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@alexxgrowth Other games in the western market didn’t realise exist whilst Fortnite was in its first couple seasons
League had some traction, CSGO won’t ever die
But other than that Fortnite was everything
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Tl;dr: we got into YC W26!!!!
We’re building Cardboard (agentic video editor)
A few months ago, I shut down my last startup and booked a flight to SF (didn't go into debt).
I shared my story publicly for the first time, and it ended up getting 85k+ impressions on LinkedIn. I was vulnerable, but I knew I wanted to do the -1 to 0 journey again and just follow my curiosity tbh.
In SF, I met founders, researchers, and builders I’ve looked up to for many years. They are earnest, truth-seeking, and obsessed with their craft. It was like my X feed is out of this tiny rectangle. The thing that stood out most was simple: bias to action.
On Nov 1, I started building with my school best friend, @ishandeveloper. We picked a problem we both felt personally: video editing is still painfully slow and manual today.
We realised that there isn’t a VS Code-like open, extensible editor we can build agents on top of so we had to build everything from scratch. The momentum was great, we were able to get to an agent that single-shot Cardboard’s product demo from random screen recordings.
I asked him - do you want to apply to YC? And he said “yes”. And in the process, we realised @garrytan was right, filling the application definitely levels up your idea. It forced us to rethink everything from first principles.
We were pretty stoic about the application. So we just kept our heads down and started shipping features every single day. We submitted an honest update to YC, and after that everything moved really fast. We got an interview the next day and acceptance the day after that.
Huge thanks to @maitreya_wagh, @srinisarkar, @JayantPanwar17 and @_shubhankar for helping us with the application.
The YC news was a breath of fresh air after a really long time. We doubled down, Ishan quit, we moved out of Bangalore, and in the middle of all that, we shipped like a 10-person team with just 2 people.
Since then, we’ve shipped:
- Keyframes, transcription + captions, canvas editing
- Advanced background options, playback speed
- Agent overhaul and AI video understanding
- Music library, crop and text tools.
- Blazing fast exports and a new landing page
We’re launching in January 2026 - so keep an eye out.
Meanwhile, we're inviting design partners: if you’re leading or working in growth or marketing teams that use video as a distribution channel to ship launch videos, ads, recaps, testimonials, or weekly content, and you care about speed, I’d love to work closely with you.
Cardboard will be the fastest way for a team to go from raw assets to a polished story.
Not “a better timeline.” An editor that behaves like a teammate. It understands your footage, takes first passes, iterates with feedback, and helps you ship more videos with the same team.
DM me if you want early access to a design partner slot.

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during code review, the intern said my function had a bug.
i told him:
bro - you clearly have no idea what you are talking about. i have shipped more features than anyone on this team (combined). then i approved my own pr and mass deployed to prod.
Harjot Gill@harjotsgill
Aiden - you clearly have no idea about what you are talking about. We have more users than everyone you just mentioned (combined). See aitooltracker.dev Still, I am curious how we can make it simpler and fool proof for indie developers. Maybe simpler controls and a lot of handholding can help.
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@CloudedNT Hopefully people decide to start gambling onchain again instead of prediction markets
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There’s some people who 1000% lost their networths on poly market this week
Prediction markets is NOT trading, it is GAMBLING
Stay away from this dogshit
EMPIRE@EmpireIX
Both Jake Paul & Andrew Tate (Top G) have lost their fights this weekend Boxing is healing, the world is healing
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