David Heaney

20.7K posts

David Heaney

David Heaney

@Heaney555

Katılım Temmuz 2010
2.6K Takip Edilen5.8K Takipçiler
David Heaney retweetledi
Matt - BMFVR
Matt - BMFVR@bmfshow·
No matter how many videos I make or how many times I say it, I see new posts every day on all social platforms that say "Meta is leaving VR" "The Quest is dead" or "What happens now that Meta is done with VR?" Sometimes it's fear mongers just rage baiting or people just spreading misinformation. But sometimes it's legit people who don't understand what is actually happening or who are just confused because they were given wrong information. It doesn't help that a lot of online news outlets have zero desire to do research or report facts and just parrot whatever they see or whatever they want to say. Meta isn't done with VR. The Quest isn't dead. Horizon Worlds is switching to mobile where it honestly probably should have been in the first place. Lots of devs still working on amazing projects for Quest.
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David Heaney retweetledi
✖️Astal✖️
✖️Astal✖️@astaranx·
“Most People Bashing DLSS 5 Are on the Peak of Ignorance” – Veteran Game Artist Shows Exactly How Much of a Difference Lighting Can Make wccftech.com/dlss-5-veteran…
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UploadVR
UploadVR@UploadVR·
French XR startup Lynx has entered compulsory liquidation, meaning it must shut down and its R2 headset will not be launching: uploadvr.com/lynx-has-enter…
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UploadVR
UploadVR@UploadVR·
Coatsink's charming flight adventure game Skytail releases next week on Quest headsets. Details here: uploadvr.com/telekenetic-vr…
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David Heaney
David Heaney@Heaney555·
Yes, on second thought doing this automatically using an AI model fed the color buffer and motion vectors would make far more sense. And would be very much Nvidia's style. x.com/rbhuta95/statu…
Rishi@rbhuta95

@Heaney555 I wonder if we will skip the sdk phase entirely and get to a 10x better version of xreals real 3d instead. Would fit Nvidia's MO of real-time solutions (dlss)

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Oliver Mackenzie
Oliver Mackenzie@oliemack·
Here's some of the DLSS 5 material we saw in the demos but didn't get a chance to film. Here I think you can see the strengths of DLSS 5 - reflections become much more attractive. Starfield doesn't have great lighting to begin with, so the differences can be profound.
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John Dagdelen
John Dagdelen@jmdagdelen·
VR is an amazing technology and I absolutely love it. It’s an incredible combination of hard-core performance computing, artistic expression, human experience, and utility. Nothing is quite like it.
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UploadVR
UploadVR@UploadVR·
Ubisoft is ending game development at Red Storm Entertainment, the studio behind Star Trek: Bridge Crew and Assassin's Creed Nexus VR: uploadvr.com/ubisoft-ends-d…
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David Heaney
David Heaney@Heaney555·
The Verge used to be my favorite tech news website. Now it's barely readable, with truly awful takes from biased reporters so deep in their echo chamber they've forgotten what the rest of the world is even like. Truly sad.
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David Heaney
David Heaney@Heaney555·
This Verge article is nonsensical, to the point that even regular Verge commenters are saying so, and the featured image is horrendously cringe. This is what happens when journalists get so deep into an echo chamber that they completely lose touch. theverge.com/report/896820/…
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Tyler Stalman
Tyler Stalman@stalman·
I think I realized why I actually stopped reading The Verge: it feels like they just don’t like tech Life is stressful enough, just let me enjoy it
Sam Sheffer@samsheffer

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David Heaney
David Heaney@Heaney555·
@reckless @samsheffer "Some idiot replied with a stupid take and got 0 likes, therefore your original point is wrong/flawed/bad!" Great argument there, Nilay.
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Sam Sheffer
Sam Sheffer@samsheffer·
Sam Sheffer tweet mediaSam Sheffer tweet media
Curious George@1curiousgeorgey

@samsheffer I have a completely unrelated question. Why is The Verge terrible now? Ever since Josh left along with many of the original crew, it’s been an absolute dumpster fire. I mean, it doesn’t even remotely resemble the website it used to be.

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David Heaney
David Heaney@Heaney555·
@jmdagdelen @xrworkoutlabs My understanding is that they're keeping VR support for the Horizon Unity runtime worlds, while going flatscreen-only for the new Horizon Engine worlds.
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John Dagdelen
John Dagdelen@jmdagdelen·
@xrworkoutlabs @Heaney555 They are turning off the ability to make and submit new Horizon Worlds VR maps. However they’re no longer turning off the whole VR app.
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UploadVR
UploadVR@UploadVR·
Backtracking on what it announced on Tuesday, Meta now says it will keep Horizon Worlds VR support "for existing games": uploadvr.com/meta-will-keep…
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David Heaney retweetledi
BadRobo82
BadRobo82@BRobo82·
So Alex Battaglia from DF and a whole bunch of gamers are outraged because Grace’s lips are a millimeter larger and the original artist wouldn’t wanted that, yet Black Mesa or other 'remasters' not made by the original creators are considered amazing? Pinnacle of double standards
BadRobo82 tweet media
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David Heaney retweetledi
Andrew Hart
Andrew Hart@AndrewHart·
Vision Pro is like the modern Macintosh. Visionary and innovative on many fronts, the next gen interface (GUI/spatial), in a nicely designed, but bulky, expensive product, many years ahead of its time. And neither has sold very well. Thankfully Apple didn’t fire anyone this time.
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David Heaney
David Heaney@Heaney555·
@Lazarus1619 @AutismCapital No, the image on the left has that stupid face-blurring beautify filter that webcams and smartphone selfie cameas do, which looks deeply unrealistic, while the image on the right was made with a completely different AI model. Blocked for being an idiot.
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Lazarus
Lazarus@Lazarus1619·
@Heaney555 @AutismCapital I see you are another idiot who can't read and doesn't understand what an example is. Read what the text says. Then, look at the actual examples from the official video. It's the same thing. They look like they are ring-lit. It also doesn't just improve existing lights...
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Autism Capital 🧩
Autism Capital 🧩@AutismCapital·
Digital Foundry was super excited about the DLSS 5 announcement (because it was awesome) so they published a "FIRST LOOK" showing it off and praising it. Then the angry anti-AI mob came for them and ripped them apart and they got bullied into backpedalling. "We should have waited before posting our first round of coverage. We should have waited to see reactions from the audience." Translation: "We should have waited to see what the consensus mob opinion was before we posted our own individual thoughts." This is the reason why games suck these days. The mob bullies people into groupthink. People get so scared of giving their take they wait until the "Consensus approved opinion™️" is formed before they speak. Nobody wants to risk having the first/independent thought and risk being yelled at by the angry mob. It's super unfortunate, and the backpedalling here makes it worse because it signals cowardice and the majority of the mob doesn't care anyways, they'll find a new thing to hate.
Digital Foundry@digitalfoundry

The big DLSS 5 machine learning debate and why we should have waited before posting our first round of coverage - today's video: youtu.be/5dTTfjBAFzc

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