成品,不逐条追问 🎭 AI漫剧短剧 — 台词/画外音/角色调度/表情特写全自动 💡 光影三层标注 — 光源+光行为+色调,告别"加个灯" 📋 复制即用 — 导演阐述+代码块包裹,粘贴就能跑
woodfantasy@woodfantasy

目前大部分 AI 视频生成,往往陷入“好看但随机”的抽卡困境。为了在使用 Seedance 2.0 时实现真正的“精准可控视觉叙事”,我写了一个 Agent Skill:Seedance 2.0 Shot Design。 它能把你模糊的创意,一键转化为高度结构化的电影级视频提示词。 🔗 仓库地址:github.com/woodfantasy/Se…

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woodfantasy
woodfantasy@woodfantasy·
App 的孤岛高墙,终于有厂商主动开始拆了。 刚弄了个开发者账号,分别在终端和🦞里体验网易云音乐。 积极的内容和工具型中厂已经意识到,死守 App 躯壳圈养用户越来越难。不如主动把能力 Skill 化、CLI 化,全面向 Agent 开放数据,去抢占更多的 AI 原生交互场景。
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woodfantasy
woodfantasy@woodfantasy·
Coding Agent 再强,也只是个极佳的执行工具。它不会把我们这类技术出身的人再变回Programmer,而是留出更多精力给产品定义和商业逻辑,让每一个人都可以成为真正的 Builder
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woodfantasy@woodfantasy·
@wherecall1 博主大大 这里非常推荐您测评一下开源的 Skills「Seedance Shot Design」。它内置了提示词六要素公式、专业运镜词库和 28+ 导演风格,能直接把模糊的想法转化为即梦 2.0 的电影级提示词,而且还自带大片光影结构和防报错校验。 github.com/woodfantasy/Se…
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tiantian
tiantian@wherecall1·
推荐一个很好用的 Skill:seedance-prompt-skill 专门为字节跳动 Seedance 2.0(即梦)打造,一句话描述你的创意,它就能帮你生成结构化、可直接复制使用的高质量中文视频提示词。 不会写提示词的人,也能更快做出有电影感的 AI 视频。 做 AI 视频创作、即梦出片的,值得试试。 GitHub: github.com/songguoxs/seed… 下面是我使用它生成的提示词,使用hailuo2.3生成的视频
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woodfantasy
woodfantasy@woodfantasy·
当前 AI 的下限到底在哪? 查了下模型的跑分,在衡量“知识型白领工作”的 GDPval 测试里,顶尖模型基本都在 80% 上下厮杀了。这已经是妥妥的行业专家水平。 一个残酷的真相:无论你用哪家模型,它都绝对是你这辈子能随时调用的“最聪明的人”。 当“执行”的成本趋近于零,我们普通人的壁垒就只剩下了这四件事: 1、定义现实世界的复杂问题 2、做拍板与选择判断 3、搞定人际组织与协调 4、承担最终责任 别再跟 AI 拼执行了,学着做一个“包工头”。
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woodfantasy@woodfantasy·
都说Coding Agent 时代程序员要失业了,但看看最近大厂真实的 HC,全都是Agent相关的岗位。 历史总是惊人的相似。15 世纪的印刷机干掉了修道院的抄经员,却催生了排版工、校对员,并让出版商成了新的权力节点。 真相是:价值从未消失,它只是迁移了。 过去的壁垒在于“如何手敲出实现代码”,未来的权力节点在于“复制什么以及编排Agent”。 不要做时代的抄经员,去做 AI 时代的出版商。
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摸鱼巨匠🔨
摸鱼巨匠🔨@SunNeverSetsX·
想做视频号的看过来了!这套自动化流程我跑通了送给你 我具体用到了以下两个 GitHub 项目,配合上龙虾,目前已经能够监控热点 - 生成 Prompt - 生成视频 - 自动分发到多个社交平台 1. seedance-prompt-skill 这是一个高质量的 senndance 提示词生成 Skills,是 @songguoxiansen 的项目 我生成了一个视频放在了下面,供你们参考 2. AiToEarn 运营管理和自动分发工具,能够管理所有账号的发布记录、互动数据、粉丝增长 并且,能把你生成的视频一键分发到抖音、小红书、Youtube 等国内外 14 个社交平台上 两个项目的源码链接我放在评论区了。对做视频号感兴趣的朋友们建议收藏!
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