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Max ¯\_(ツ)_/¯
Max ¯\_(ツ)_/¯@MaximumADHD·
In other news, it looks like Roblox has finished adding the Content type to almost every remaining ContentId property! EditableImage will now be supported in the following objects: - ImageHandleAdornment - ScreenshotHud - ParticleEmitter - SpecialMesh - AdGui - Beam - Trail
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📜 Lua_Programmer 🇧🇬
📜 Lua_Programmer 🇧🇬@programmer_lua·
@MaximumADHD I don't understand the reason for the property to be added in anyway. It acts the same way as it's counterpart(e.g. Texture/TextureContent)
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Reapimus
Reapimus@Reapimus·
@programmer_lua @MaximumADHD The Content type is far more flexible than ContentId properties and lets them source asset data from things like EditableImage/Mesh or even other specialized sources.
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