Закреплённый твит

Introducing the Enriched Area and New Exploration Fighting Mechanics!
⬇️ NEW BUILD (0.82) IS LIVE ⬇️
⚙️ Using the launcher, click "direct download". Otherwise download directly from DEEPSPACE.game/play
You can now enter the Enriched Area for higher potential to finding resources with higher risk! Stronger pirates will pursue & attack you! This is a very dangerous and condensed area - players are also able shoot at each other to engage in combat here. You WILL lose your resources to your opponent when dying within this area!
A new "Resistance Bar" has been added to your fleet and is based on fleet stats. Being forced into combat from dogfighting (combat resistance reaching 0) causes your fleet to lose 20% of its health. (Ex: if you attack someone and you get their resistance to 0, you will have an advantage as you enter combat.) You can attempt to escape if you do not wish to fight someone else, but there is a 10 second timer to be safe upon leaving the enriched danger area.
At baseline players have a combat resistance meter of 100 (think of this like a separate health pool), and the meter can be increased via your fleets defensive stats up to 200.
Weapons have a baseline damage of 10, and the damage can be increased via your fleets offensive stats up to 20.
Additional Changes!
🔘 New fighting interaction work
🔘 Ingame prices for items from shop have been reduced SIGNIFICANTLY.
🔘 Remapped interactions to "F" and shooting to left mouse button.
🔘 Improved chat length and chat UI.
🔘 Added new known locations such as charts, danger zone, etc.
🔘 Implemented autopilot feature.
🔘 New equalized combat has been added for sending direct challenge to other players (equalized fleet stats) to fight with an even playing field.
🔘 Pirate difficulty details are now above the head. You can also now engage in PVE combat with the pirates just by shooting them.
🔘 Improved mining and combat rewards SIGNIFICANTLY.
🔘 Additional sounds added to exploration.
🔘 Additional bug fixes.
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