Spaceflight Simulator Official / Stef Moroyna
27 posts

Spaceflight Simulator Official / Stef Moroyna
@Spaceflight_Sim
We focus on creating realistic aerospace sandbox simulation games. Wishlist spaceflight simulator 2 on steam: https://t.co/lvIdUlCROm
Entrou em Ağustos 2024
7 Seguindo4.4K Seguidores

@lunarcapablemic Very minor. Any time we program something, we plan for it to be able to run on a potato from the start.
PC and high end phones will most just differentiate in having ground parallax, ultra resolution textures instead of high/medium/low, etc.
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@Spaceflight_Sim will there be a major difference between what we see here and what we could get on PC?
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This is the graphical quality we are aiming for on medium/high-end phones.
Wishlist us on Steam: store.steampowered.com/app/2960460/Sp…
Note: Mobile wishlists will be available shortly before launch, as mobile stores only allow wishlisting during a short pre-release time window.
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@dhiren_vasnani I know everyone is hyped for the release.
There is still so much work for us to do.
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@Alex_Dinu11 Why wouldn't they? 🙃
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@Spaceflight_Sim Moar spacecraft go brrrrrrrrr. Also, do decouplers work? Just asking
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@Mazovian2k Not at release, but eventually yes.
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@Spaceflight_Sim Will we have realistic scale option like in the first game?
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@Spaceflight_Sim Nice! Wonder if you can add an airlock type thing and a bigger crew module.
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@K3PLRLEAF 1/20 for normal difficulty mode. We will add harder difficulties with bigger scales later.
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@DJSnM Thanks.
Want to try the game some time soon? (as soon as it gets a bit more stable)
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