
Here's something most new game devs miss: your first game is NOT your masterpiece, it's your bootcamp! Over 28,000 devs launch just 1 game and then quit, often missing out on ALL the lessons that come with shipping game 2, 3, 10...
The biggest lesson? Experience compounds. You learn scope, estimating timelines, design feedback, marketing, basically you get better at literally every aspect of making a game the more games you make.
One common misconception is how some devs just find success instantly with their first game. While this can happen it is extremely rare. For example I remember years ago hearing the conversation of how Angry Birds was such a hit and came out of nowhere, but that's because most people don't actually know they made 50(!) games before that one!
Personally I made 40+ Flash Games before my first Steam release where it finally made enough money to make a living. If I had stopped after game #1 (or #10) I never would have become an indie dev.
So my advice to you is publish more games! Every game you make improves your skills which in turn improves the odds that your next game will find success! Best of luck!

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