AdjacentJC

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AdjacentJC

AdjacentJC

@AdjacentJC

Hey ╚(″⚈ᴗ⚈)╗ ( •̀ᴗ•́ )و ̑̑

เข้าร่วม Mayıs 2023
120 กำลังติดตาม20 ผู้ติดตาม
AdjacentJC
AdjacentJC@AdjacentJC·
@Kotigami lmaooo bro, I used to do uber/lyft for a couple years, and the stories man. Only lyft and ubers drivers know the kinda riders we get sometimes. This dude was cool af tho haha
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Koti
Koti@Kotigami·
This Uber ride felt like GTA 6 mission then he plugged his Pimp Book 😭
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Floating
Floating@_Acsnz·
someone post a montage so i can stop seeing political debates on my tl
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AdjacentJC
AdjacentJC@AdjacentJC·
@QTgroupty @EvanNikolich @PlayApex Fair enough, factually saying no change is inaccurate on my part. However, the outcome of the gun still being OverPowered remains the same. The point being "no change" as in the guns still will have the same affect, with no change to the meta, and how OP they are.
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AdjacentJC
AdjacentJC@AdjacentJC·
@wolfistop3 @EvanNikolich @PlayApex I have played since season 0.Been pred in the beginning seasons, then masters every single season since the beginning, I watch comp every single day there are scrims, I have been Lans to support Apex comp teams, I have played in algs. Explain to me how I am not"in the community"
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AdjacentJC
AdjacentJC@AdjacentJC·
@QTgroupty @EvanNikolich @PlayApex Only when in choked the patch says. However, dmg output remains the same. The only difference choke spread will make is the midrange dmg now. However, the body dmg still being 108 when not choked. I turn the choke off when I am close range, it hits more consistent 108s that way
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AdjacentJC
AdjacentJC@AdjacentJC·
@SethyP_3 @EvanNikolich @PlayApex That is not going to make the slightest difference, I did read the notes. This couldn't even be considered a nerf, as it will still do the same dmg, mid/late game wont change. Pk size blast pattern when choked, doesnt change the dmg, and only when choked.
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AdjacentJC
AdjacentJC@AdjacentJC·
@PlayApex Overall L. No PK nerf, Repeater and charge still meta, alter broken. Still just catering to dogshit players thinking they are good because they shoot you for 120 dmg 50 meters away while your fighting a team. Oh and when they push and die for it? no worries, just alter TP away
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Pop Base
Pop Base@PopBase·
Donald Trump reacts to the internet thinking that he had passed away.
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AdjacentJC
AdjacentJC@AdjacentJC·
@Respawn @PlayApex Okay, I will say the amount of hot fixes and updates from yall have been impressive. I still prefer amps to be out of ranked(or nerfed in general, still pretty strong) but have the readability is a good step
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Respawn
Respawn@Respawn·
Heads up, legends. We just pushed a patch to @PlayApex to roll out updates to the following: -Challenges not gaining progress in Mixtape -Loot Bins spawning in places they shouldn't be  -Caustic's Gas Fighter upgrade persisting for longer than intended -Bangalore's upgraded abilities destroying deployables through walls -An issue causing Sparrow to have fewer arrows than intended when using a Bocek in Wildcard -Added an Amp icon to enemy health bars to indicate when players have Amps equipped Additionally, we'll be rolling out another update this afternoon to address Bangalore's Electric Smoke update dealing inconsistent damage to enemy deployables. We'll update this thread as soon as it's live.
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Respawn
Respawn@Respawn·
We just pushed a small update to @PlayApex to adjust the spawn rate of Amps. You should see them less often now as ground loot and during the start of the game.
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gdolphn
gdolphn@gdolphn·
Anyone on mnk experiencing more input delay this season?
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AdjacentJC
AdjacentJC@AdjacentJC·
@Respawn @PlayApex actually stupid that the badges count. Those badges were EARNED before, by actually getting them. Now everyone is going to have them, and its not special. Not that they had that much value as the seasons went on anyways, but now even worse players will have it. smh
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Respawn
Respawn@Respawn·
Heads up, legends. We just pushed an update to @PlayApex to address the following: -Wildcard stats no longer impact seasonal and overall stats, but 4K and 20 Kill badges are still earnable -Valkyrie's Tac missiles now fly at the intended speed -Server stability improvements -Ranked challenge now properly resets if the player previously completed them last season -Bots no longer land in one spot in E-District and attack each other
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Respawn
Respawn@Respawn·
We pushed another server update to @PlayApex today to address some crashes associated with the Future Icons Event. Additionally, we resolved an issue with Wattson's Legend Upgrade "Ultimate Conductor" that was causing it to charge when it shouldn't.
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Dig
Dig@DIGVIBEZZ·
Dig tweet media
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AdjacentJC รีทวีตแล้ว
Balvarine+
Balvarine+@BalvarineFPS·
Tip for Newer Coaches in Comp Apex: Destroy your belief that you must be the one with the answer. For some of you, it's part of your identity. Delete it. Rather, be the person who not only SEEKS answers but also enjoys seeking those answers with your team. Guess with your team and iterate on those guesses. Don't fuel your ego. Nurture your curiosity.
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AdjacentJC
AdjacentJC@AdjacentJC·
@Kotigami Was an awesome time 😎 pleasure meeting you man 🤙🏻
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Koti
Koti@Kotigami·
LAN was such a wild and unforgettable ride. From grinding as a pro player, to coaching, making content, doing QA with EA, and then being blessed as an ALGS admin on stage it honestly feels like a dream. Total full circle moment! So grateful for the opportunity and the memories ✨
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SynapticFPS
SynapticFPS@SynapticFPS·
NOLA in the books. Met some amazing people. All love for ya’ll ❤️❤️ (Didn’t even play and came home W a trophy 🏆)
SynapticFPS tweet mediaSynapticFPS tweet media
SynapticFPS tweet media
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