yannlemos

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yannlemos

yannlemos

@yannlemos

Game Developer | Co-Founder @studiobravarda Made ⚔️ Extremely Powerful Capybaras and 🚀 Sky Caravan with friends

🇧🇷 Rio de Janeiro Katılım Haziran 2024
58 Takip Edilen5 Takipçiler
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Kelly Sommers
Kelly Sommers@kellabyte·
Premature abstraction is WAY more prevalent and worse than premature optimization and really handcuffs code bases for years and years.
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yannlemos
yannlemos@yannlemos·
*needs to write "length" in code and is non-native english speaker* AH my nemesis we meet again
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yannlemos
yannlemos@yannlemos·
You can complain about Python and other scripting languages all you want, but there's nothing quite like just sitting down, importing what you need and coding C++ has so much bureaucracy to get anything started, it kills that first spark of wanting to start hacking
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yannlemos
yannlemos@yannlemos·
Reality is so devalued Everyday I have to see AI bros sharing the most ungodly shit and write multiple paragraphs about how its so amazing and people in the comments eat it up And I look at it and it's just another accidentally Hieronymus Bosch looking nightmare in Pixar skin
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yannlemos
yannlemos@yannlemos·
@FreyaHolmer I was going to ask if you felt a change irl dealing with people like this, or if it was just a digital thing. But that's the point right? These people would never talk like this in real life. There's just no reason to be rude to a stranger that's obviously smarter than you
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Freya Holmér
Freya Holmér@FreyaHolmer·
I'm *mostly* desensitized to it at this point! I don't mind it that much, but I do like talking about the social dynamics of it all which I think comes across as if I mind it way more than I do, but, yeah, I'm fine c:
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Freya Holmér
Freya Holmér@FreyaHolmer·
the Big Account experience on here is to withstand 100 mean guys in your replies, and if you eventually snap back at one (1) of them, you get another 100 people calling you a big bad meanie, and 50 more saying "just don't mind them :)"
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yannlemos
yannlemos@yannlemos·
I'm building a customizable random generator in @godotengine, inspired by Seventh Sanctum and other old generator websites. Currently fiddling with a Game Idea generator. No LLMs involved in the generation! Just a good old hand-rolled app.
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yannlemos
yannlemos@yannlemos·
"The developers do not assume any responsibility for potential misuse by users." Ah. Yes. The programming mantra of our age.
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yannlemos
yannlemos@yannlemos·
Can't help contrasting this with Dragonbone Chair, which insists on just being the driest tolkien xerox shit 90% of the time even though the prose is pretty good
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yannlemos
yannlemos@yannlemos·
The Malazan books throws so much wild shit at the wall, it's a sight to see and makes the whole thing so fun even when the writing's not really there
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yannlemos
yannlemos@yannlemos·
@amu_mhr The "Im" in ImGui stands for immediate improvement in your development life. It's crazy how much of a one way ticket it is for doing GUI easy and optimally. Nice job!
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Amit Mehar
Amit Mehar@amu_mhr·
Recently started using ImGui for creating editor widgets. It's so much more easier to use + performance is on a completely different level. #ImGui vs #Slate, for an asset picker slate is >5x slower compared to Imgui widget :( Slate idling at ~8ms on my system :p #UE5
Amit Mehar tweet media
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yannlemos
yannlemos@yannlemos·
Sky's diorama on Extremely Powerful Capybaras is one of the coolest things I've seen, go support his work, it's amazing!!
Sky Burkson@skyburkson

Oh #PortfolioDay, I'm Sky and I explore digital scenes and landscapes through hand-cut dioramas. ENJOY!

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yannlemos
yannlemos@yannlemos·
Definitely one of the biggest game engineering catastrophes of our time. Feel for the team that would've probably hit a slam dunk of a sequel if not for completely surreal executive-imposed deadlines while tackling new technology polygon.com/gaming/2419434…
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yannlemos
yannlemos@yannlemos·
Ken Liu on writing for the market in "The Language of the Night"
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yannlemos
yannlemos@yannlemos·
Funny how some times the games you least expect are the ones that jump you with nostalgia. We didn't know how good we had it with this Prince of Persia
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yannlemos
yannlemos@yannlemos·
developer realizing that @godotengine is one of the most accessible ways of creating desktop/web apps in our day and age
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Azagaya
Azagaya@AzagayaVj·
#godotengine themes for your game at sale! I've ported them to now support 4.x also! Get them in the link below ⬇️ #gamedev #indiedev
Azagaya tweet mediaAzagaya tweet mediaAzagaya tweet mediaAzagaya tweet media
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yannlemos
yannlemos@yannlemos·
I started as a game designer and veered into engineering in the last 5 years I feel that, the more I went into code, the harder it was to have crazy high-concept game ideas. Like I'm always shackled by my knowledge of implementation Wonder if this also happens for other gds
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