
Alex1337
22 posts



this is killing me i can’t choose a favorite













@masseffect_peom Please tell me you’re planning another write up/thread of it? I’m fascinated by all the cut content and ideas, even if it is heartbreaking. ME3 disappointed me a lot, but I just need to know what it COULD have been if it wasn’t rushed out the door.










Introducing ORGG: Orikon's Revised Galaxy Gameplay Originally conceptualized 3 years ago but never released, this passion project is finally coming for the LE on Christmas 2025. There's too much to cover in a single post, so today, I'm serving you a brief overview. Posts featuring deep dives into each module, including demonstrations, are already being prepared. This is a massive undertaking, separated into 3 modules: 1. Enhanced Galaxy Map - Cut Content restoration: War Assets, 5+ Clusters, 20+ voice lines from EDI, Traynor, and Glyph. - New content: Based on Multiplayer, the Infiltrator game, and the Datapad app. Say hi to Randall Ezno. - Star Charts: Access to restored clusters can be purchased with Star Charts -- now recontextualized to fit #MassEffect 3, and gradually unlocking as you play. - Exploration, enriched: The number of things you can find is greatly expanded. As you explore, there'll sometimes be moments where you have to make choices. Delivery of those is stylized after the Leviathan DLC. - Cross-interactions: Things you find, or choices you make, may result in new interactions or opportunities elsewhere. - Number Redistribution: Not a rebalance! But Jacob will no longer have half the strength of an entire fleet. 2. N7 Special Ops - Optional system: Authorize the N7 Special Ops and send them on missions across the galaxy. - Lore/Context taken directly from the defunct Datapad App. - Randomized mission % chance. Find upgrades during Galaxy Map exploration. - Rewards are deeply impactful. Powerful weapons, changes to enemies, etc. 3. Enhanced DLC Integration - Port of my existing OT project from 2023. - Leviathan and Omega DLC properly woven into the overarching story, including cut content restoration. - Weapons and gear no longer restricted to Stores at absurd prices -- instead they're tied into Modules 1 + 2. - DLC enemies like Cerberus Dragoons woven into base game missions. #MassEffect #bioware







Time to get back into the game, and on November 25th, all is revealed. The Christmas Project wasn't unveiled on N7 Day because, quite frankly, the creative vision wasn't fully defined. I'd hate to announce a mechanic or feature, set up expectations, only to end up cutting it. Thus, a decision was made to postpone until all pieces fell into their place. This project is a colossal undertaking, and scope-wise, my biggest release to date. All your questions will be answered. You will be so hyped, and you will be so proud of us -- the modding community. #MassEffect #bioware






