zel

23 posts

zel

zel

@zel_zoic

commissions full atm. using Blender, Unity and Photoshop. Gumroad: https://t.co/FYP3Hix70x itchio: https://t.co/c67NPI5hvh

Katılım Şubat 2023
8 Takip Edilen74 Takipçiler
zel
zel@zel_zoic·
A bunch of retro-style models and assets for my current project. Mostly miscellaneous decorations, but some functional things like tools and storage containers. #blender #retro #indiedev
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zel@zel_zoic·
Any interest for some high-tech scifi wrist device? I like this thing, but not sure what to do with the display, as I'd like for it to be functional in some way in VRChat. There is a display on both the inside and outside of the top panel. #vrchat #blender #scifi
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zel@zel_zoic·
Been a while since I've shared much.. oops! Aside from commissions, here's one thing I've been working on: Lowpoly style raptor/kobold, with sprite-animated visemes, similar to the Kyomin. #vrchat #furry #avatar #blender #kobold
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Rollthered
Rollthered@RolltheredDev·
I want to host another retro graphics style VRChat game jam. Reply "aye" if you want to get involved.
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zel@zel_zoic·
@RolltheredDev I'd like to learn more about the technology you developed for this, especially the enemy ai. It kind of saddens me from time to time that I hit such a tough wall with my procedural world. Also the PSX VRC game jam sounds right up my alley.
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zel@zel_zoic·
@RolltheredDev Yo this looks awesome! Impressive work getting this optimized and running nicely. I designed a (much simpler) procedurally generated world called "Terminals of Termina" that uses similar techniques but it's lacking any gameplay to speak of. It's more of an atmospheric experience.
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Rollthered
Rollthered@RolltheredDev·
I've decided to make the current version public. Go out there and explore, send me and your followers pictures by quote tweeting! If this gets enough traction, I'll continue! Time for me to focus on hosting my PSX VRC game jam.
Rollthered@RolltheredDev

I got bored and decided to make a Minecraft world generator inside of VRChat! It lets you select a seeding value to generate the world in real time, so you can have endless exploration and see what it does to the terrain! I think it's really cool that we can do this stuff!

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zel@zel_zoic·
Some quick screencaps of them walkin around in a non-vrchat related unity project. I like to do this to test weights and proportions, and it's just fun to get an idea of what they look like in motion. Great for rapid prototyping. #indiedev #gamedev #furry #furryart #unity3D
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zel@zel_zoic·
I'm working on a shader/script. It creates 3D textures to execute some really pretty flowing animations. You give the script an array of images which it turns into a 3D texture and blends them all together. the shader samples and deforms with world position #unity3D #shaders
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zel@zel_zoic·
@_rygo6 posture check!
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rygo6
rygo6@_rygo6·
Serious question. I click my mouse button so many times that by end of the day my mouse clicker finger can actually feel kind of sore. What is the mouse with the lightest click you can buy?
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zel@zel_zoic·
A very talented friend just published their first avatar base, and it's a precious big bear! 🐻❤️
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zel@zel_zoic·
i've been having a blast experimenting with grab-pass shaders. I know it's typically kind of a gpu-sink in vr/unity but it just scratches a very specific itch to draw outlines and other neat effects this way. #unity3d #shaders #hlsl
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zel@zel_zoic·
I've just updated the Leylinx to include a .blend file in the product, as well as fixed a few minor oversights. #vrchat #VRC #vrchatavatar #furry
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zel@zel_zoic·
@ryulovesbara yes! as well, it comes with a zip with all the layers separated into individual PNGs in case you are unable to open PSDs.
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zel@zel_zoic·
@AI_COM_RSPN sorry, i should have posted saying I'm full now. I'll post again when I'm doing another batch.
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zel@zel_zoic·
The game features my newest avatar released on my gumroad: zealozoic.gumroad.com/l/SaekinVRC You play as a little lizard growing a large tree, and defend it from the encroaching demon horde.
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zel@zel_zoic·
I released my game in time, but not without cutting a lot of planned content. It was honestly a great experience. The stress was pretty exciting and I learned a lot about my process. You can check out my quick little game here: zealozoic.itch.io/willow-of-gila
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