Red Hog Studio

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Red Hog Studio

Red Hog Studio

@redhogstudio

๐—ช๐—˜ ๐—”๐—ฅ๐—˜ ๐—š๐—”๐— ๐—˜ ๐—–๐—›๐—”๐—ก๐—š๐—˜๐—ฅ๐—ฆ! Game Dev & Gamification โ€ข Virtual Experiences โ€ข VR & AR โ€ข 3D & Animation Project Remind: https://t.co/la3MuIJ9zf

Entrou em Ocak 2019
10 Seguindo45 Seguidores
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Red Hog Studio
Red Hog Studio@redhogstudioยท
๐Ÿš€Our story-driven puzzle game is now LIVE! ๐–๐‡๐ˆ๐’๐‡๐‹๐ˆ๐’๐“ ๐๐Ž๐–: hog.red/ProjectReMind-X ๐Ÿงฉ
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Red Hog Studio
Red Hog Studio@redhogstudioยท
We are extremely close to make your try the game in just a few weeks! Be sure to subscribe to save your exclusive spot!
๐‚๐ฒ๐š๐ง๐จ@CyanR6s

Halo everyone! We showed Project Remind at @tokyo_game_show and @gamescom and got massive support from you lovely people โ™ฅ๏ธ. Game's going along nicely and we are almost ready to release our CLOSED BETA, Go and grab a spot! steamcommunity.com/games/3919440/โ€ฆ

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Red Hog Studio
Red Hog Studio@redhogstudioยท
@Evangeline_fbx It will be in the Sunken House, in a secret area. During the Gamescom Demo only a few people reached that room, because you need a little bit of time to unlock it.
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Just a Girl
Just a Girl@Evangeline_fbxยท
@redhogstudio Looking forward to seeing the final effect! In which area of the game will the fabricator be?
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Red Hog Studio
Red Hog Studio@redhogstudioยท
@UnrealEngine Finally we are moving to Unreal 5.6 after being stuck on 5.4 for quite some time! Looking forward to pushing the boundaries of what's possible once again!
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Unreal Engine
Unreal Engine@UnrealEngineยท
Unreal Engine 5.6 is here! ๐ŸŽฏ Build stunning, large-scale open worlds that run smoothly at 60 FPS on current-gen hardware ๐ŸŽฌ Animate and rig directly in-engineโ€”no more DCC round-tripping ๐Ÿง‘โ€๐ŸŽจ Fully author MetaHumans inside UE! All that and more to help you start faster and build smarter: epic.gm/UE5-6-blog
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Red Hog Studio
Red Hog Studio@redhogstudioยท
Working on an #FMOD implementation for the Walk/Run Cycle for our upcoming title. The idea is to try to make it as realistic as possible by having separate channels for Left and Rights, as well as different sounds per surface based on character speed. #gamedev
Red Hog Studio tweet media
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Unreal Engine
Unreal Engine@UnrealEngineยท
Let your creativity flow this #ScreenshotSaturday ๐ŸŒ‹ Time to bring the heat and show us what you've been up to! ๐Ÿ“ท: Pablo Blanes
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Red Hog Studio retweetou
@piedaddy.bsky.social
@piedaddy.bsky.social@Pie_Daddyยท
Hello dear Unreal Engine people! As usual, you fix some, you break some. Latest Rider build 2025.1.4 has faulty RiderLink that won't build on UE older than 5.6... If you update Rider - update UnrealLink plugin from marketplace as well, it contains fixes for that. Cheera
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Red Hog Studio
Red Hog Studio@redhogstudioยท
๐— ๐—ฒ๐—ฒ๐˜ ๐—ผ๐˜‚๐—ฟ ๐—–๐—ข๐—ข & ๐—Ÿ๐—ฒ๐˜ƒ๐—ฒ๐—น ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป๐—ฒ๐—ฟ: ๐— ๐—ฎ๐—ฟ๐—ถ๐—ฎ๐—ป๐—ด๐—ฒ๐—น๐—ฎ ๐—Ÿ๐—ผ๐—ป๐—ถ๐—ด๐—ฟ๐—ผ! From education to level design, she builds more than worlds, she shapes futures. Stick around to see the rest of our crew! #Gaming #LevelDesigner
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Red Hog Studio
Red Hog Studio@redhogstudioยท
We are proud to use Unreal Engine for our games, it really does empower our team to create our new upcoming puzzle game! Soon we will share more details! #IndieGameDev #gamedev
Unreal Engine@UnrealEngine

Unreal Engine 5's feature set enabled small indie team Chump Squad(@direGoldfish) to design and deliver their uniquely themed puzzle experience๐Ÿงฉ The game began development on UE4, but the transition to UE5 took the team less than a week of effort. Find out how the satirical sci-fi puzzler came together and why the themes of AI, surveillance and game testing were important to the game's narrative: epic.gm/dev-interviewsโ€ฆ

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Red Hog Studio
Red Hog Studio@redhogstudioยท
Between one break and another our 3D artist accidentally gave life to... This wooden box! ๐Ÿชต๐Ÿ“ฆ Was it necessary? Nope. Was it fun? Absolutely! Now itโ€™s your turn! Drop your latest (random) creation below ๐Ÿ‘‡๐Ÿ˜Ž #3Dmodeling #Blender
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Red Hog Studio
Red Hog Studio@redhogstudioยท
@Heaney555 We are trying to develop a game that is both VR and flatscreen, so it is not a porting. But most of the time it feels like developing two games at the same time. We hope people will appreciate the effort!
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David Heaney
David Heaney@Heaney555ยท
I don't understand criticizing VR developers for porting to flatscreen after launch. As long as the game is designed around VR first, and porting to flat doesn't harm the VR interaction design, it's a great way for devs to recoup costs and justify bigger budget titles.
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Red Hog Studio
Red Hog Studio@redhogstudioยท
โžก๏ธ ๐—ฃ๐—น๐—ฎ๐˜† ๐—ต๐—ฒ๐—ฟ๐—ฒ: @redhog/7952-5575-2938?lang=en-US" target="_blank" rel="nofollow noopener">fortnite.com/@redhog/7952-5โ€ฆ โฌ…๏ธ
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Red Hog Studio
Red Hog Studio@redhogstudioยท
โ€œ๐—ง๐—ต๐—ฒ ๐—จ๐—ป๐—ฑ๐—ฒ๐—ฟ๐˜„๐—ผ๐—ฟ๐—น๐—ฑโ€ ๐—•๐—ถ๐—ผ๐—บ๐—ฒ ๐Ÿฐ/๐Ÿฐ ๐—ผ๐—ณ ๐—ง๐—ต๐—ฒ ๐—›๐—ผ๐—ด ๐—ฅ๐˜‚๐—ป! ๐ŸŒ‹ ๐Ÿ•น๏ธ Code: ๐Ÿณ๐Ÿต๐Ÿฑ๐Ÿฎ-๐Ÿฑ๐Ÿฑ๐Ÿณ๐Ÿฑ-๐Ÿฎ๐Ÿต๐Ÿฏ๐Ÿด (๐—Ÿ๐—ถ๐—ป๐—ธ ๐—ถ๐—ป ๐˜๐—ต๐—ฒ ๐—ณ๐—ถ๐—ฟ๐˜€๐˜ ๐—ฐ๐—ผ๐—บ๐—บ๐—ฒ๐—ป๐˜ ๐Ÿ‘‡) Will you survive... or surrender? #CreatedInFortnite #deathrun
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Red Hog Studio
Red Hog Studio@redhogstudioยท
โžก๏ธ Play now: @redhog/7952-5575-2938?lang=en-US" target="_blank" rel="nofollow noopener">fortnite.com/@redhog/7952-5โ€ฆ โฌ…๏ธ
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Red Hog Studio
Red Hog Studio@redhogstudioยท
โ€œ๐—ง๐—ต๐—ฒ ๐——๐—ฒ๐˜€๐—ฒ๐—ฟ๐˜โ€ ๐—•๐—ถ๐—ผ๐—บ๐—ฒ ๐Ÿฏ/๐Ÿฐ ๐—ผ๐—ณ ๐—ง๐—ต๐—ฒ ๐—›๐—ผ๐—ด ๐—ฅ๐˜‚๐—ป! ๐Ÿœ๏ธ ๐Ÿ•น๏ธ Code: ๐Ÿณ๐Ÿต๐Ÿฑ๐Ÿฎ-๐Ÿฑ๐Ÿฑ๐Ÿณ๐Ÿฑ-๐Ÿฎ๐Ÿต๐Ÿฏ๐Ÿด (๐—Ÿ๐—ถ๐—ป๐—ธ ๐—ถ๐—ป ๐˜๐—ต๐—ฒ ๐—ณ๐—ถ๐—ฟ๐˜€๐˜ ๐—ฐ๐—ผ๐—บ๐—บ๐—ฒ๐—ป๐˜ ๐Ÿ‘‡) Share your tries and donโ€™t forget to tag us! ๐Ÿ˜Ž #CreatedInFortnite #deathrun
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