Xtronplasma
694 posts

Xtronplasma
@xtronplasma
Story writer| Love discussing media
Katılım Mart 2026
90 Takip Edilen23 Takipçiler

… It still looks like the most nothing show ever Omfg.
Like the voice acting is still terrible and sounds like they need to be quiet in their homes at night, the I hesitate to call “jokes” are unfunny as shit, and the visuals despite being tweaked still look LAME. 😭
ToonHive@ToonHive
The first clip for ‘Chimptopia’ has released. The Kickstarter campaign has relaunched. (Link Below)
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@Sonicenthusiest Just watched it. It was alright. Brand new day is looking more my speed
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@3Caramelg122 I did not expect to read this from you lol. Hope you're feeling better. How'd the dragonfly get it though?
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@xpertfusion3 It overall is faster. Most guns in bo7 kill in 260ms or slower yet most of the current mw4 guns kill faster than 250ms. Not sure if ace is doing every ar in bo7 or just the launch ones because stuff like the maverick and an94 will skew the data
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Xclusive Ace just posted his testing of the TTK in the MW4 Alpha... and it's statistically A LOT better than I thought.
As always, what something "feels like" in practice could be different statistically.
Based on his testing, it seems like it DOES have a Slower TTK than MW19 & MWII, but it's a tiny bit faster than BO7.
For an Infinity Ward game, I'm honestly on board with that. I'm just wondering why it felt so fast in practice?
Of course we were playing Gunfight, which doesn't have healing, so that definitely plays a role. And maybe the removal of bloom makes it feel faster too? Not sure. I also didn't use every gun.
Ace also mentioned since people at this event are all playing in the same area, it doesn't have any latency that you'd normally have online.
XpertFusion (AKA MovieFusion)@xpertfusion3
Watch this clip… TTK is WAYY too fast lol Movement is pretty great though.
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@skully908 @CODPersonal It was nice to see it in mwlll but it was abandoned after season 2
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@CODPersonal War mode was and still is the best mode cod has ever put out. Little longer than normal matches and I feel like people actually play the objective more. Wish it was a staple in every cod.
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BO7 General Feedback - Returning Multiplayer Modes (Community Poll Results)
I polled the community on which Multiplayer game modes they want to see return in future Call of Duty titles. Voting was multi-select; the poll closed at 73 unique respondents casting 465 total votes, an average of about 6 modes per person!
The Top 5 modes COD fans would like to see return:
1. War: 31 votes (42.5%); the multi-phase objective mode from WWII, revived in MWIII.
2. Gunfight Tournaments: 25 votes (34.2%); the 2v2 bracket format seen in both MW 2019 and Cold War.
3. Capture the Flag: 24 votes (32.9%); the franchise classic.
4. Uplink: 23 votes (31.5%); the airborne satellite-deposit mode from AW and BO3.
5. Slasher/Michael Myers: 21 votes (28.8%); killer versus survivors, a classic MW2 custom game and Haunting-season favorite.
(This would be perfect for BO7 S6 if that ends up including Halloween festivities!)
Honorable mentions:
Patrol: 20 votes - Hardpoint with a constantly moving hill, first seen in Vanguard.
Cranked: 20 votes - Get kills to become Cranked and enjoy faster handling and movement! (Returning in BO7 S5!)
Drop Zone: 19 votes - Capture zones for score and to secure Care Packages for tactical advantage.
The pattern is worth noting: four of the top five are objective or format-driven modes, and the next tier is filled out by respawn objective staples like Patrol, Drop Zone, Momentum, Heist, and Control. This sample leans into team play, structure, and stakes; and away from simpler deathmatch variants.
Not related to the data, but a passionate community of single-life mode fans (Search & Destroy, Search & Rescue, Cutthroat, etc.) have expressed concerns with BO7 offering SnD as its only (permanent) single-life mode. Consider exploring options to include at least one more in this category with Season 5 Reloaded or 6.
Whether these findings translate to additions in BO7's remaining seasons, or a note for future titles, I hope this makes the community's appetite a bit more understood. Keep the variety coming to Multiplayer, it plays a large role in increasing replay value and offering experiences for players of all preferences!
Note: 73 responses is not a statistically significant sample, but it draws largely from dedicated, long-time players in the online community. Read these results as a directional signal from vocal fans, not a definitive ranking for the franchise's overall audience.
Tags: @Treyarch @TreyarchCM @CallofDutyCM @CallofDuty @MaTtKs @LawrenceMetten

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@Braden_4198 @DDog112500 @xpertfusion3 Bo2 is only a bit faster. My point was that the ttk difference isn't that much. Both games had guns that were 3-4 shots to kill in the max damage range. The fastest fire rate in bo1 for rifles was 937. In bo2 it's also 937 but only the an94 was a 3 shot and was a gimmick gun
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@xtronplasma @DDog112500 @xpertfusion3 The 3 shot rifles did not fire at 1000rpm haha. Numbers don’t lie. Mw19 was around 35% slower ttk than any of the prime cod games. It was even slower than black ops 2!

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@Braden_4198 @DDog112500 @xpertfusion3 MW2019 had 3 shot rifles as well. It's really not different from bo1 or bo2
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@DDog112500 @xtronplasma @xpertfusion3 Black ops 1 and 2 has a blazing fast ttk way way faster than mw19 or anything similar. 3 shot kill rifles and smg’s. Nobody complained
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@Braden_4198 @xpertfusion3 Fastest full auto smg ttk in bo7 is 227ms and that's with high recoil. Most smgs kill in 250ms or slower which would be a below average ttk in something like mwll. Even 227ms is average
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@TheCutthroatGuy @CODPersonal Yeah I assumed the same but it's still nice to be open when removing stuff that's not advertised as an ltm
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@xtronplasma @CODPersonal I just assumed it had to do with Matt’s initial post about modes like capture the flag that either don’t play as well or simply don’t have the player counts to buddy their addition.
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Sonic 1 is more fun that all 3D Sonic games

Shavings@RTShavings
Sonic 1 is more fun than Sonic Frontiers and I'd fist fight over this
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@TheCutthroatGuy @CODPersonal It was definitely weird compared to bo4's version but after a few updates it got better. I just think it's unfortunate it got removed without any warning or explanation
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@xtronplasma @CODPersonal Safeguard played super weird in BO7. Felt way too slow and I got like 4 kills a match with few deaths it was weird. Only played a match or two tho
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